-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Dragon hatch animation is still red #8
Comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The code responsible for hatching is inside SummonEgg.cs.
The flash is handled by FlashSprite.cs, which switches to a material during the flash
The material presumably being one of these:
![unity-red-material](https://user-images.githubusercontent.com/43499897/175783089-0e484ab1-63a8-4558-8398-3dc067e528c6.png)
We might be able to change the color, since that's a visible setting in Unity. I don't know if that would impact other things though
This is no doubt part of a larger issue!
The text was updated successfully, but these errors were encountered: