v1.6.6.0-beta
ipodtouch0218
released this
12 Jul 01:23
·
65 commits
to master
since this release
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Additions:
- Added a dedicated "spectator mode" option, allowing players to opt-in to being spectators
- Added automatic update notifications on the the main menu
- Raised the "Coins for Item" cap from 8 to 99
- Began redesign of most UI
- Added sfx on the Main Menu
- Added Coin/Star indicators on public lobbies
Adjustments
- Improved animation netcode
- Made Fortress' design closer the original game's
- Changed Mega Mushroom collect SFX for Mario/Luigi to match the original game's
- Decreased friction for crouch-sliding
- Ice Flower projectiles now slow down the Blue Shell more & longer
- Changed light blue alt to match the color palette rules
- /debug can be disabled without remaking the lobby
Fixes:
- Fixed clipping through blocks / softlocking. Again.
- Fixed Mega Mushroom screenshake still happening when you're airborne
- Fixed Players being able to enter downwards pipes from one block above (when over an edge)
- Fixed Bob-Omb explosions being able to damage invincible players
- Fixed Powerups sometimes getting stuck on the inside edge of blocks
- Fixed the chat text box not having a character limit
- Fixed sudden death not working properly
- Fixed Mega Players not interacting when bouncing on each other
- Fixed Blue Shell Players going into the shell too early when groundpounding
- (Potentially) Fixed powerups being collectable by others while still blinking
Full Changelog: v1.6.5.0-beta...v1.6.6.0-beta