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This coursebook is being built by students and faculty from the University of Illinois. It is based on a crowd-source authoring wikibook experiment by Lawrence Angrave from CS @ Illinois, but is now its own .tex based project. Its source code is located at the Github link which you can find a pdf version of the book as well.
This book is an introduction to programming in C, and system programming (processes, threads, synchronization, networking and more!). We assume you've already had some programming experience, in an earlier computer science course. If you have any typos to report or content to request, feel free to file an issue at the link above. Happy Reading!
-- Bhuvy
1. Introduction
2. Background
- Systems Architecture
- Debugging and Environments
- Valgrind
- GDB
- Extra: Compiling and Linking
- Homework 0
- UIUC Specific Guidelines
- History of C
- Crash course introduction to C
- Language Facilities
- The C and Linux
- Common C Functions
- C Memory Model
- Pointers
- Common Bugs
- Logic and Program flow mistakes
- Topics
- Questions/Exercises
- Rapid Fire: Pointer Arithmetic
4. Processes
- File Descriptors
- Processes
- Process Contents
- Intro to Fork
- Waiting and Executing
- exec
- The fork-exec-wait Pattern
- Further Reading
- Questions/Exercises
- Introduction
- C Memory Allocation API
- Intro to Allocating
- Memory Allocator Tutorial
- Case Study: Buddy Allocator, an example of a segregated list
- Case Study: SLUB Allocator, Slab allocation
- Further Reading
- Topics
- Questions/Exercises
6. Threads
- Processes vs threads
- Thread Internals
- Simple Usage
- Pthread Functions
- Race Conditions
- Topics
- Questions
- Mutex
- Condition Variables
- Thread-Safe Data Structures
- Software Solutions to the Critical Section
- Working Solutions
- Implementing Counting Semaphore
- Barriers
- Ring Buffer
- Extra: Process Synchronization
- Extra: Higher Order Models of Synchronization
- Extra: Actor Model and Goroutines
- External Resources
- Topics
- Questions
8. Deadlock
- Resource Allocation Graphs
- Coffman conditions
- Approaches to solving deadlock
- Dining Philosophers
- Viable Solutions
- Topics
- Questions
10. Scheduling
- High Level Scheduler Overview
- Measurements
- Measures of Efficiency
- Scheduling Algorithms
- Scheduling Conceptually
- Topics
- Questions
11. Networking
- The OSI Model
- Layer 3: The Internet Protocol
- Layer 4: TCP and Client
- Layer 4: TCP Server
- Layer 4: UDP
- Layer 7: HTTP
- Non Blocking IO
- Remote Procedure Calls
- Topics
- Questions
12. Filesystems
- What is a filesystem?
- Storing data on disk
- Permissions and bits
- Virtual filesystems and other filesystems
- Memory Mapped IO
- Reliable Single Disk Filesystems
- Simple Filesystem Model
- Topics
- Questions
13. Signals
- The Deep Dive of Signals
- Sending Signals
- Handling Signals
- Blocking Signals
- Signals in Child Processes and Threads
- Topics
- Questions
14. Security
15. Review
- C
- Processes
- Memory
- Threading and Synchronization
- Deadlock
- IPC
- Filesystems
- Networking
- Security
- Signals
16. Honors topics
17. Appendix
18. Post Mortems
Please do not edit this wiki
This content is licensed under the coursebook licensing scheme. If you find any typos. Please file an issue or make a PR. Thank you!