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Merge branch '1.20.1' of github.com:iron431/Irons-Spells-n-Spellbooks…
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### Additions | ||
- Added a holy spellcasting mob: the Priest. Spawns in a new house in plains villages. | ||
- Added Guiding Bolt Spell | ||
- Added Chain Lightning Spell | ||
- Added Gust Spell | ||
- Added functionality to modded and vanilla projectiles to pass through players with evasion, instead of thinking there was an impact | ||
- Added Spellbook Category of Equipment to Apotheosis (Thanks to amo) | ||
- Added Poison Apotheosis Gem | ||
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### Changes | ||
- Invisibily removes you as the active target from nearby mobs that were targeting you. | ||
- Invisibility removes you as the active target from nearby mobs that were targeting you. | ||
- Slimmed down priest armor model. | ||
- Disabled first person animations entirely if both configs are disabled | ||
- Improved casting mob movement logic | ||
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### Fixes | ||
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- Scroll Forge Ink Outline shifted to match ink texture | ||
- Fixed ground detection that prevented certain spells from working below y = 0 | ||
- Fixed and issue where casting mobs could choose to drink a potion and cast a spell at the same time |
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src/generated/resources/.cache/0f202e000d40347127b33b6edbbb29689b8cbf86
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// 1.20 2023-06-17T20:00:11.1131264 Pack Metadata | ||
// 1.20.1 2023-06-20T22:51:16.9320957 Pack Metadata | ||
03ad80174aa63f48467b0bcfad2cfa77ca26d96e pack.mcmeta |
2 changes: 1 addition & 1 deletion
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src/generated/resources/.cache/103d9f3f36b01595f1aa5172191e60eff02e6924
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