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model_flow_log_properties.go
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model_flow_log_properties.go
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/*
* CLOUD API
*
* IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on.
*
* API version: 6.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ionoscloud
import (
"encoding/json"
)
// FlowLogProperties struct for FlowLogProperties
type FlowLogProperties struct {
// The resource name.
Name *string `json:"name"`
// Specifies the traffic action pattern.
Action *string `json:"action"`
// Specifies the traffic direction pattern.
Direction *string `json:"direction"`
// The bucket name of an existing IONOS Cloud Object storage bucket.
Bucket *string `json:"bucket"`
}
// NewFlowLogProperties instantiates a new FlowLogProperties object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFlowLogProperties(name string, action string, direction string, bucket string) *FlowLogProperties {
this := FlowLogProperties{}
this.Name = &name
this.Action = &action
this.Direction = &direction
this.Bucket = &bucket
return &this
}
// NewFlowLogPropertiesWithDefaults instantiates a new FlowLogProperties object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFlowLogPropertiesWithDefaults() *FlowLogProperties {
this := FlowLogProperties{}
return &this
}
// GetName returns the Name field value
// If the value is explicit nil, nil is returned
func (o *FlowLogProperties) GetName() *string {
if o == nil {
return nil
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *FlowLogProperties) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name, true
}
// SetName sets field value
func (o *FlowLogProperties) SetName(v string) {
o.Name = &v
}
// HasName returns a boolean if a field has been set.
func (o *FlowLogProperties) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// GetAction returns the Action field value
// If the value is explicit nil, nil is returned
func (o *FlowLogProperties) GetAction() *string {
if o == nil {
return nil
}
return o.Action
}
// GetActionOk returns a tuple with the Action field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *FlowLogProperties) GetActionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Action, true
}
// SetAction sets field value
func (o *FlowLogProperties) SetAction(v string) {
o.Action = &v
}
// HasAction returns a boolean if a field has been set.
func (o *FlowLogProperties) HasAction() bool {
if o != nil && o.Action != nil {
return true
}
return false
}
// GetDirection returns the Direction field value
// If the value is explicit nil, nil is returned
func (o *FlowLogProperties) GetDirection() *string {
if o == nil {
return nil
}
return o.Direction
}
// GetDirectionOk returns a tuple with the Direction field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *FlowLogProperties) GetDirectionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Direction, true
}
// SetDirection sets field value
func (o *FlowLogProperties) SetDirection(v string) {
o.Direction = &v
}
// HasDirection returns a boolean if a field has been set.
func (o *FlowLogProperties) HasDirection() bool {
if o != nil && o.Direction != nil {
return true
}
return false
}
// GetBucket returns the Bucket field value
// If the value is explicit nil, nil is returned
func (o *FlowLogProperties) GetBucket() *string {
if o == nil {
return nil
}
return o.Bucket
}
// GetBucketOk returns a tuple with the Bucket field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *FlowLogProperties) GetBucketOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Bucket, true
}
// SetBucket sets field value
func (o *FlowLogProperties) SetBucket(v string) {
o.Bucket = &v
}
// HasBucket returns a boolean if a field has been set.
func (o *FlowLogProperties) HasBucket() bool {
if o != nil && o.Bucket != nil {
return true
}
return false
}
func (o FlowLogProperties) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Action != nil {
toSerialize["action"] = o.Action
}
if o.Direction != nil {
toSerialize["direction"] = o.Direction
}
if o.Bucket != nil {
toSerialize["bucket"] = o.Bucket
}
return json.Marshal(toSerialize)
}
type NullableFlowLogProperties struct {
value *FlowLogProperties
isSet bool
}
func (v NullableFlowLogProperties) Get() *FlowLogProperties {
return v.value
}
func (v *NullableFlowLogProperties) Set(val *FlowLogProperties) {
v.value = val
v.isSet = true
}
func (v NullableFlowLogProperties) IsSet() bool {
return v.isSet
}
func (v *NullableFlowLogProperties) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFlowLogProperties(val *FlowLogProperties) *NullableFlowLogProperties {
return &NullableFlowLogProperties{value: val, isSet: true}
}
func (v NullableFlowLogProperties) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFlowLogProperties) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}