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Beyond 1.0

Ihar Hubchyk edited this page Jun 9, 2020 · 11 revisions

Description

This page is a collection of ideas for a possible expansion / add-on / enhancement of the project. All information is presented in this document is highly subjective and gives no actual input of the future project development. Only features / modifications / changes which are approved by the majority of members of the project might be implemented in the project.

Restrictions

To make any changes we must remember our limitations in graphics. We do not have a proper artist who can create flawlessly integrated images / videos into the project based on existing style of the game. Having said that every idea which involves graphical changes would be highly criticized so please do not take it as a personal offence. The ideal way for graphics is to utilize existing resources without a need in external images / videos. The idea containing modifications in graphics must have a detailed description how the modification should be implemented.

Any modifications in existing balance of the game are strictly prohibited. Monster statistics, building statistics, monster behavior or logic of existing spells, moves and animations must be untouched. There could be few exceptions in skills, spells, monster abilities or animations but such ideas must have a solid reason for it. A proposed idea with such change must contain a proper explanation of existing behavior, the reason of changing it and the effect of this change on existing game balance.

In opposite to previous paragraph we agree that the balance in the game between fractions is noticeable and could be changed by adding new monsters / buildings / spells / events.


Spells

Mass Bloodlust (Level 3)

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Adds +3 to the creature's Attack skill. Combat spell, costs 10 spell points and affects all allies for one round per spellpower.

Mass Stoneskin (Level 3)

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Adds +3 to the creature’s Defense Skill. Combat spell, costs 10 spell points and affects all allies for one round per spellpower.

Great Luck (Level 3)

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Creature gains a Good Luck for next attack or counter-attack. Combat spell, costs 9 spell points and affects one ally.

Elixir of Life (Level 4)

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Creature gains extra HP based on its Level. Combat spell, costs 12 spell points and affects one ally for one round per spellpower.

Mass Dragon Slayer (Level 4)

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Creature gains +5 to Attack skill against Dragons. Combat spell, costs 20 spell points and affects all allies for one round per spellpower.

Vampirism (Level 5)

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Creature gains the ability of Vampires. Combat spell, costs 25 spell points and affects one ally for one round per spellpower.

Ball lighting(Level 5)

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Inflicts 75x Power in damage to a creature. Combat spell, costs 45 spell points and affects one enemy.


Creatures


Buildings