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v1.20.1-3.4.0.1

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@iron431 iron431 released this 19 Sep 04:34
· 5 commits to 1.19.2 since this release

Additions

Changes

  • Backported Spell Balance Changes
    • Guiding Bolt
      • Guiding Bolt Projectile Speed increased by 30%
      • Guided Effect duration increased from 15s -> 25s
      • Guided Projectiles home from farther, and more quickly
      • These changes should make hitting the Guiding Bolt debuff more rewarding and worthwhile
    • Fortify
      • Decreased cast range from 16 -> 8 blocks
    • Sunbeam
      • Increased base damage from 10 -> 12
      • Increased damage per level from 1 -> 1.5
      • Decreased windup time from 20 -> 15 ticks
      • These changes should make Sunbeam more viable compared to other pillar aoe spells
    • Heal (Requires Config Reset)
      • Base Healing reduced from 6 -> 5 HP
      • Max Level reduced from 10 -> 8
      • Min Rarity increased from common -> uncommon
      • Cooldown increased from 25s -> 30s
      • Mana Cost per level increased from 10 -> 15
      • While Heal was intended to be a jack-of-all-trades, Heal always outperformed and overshadowed other healing spells in their own niche. These changes should make relying on just Heal without specing holy power less universally viable
    • Blessing of Life
      • Base healing increased from 4 -> 6 HP
    • Healing Circle
      • Increased radius from 4 -> 5 blocks
    • Divine Smite
      • Improved damage hitbox placement
      • Increased damage hitbox radius
      • Increased base damage from 5 -> 8
    • Flaming Strike
      • Improved damage hitbox placement and hit registration
      • Decreased damage per level from 3 -> 2
      • Redid Spell Icon
    • Acid Spit:
      • Remove spell power scaling of rend percent
      • Increased base rend percent (5%->20%)
      • Increased base effect duration (15s->20s)
    • Heat Surge:
      • Removed spell power scaling of rend percent
      • Decreased default rend percent (20% -> 15%)
    • Blight:
      • Removed spell power scaling from effect percents
    • Teleport, Blood Step, Frost Step:
      • Teleport range now scales with a softcap
  • Backported Nerfed Necromancer’s spell power

Fixes

  • Backported Fixes
    • Fixed Flaming Strike Spell being able to damage items
    • Fixed Scorch Spell entity recast positioning
    • Fixed some spells not using config power multiplier
    • Fixed Affinity Rings being able to roll disabled spells
    • Fixed Chain Lightning entity using a dangerous comparator
    • Fixed Priest dangerous level lookup during spawn
    • Fixed casting mobs dangerous server operation during load from nbt

API