diff --git a/docs/index.md b/docs/index.md index 58aff3be6b..c66f3fa1ec 100644 --- a/docs/index.md +++ b/docs/index.md @@ -9,7 +9,7 @@ Biomes is an open source massively-multiplayer, fully destructable game running {% assign sorted = site.pages | sort:"order" %} {% for page in sorted %} {% if page.title and page.url != "/" %} -
  • +
  • {{ page.title }}{% if page.description %}: {{ page.description }}{% endif %}
  • {% endif %} diff --git a/docs/serverOverview.md b/docs/serverOverview.md index 54a94c19f5..78cf5106c7 100644 --- a/docs/serverOverview.md +++ b/docs/serverOverview.md @@ -6,7 +6,7 @@ order: 20 Biomes server functions are divided across multiple microservices, to be able to scale efficiently according to demand. -![Server Architecture](images/biomes-server-architecture.png) +![Server Architecture](assets/images/biomes-server-architecture.png) - When a player loads the game, they load a client from the `web` server. - The client then loads assets from the `asset` server, and establishes a connection with the `sync` server to fetch ECS data local to their player's position.