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ShooterGame.Build.cs
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ShooterGame.Build.cs
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// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ShooterGame : ModuleRules
{
public ShooterGame(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "Public/ShooterGame.h";
PublicDefinitions.Add("HOST_ONLINE_GAMEMODE_ENABLED=" + HostOnlineGameEnabled);
PublicDefinitions.Add("JOIN_ONLINE_GAME_ENABLED=" + JoinOnlineGameEnabled);
PublicDefinitions.Add("INVITE_ONLINE_GAME_ENABLED=" + InviteOnlineGameEnabled);
PublicDefinitions.Add("ONLINE_STORE_ENABLED=" + OnlineStoreEnabled);
PrivateIncludePaths.AddRange(
new string[] {
"ShooterGame/Private",
"ShooterGame/Private/Online",
"ShooterGame/Private/UI",
"ShooterGame/Private/UI/Menu",
"ShooterGame/Private/UI/Style",
"ShooterGame/Private/UI/Widgets",
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"OnlineSubsystem",
"OnlineSubsystemUtils",
"AssetRegistry",
"NavigationSystem",
"AIModule",
"GameplayTasks",
"Gauntlet",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"InputCore",
"Slate",
"SlateCore",
"ShooterGameLoadingScreen",
"Json",
"ApplicationCore",
"ReplicationGraph",
"PakFile",
"RHI",
"PhysicsCore",
"Networking",
"Sockets",
"Http",
"Json"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"OnlineSubsystemNull",
"NetworkReplayStreaming",
"NullNetworkReplayStreaming",
"HttpNetworkReplayStreaming",
"LocalFileNetworkReplayStreaming"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"NetworkReplayStreaming"
}
);
if (Target.bBuildDeveloperTools || (Target.Configuration != UnrealTargetConfiguration.Shipping && Target.Configuration != UnrealTargetConfiguration.Test))
{
PrivateDependencyModuleNames.Add("GameplayDebugger");
PublicDefinitions.Add("WITH_GAMEPLAY_DEBUGGER=1");
}
else
{
PublicDefinitions.Add("WITH_GAMEPLAY_DEBUGGER=0");
}
}
protected virtual int HostOnlineGameEnabled
{
get
{
return 1;
}
}
protected virtual int JoinOnlineGameEnabled
{
get
{
return 1;
}
}
protected virtual int InviteOnlineGameEnabled
{
get
{
return 1;
}
}
protected virtual int OnlineStoreEnabled
{
get
{
return 1;
}
}
}