From 5e967f8d64020a2923313aec897cefda6bde0628 Mon Sep 17 00:00:00 2001 From: ix0rai Date: Tue, 20 Aug 2024 15:40:09 -0500 Subject: [PATCH] remove a lot of redundant blaze3d mappings --- .../glfw/monitor/MonitorFactory.mapping | 2 +- .../mojang/blaze3d/platform/GlConst.mapping | 100 -------- .../blaze3d/systems/RenderSystem.mapping | 236 +++++++++--------- 3 files changed, 119 insertions(+), 219 deletions(-) delete mode 100644 mappings/com/mojang/blaze3d/platform/GlConst.mapping diff --git a/mappings/com/mojang/blaze3d/glfw/monitor/MonitorFactory.mapping b/mappings/com/mojang/blaze3d/glfw/monitor/MonitorFactory.mapping index 7e17a24b70..638716179d 100644 --- a/mappings/com/mojang/blaze3d/glfw/monitor/MonitorFactory.mapping +++ b/mappings/com/mojang/blaze3d/glfw/monitor/MonitorFactory.mapping @@ -1,3 +1,3 @@ CLASS net/minecraft/unmapped/C_kceozcrb com/mojang/blaze3d/glfw/monitor/MonitorFactory - METHOD createMonitor createMonitor (J)Lnet/minecraft/unmapped/C_ykheakec; + METHOD createMonitor (J)Lnet/minecraft/unmapped/C_ykheakec; ARG 1 window diff --git a/mappings/com/mojang/blaze3d/platform/GlConst.mapping b/mappings/com/mojang/blaze3d/platform/GlConst.mapping deleted file mode 100644 index 6712418737..0000000000 --- a/mappings/com/mojang/blaze3d/platform/GlConst.mapping +++ /dev/null @@ -1,100 +0,0 @@ -CLASS com/mojang/blaze3d/platform/GlConst com/mojang/blaze3d/platform/GlConst - FIELD GL_ALPHA_BIAS GL_ALPHA_BIAS I - FIELD GL_ALWAYS GL_ALWAYS I - FIELD GL_ARRAY_BUFFER GL_ARRAY_BUFFER I - FIELD GL_BGR GL_BGR I - FIELD GL_BYTE GL_BYTE I - FIELD GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE I - FIELD GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0 I - FIELD GL_COLOR_BUFFER_BIT GL_COLOR_BUFFER_BIT I - FIELD GL_COMPILE_STATUS GL_COMPILE_STATUS I - FIELD GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT I - FIELD GL_DEPTH_BUFFER_BIT GL_DEPTH_BUFFER_BIT I - FIELD GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24 I - FIELD GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT32 I - FIELD GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT I - FIELD GL_DEPTH_TEXTURE_MODE GL_DEPTH_TEXTURE_MODE I - FIELD GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER I - FIELD GL_DST_ALPHA GL_DST_ALPHA I - FIELD GL_DST_COLOR GL_DST_COLOR I - FIELD GL_DYNAMIC_DRAW GL_DYNAMIC_DRAW I - FIELD GL_ELEMENT_ARRAY_BUFFER GL_ELEMENT_ARRAY_BUFFER I - FIELD GL_EQUAL GL_EQUAL I - FIELD GL_FALSE GL_FALSE I - FIELD GL_FILL GL_FILL I - FIELD GL_FLOAT GL_FLOAT I - FIELD GL_FRAGMENT_SHADER GL_FRAGMENT_SHADER I - FIELD GL_FRAMEBUFFER GL_FRAMEBUFFER I - FIELD GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE I - FIELD GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT I - FIELD GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER I - FIELD GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT I - FIELD GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER I - FIELD GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED I - FIELD GL_FRONT GL_FRONT I - FIELD GL_FRONT_AND_BACK GL_FRONT_AND_BACK I - FIELD GL_FUNC_ADD GL_FUNC_ADD I - FIELD GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT I - FIELD GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT I - FIELD GL_GEQUAL GL_GEQUAL I - FIELD GL_GREATER GL_GREATER I - FIELD GL_INT GL_INT I - FIELD GL_LEQUAL GL_LEQUAL I - FIELD GL_LINEAR GL_LINEAR I - FIELD GL_LINEAR_MIPMAP_LINEAR GL_LINEAR_MIPMAP_LINEAR I - FIELD GL_LINE GL_LINE I - FIELD GL_LINES GL_LINES I - FIELD GL_LINE_STRIP GL_LINE_STRIP I - FIELD GL_LINK_STATUS GL_LINK_STATUS I - FIELD GL_MAX GL_MAX I - FIELD GL_MAX_TEXTURE_SIZE GL_MAX_TEXTURE_SIZE I - FIELD GL_MIN GL_MIN I - FIELD GL_NEAREST GL_NEAREST I - FIELD GL_NEAREST_MIPMAP_LINEAR GL_NEAREST_MIPMAP_LINEAR I - FIELD GL_NONE GL_NONE I - FIELD GL_ONE GL_ONE I - FIELD GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_DST_ALPHA I - FIELD GL_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR I - FIELD GL_ONE_MINUS_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA I - FIELD GL_ONE_MINUS_SRC_COLOR GL_ONE_MINUS_SRC_COLOR I - FIELD GL_OUT_OF_MEMORY GL_OUT_OF_MEMORY I - FIELD GL_PACK_ALIGNMENT GL_PACK_ALIGNMENT I - FIELD GL_PROXY_TEXTURE_2D GL_PROXY_TEXTURE_2D I - FIELD GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER I - FIELD GL_RED GL_RED I - FIELD GL_RENDERBUFFER GL_RENDERBUFFER I - FIELD GL_REPLACE GL_REPLACE I - FIELD GL_RGBA8 GL_RGBA8 I - FIELD GL_RGBA GL_RGBA I - FIELD GL_RGB GL_RGB I - FIELD GL_RG GL_RG I - FIELD GL_SHORT GL_SHORT I - FIELD GL_SRC_ALPHA GL_SRC_ALPHA I - FIELD GL_SRC_COLOR GL_SRC_COLOR I - FIELD GL_STATIC_DRAW GL_STATIC_DRAW I - FIELD GL_TEXTURE0 GL_TEXTURE0 I - FIELD GL_TEXTURE1 GL_TEXTURE1 I - FIELD GL_TEXTURE2 GL_TEXTURE2 I - FIELD GL_TEXTURE_2D GL_TEXTURE_2D I - FIELD GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE I - FIELD GL_TEXTURE_MAG_FILTER GL_TEXTURE_MAG_FILTER I - FIELD GL_TEXTURE_MIN_FILTER GL_TEXTURE_MIN_FILTER I - FIELD GL_TEXTURE_WIDTH GL_TEXTURE_WIDTH I - FIELD GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_S I - FIELD GL_TEXTURE_WRAP_T GL_TEXTURE_WRAP_T I - FIELD GL_TRIANGLES GL_TRIANGLES I - FIELD GL_TRIANGLE_FAN GL_TRIANGLE_FAN I - FIELD GL_TRIANGLE_STRIP GL_TRIANGLE_STRIP I - FIELD GL_TRUE GL_TRUE I - FIELD GL_UNPACK_ALIGNMENT GL_UNPACK_ALIGNMENT I - FIELD GL_UNPACK_LSB_FIRST GL_UNPACK_LSB_FIRST I - FIELD GL_UNPACK_ROW_LENGTH GL_UNPACK_ROW_LENGTH I - FIELD GL_UNPACK_SKIP_PIXELS GL_UNPACK_SKIP_PIXELS I - FIELD GL_UNPACK_SKIP_ROWS GL_UNPACK_SKIP_ROWS I - FIELD GL_UNPACK_SWAP_BYTES GL_UNPACK_SWAP_BYTES I - FIELD GL_UNSIGNED_BYTE GL_UNSIGNED_BYTE I - FIELD GL_UNSIGNED_INT GL_UNSIGNED_INT I - FIELD GL_UNSIGNED_SHORT GL_UNSIGNED_SHORT I - FIELD GL_VERTEX_SHADER GL_VERTEX_SHADER I - FIELD GL_WRITE_ONLY GL_WRITE_ONLY I - FIELD GL_ZERO GL_ZERO I diff --git a/mappings/com/mojang/blaze3d/systems/RenderSystem.mapping b/mappings/com/mojang/blaze3d/systems/RenderSystem.mapping index ba9ca9fa5c..cd0297b923 100644 --- a/mappings/com/mojang/blaze3d/systems/RenderSystem.mapping +++ b/mappings/com/mojang/blaze3d/systems/RenderSystem.mapping @@ -1,166 +1,166 @@ CLASS com/mojang/blaze3d/systems/RenderSystem FIELD MAX_SUPPORTED_TEXTURE_SIZE maxSupportedTextureSize I - FIELD MINIMUM_ATLAS_TEXTURE_SIZE MINIMUM_ATLAS_TEXTURE_SIZE I - FIELD RENDER_THREAD_TESSELATOR RENDER_THREAD_TESSELLATOR Lnet/minecraft/unmapped/C_hiiunyvh; - FIELD apiDescription apiDescription Ljava/lang/String; - FIELD isInInit isInInit Z - FIELD lastDrawTime lastDrawTime D + FIELD MINIMUM_ATLAS_TEXTURE_SIZE I + FIELD RENDER_THREAD_TESSELATOR Lnet/minecraft/unmapped/C_hiiunyvh; + FIELD apiDescription Ljava/lang/String; + FIELD isInInit Z + FIELD lastDrawTime D FIELD modelViewStack MODEL_VIEW_STACK Lorg/joml/Matrix4fStack; - FIELD pollEventsWaitStart pollEventsWaitStart Ljava/util/concurrent/atomic/AtomicLong; - FIELD pollingEvents pollingEvents Ljava/util/concurrent/atomic/AtomicBoolean; - FIELD projectionMatrix projectionMatrix Lorg/joml/Matrix4f; + FIELD pollEventsWaitStart Ljava/util/concurrent/atomic/AtomicLong; + FIELD pollingEvents Ljava/util/concurrent/atomic/AtomicBoolean; + FIELD projectionMatrix Lorg/joml/Matrix4f; FIELD recordingQueue RECORDING_QUEUE Ljava/util/concurrent/ConcurrentLinkedQueue; - FIELD renderThread renderThread Ljava/lang/Thread; - FIELD savedProjectionMatrix savedProjectionMatrix Lorg/joml/Matrix4f; - FIELD savedVertexSorting savedVertexSorting Lnet/minecraft/unmapped/C_onfzhami; + FIELD renderThread Ljava/lang/Thread; + FIELD savedProjectionMatrix Lorg/joml/Matrix4f; + FIELD savedVertexSorting Lnet/minecraft/unmapped/C_onfzhami; FIELD shaderColor SHADER_COLOR [F - FIELD shaderGameTime shaderGameTime F - FIELD shaderGlintAlpha shaderGlintAlpha F + FIELD shaderGameTime F + FIELD shaderGlintAlpha F FIELD shaderLightDirections SHADER_LIGHT_DIRECTIONS [Lorg/joml/Vector3f; - FIELD shaderLineWidth shaderLineWidth F - FIELD shader shader Lnet/minecraft/unmapped/C_alllhitb; + FIELD shaderLineWidth F + FIELD shader Lnet/minecraft/unmapped/C_alllhitb; FIELD shaderTextures SHADER_TEXTURES [I FIELD sharedSequential SHARED_SEQUENTIAL Lcom/mojang/blaze3d/systems/RenderSystem$C_qjasdctt; FIELD sharedSequentialLines SHARED_SEQUENTIAL_LINES Lcom/mojang/blaze3d/systems/RenderSystem$C_qjasdctt; FIELD sharedSequentialQuad SHARED_SEQUENTIAL_QUAD Lcom/mojang/blaze3d/systems/RenderSystem$C_qjasdctt; - FIELD textureMatrix textureMatrix Lorg/joml/Matrix4f; - FIELD vertexSorting vertexSorting Lnet/minecraft/unmapped/C_onfzhami; - METHOD activeTexture activeTexture (I)V + FIELD textureMatrix Lorg/joml/Matrix4f; + FIELD vertexSorting Lnet/minecraft/unmapped/C_onfzhami; + METHOD activeTexture (I)V ARG 0 texture - METHOD backupProjectionMatrix backupProjectionMatrix ()V - METHOD beginInitialization beginInitialization ()V - METHOD bindTexture bindTexture (I)V + METHOD backupProjectionMatrix ()V + METHOD beginInitialization ()V + METHOD bindTexture (I)V ARG 0 texture - METHOD bindTextureForSetup bindTextureForSetup (I)V + METHOD bindTextureForSetup (I)V ARG 0 textureId - METHOD blendEquation blendEquation (I)V + METHOD blendEquation (I)V ARG 0 mode - METHOD blendFunc blendFunc (II)V + METHOD blendFunc (II)V ARG 0 srcFactor ARG 1 dstFactor - METHOD blendFunc blendFunc (Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;)V + METHOD blendFunc (Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;)V ARG 0 srcFactor ARG 1 dstFactor - METHOD blendFuncSeparate blendFuncSeparate (IIII)V + METHOD blendFuncSeparate (IIII)V ARG 0 srcFactorRGB ARG 1 dstFactorRGB ARG 2 srcFactorAlpha ARG 3 dstFactorAlpha - METHOD blendFuncSeparate blendFuncSeparate (Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;)V + METHOD blendFuncSeparate (Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;Lcom/mojang/blaze3d/platform/GlStateManager$SourceFactor;Lcom/mojang/blaze3d/platform/GlStateManager$DestFactor;)V ARG 0 srcFactor ARG 1 dstFactor ARG 2 srcAlpha ARG 3 dstAlpha - METHOD clearColor clearColor (FFFF)V + METHOD clearColor (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha - METHOD clearDepth clearDepth (D)V + METHOD clearDepth (D)V ARG 0 depth - METHOD clearStencil clearStencil (I)V + METHOD clearStencil (I)V ARG 0 stencil - METHOD colorMask colorMask (ZZZZ)V + METHOD colorMask (ZZZZ)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha - METHOD defaultBlendFunc defaultBlendFunc ()V - METHOD deleteTexture deleteTexture (I)V + METHOD defaultBlendFunc ()V + METHOD deleteTexture (I)V ARG 0 texture - METHOD depthFunc depthFunc (I)V + METHOD depthFunc (I)V ARG 0 func - METHOD depthMask depthMask (Z)V + METHOD depthMask (Z)V ARG 0 mask - METHOD disableBlend disableBlend ()V - METHOD disableColorLogicOp disableColorLogicOp ()V - METHOD disableCull disableCull ()V - METHOD disablePolygonOffset disablePolygonOffset ()V - METHOD disableScissor disableScissor ()V - METHOD drawElements drawElements (III)V + METHOD disableBlend ()V + METHOD disableColorLogicOp ()V + METHOD disableCull ()V + METHOD disablePolygonOffset ()V + METHOD disableScissor ()V + METHOD drawElements (III)V ARG 0 mode ARG 1 first ARG 2 count - METHOD enableBlend enableBlend ()V - METHOD enableColorLogicOp enableColorLogicOp ()V - METHOD enableCull enableCull ()V - METHOD enablePolygonOffset enablePolygonOffset ()V + METHOD enableBlend ()V + METHOD enableColorLogicOp ()V + METHOD enableCull ()V + METHOD enablePolygonOffset ()V METHOD enableScissor (IIII)V - METHOD finishInitialization finishInitialization ()V + METHOD finishInitialization ()V METHOD flipFrame flipFrame (J)V ARG 0 window - METHOD getApiDescription getApiDescription ()Ljava/lang/String; - METHOD getBackendDescription getBackendDescription ()Ljava/lang/String; - METHOD getCapsString getCapsString ()Ljava/lang/String; - METHOD getModelViewMatrix getModelViewMatrix ()Lorg/joml/Matrix4f; - METHOD getModelViewStack getModelViewStack ()Lorg/joml/Matrix4fStack; - METHOD getProjectionMatrix getProjectionMatrix ()Lorg/joml/Matrix4f; - METHOD getSequentialBuffer getSequentialBuffer (Lnet/minecraft/unmapped/C_rnldvdpe$C_ptsbsfse;)Lcom/mojang/blaze3d/systems/RenderSystem$C_qjasdctt; + METHOD getApiDescription ()Ljava/lang/String; + METHOD getBackendDescription ()Ljava/lang/String; + METHOD getCapsString ()Ljava/lang/String; + METHOD getModelViewMatrix ()Lorg/joml/Matrix4f; + METHOD getModelViewStack ()Lorg/joml/Matrix4fStack; + METHOD getProjectionMatrix ()Lorg/joml/Matrix4f; + METHOD getSequentialBuffer (Lnet/minecraft/unmapped/C_rnldvdpe$C_ptsbsfse;)Lcom/mojang/blaze3d/systems/RenderSystem$C_qjasdctt; ARG 0 mode - METHOD getShader getShader ()Lnet/minecraft/unmapped/C_alllhitb; - METHOD getShaderColor getShaderColor ()[F - METHOD getShaderGameTime getShaderGameTime ()F - METHOD getShaderGlintAlpha getShaderGlintAlpha ()F - METHOD getShaderLineWidth getShaderLineWidth ()F - METHOD getShaderTexture getShaderTexture (I)I + METHOD getShader ()Lnet/minecraft/unmapped/C_alllhitb; + METHOD getShaderColor ()[F + METHOD getShaderGameTime ()F + METHOD getShaderGlintAlpha ()F + METHOD getShaderLineWidth ()F + METHOD getShaderTexture (I)I ARG 0 location - METHOD getString getString (ILjava/util/function/Consumer;)V + METHOD getString (ILjava/util/function/Consumer;)V ARG 0 name ARG 1 consumer - METHOD getTextureMatrix getTextureMatrix ()Lorg/joml/Matrix4f; - METHOD getVertexSorting getVertexSorting ()Lnet/minecraft/unmapped/C_onfzhami; - METHOD glBindBuffer glBindBuffer (II)V - METHOD glBindVertexArray glBindVertexArray (I)V - METHOD glBufferData glBufferData (ILjava/nio/ByteBuffer;I)V + METHOD getTextureMatrix ()Lorg/joml/Matrix4f; + METHOD getVertexSorting ()Lnet/minecraft/unmapped/C_onfzhami; + METHOD glBindBuffer (II)V + METHOD glBindVertexArray (I)V + METHOD glBufferData (ILjava/nio/ByteBuffer;I)V ARG 0 target ARG 1 data ARG 2 usage - METHOD glDeleteBuffers glDeleteBuffers (I)V + METHOD glDeleteBuffers (I)V ARG 0 buffer - METHOD glDeleteVertexArrays glDeleteVertexArrays (I)V + METHOD glDeleteVertexArrays (I)V ARG 0 vertexArray - METHOD glUniform1 glUniform1 (ILjava/nio/FloatBuffer;)V + METHOD glUniform1 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform1 glUniform1 (ILjava/nio/IntBuffer;)V + METHOD glUniform1 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform1i glUniform1i (II)V + METHOD glUniform1i (II)V ARG 0 location ARG 1 value - METHOD glUniform2 glUniform2 (ILjava/nio/FloatBuffer;)V + METHOD glUniform2 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform2 glUniform2 (ILjava/nio/IntBuffer;)V + METHOD glUniform2 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform3 glUniform3 (ILjava/nio/FloatBuffer;)V + METHOD glUniform3 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform3 glUniform3 (ILjava/nio/IntBuffer;)V + METHOD glUniform3 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform4 glUniform4 (ILjava/nio/FloatBuffer;)V + METHOD glUniform4 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value - METHOD glUniform4 glUniform4 (ILjava/nio/IntBuffer;)V + METHOD glUniform4 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value - METHOD glUniformMatrix2 glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V + METHOD glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value - METHOD glUniformMatrix3 glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V + METHOD glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value - METHOD glUniformMatrix4 glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V + METHOD glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value - METHOD initBackendSystem initBackendSystem ()Lnet/minecraft/unmapped/C_iphdqeiz$C_bcqaaecr; - METHOD initRenderThread initRenderThread ()V - METHOD initRenderer initRenderer (IZ)V + METHOD initBackendSystem ()Lnet/minecraft/unmapped/C_iphdqeiz$C_bcqaaecr; + METHOD initRenderThread ()V + METHOD initRenderer (IZ)V ARG 0 debugVerbosity ARG 1 debugSync METHOD lambda$static$0 (Lit/unimi/dsi/fastutil/ints/IntConsumer;I)V @@ -169,23 +169,23 @@ CLASS com/mojang/blaze3d/systems/RenderSystem METHOD lambda$static$1 (Lit/unimi/dsi/fastutil/ints/IntConsumer;I)V ARG 0 indexBuilder ARG 1 primitiveId - METHOD limitDisplayFPS limitDisplayFPS (I)V + METHOD limitDisplayFPS (I)V ARG 0 fps - METHOD lineWidth lineWidth (F)V + METHOD lineWidth (F)V ARG 0 width - METHOD logicOp logicOp (Lcom/mojang/blaze3d/platform/GlStateManager$C_hfcoodvl;)V + METHOD logicOp (Lcom/mojang/blaze3d/platform/GlStateManager$C_hfcoodvl;)V ARG 0 op - METHOD maxSupportedTextureSize maxSupportedTextureSize ()I - METHOD pixelStore pixelStore (II)V + METHOD maxSupportedTextureSize ()I + METHOD pixelStore (II)V ARG 0 pname ARG 1 param - METHOD polygonMode polygonMode (II)V + METHOD polygonMode (II)V ARG 0 face ARG 1 mode - METHOD polygonOffset polygonOffset (FF)V + METHOD polygonOffset (FF)V ARG 0 factor ARG 1 units - METHOD readPixels readPixels (IIIIIILjava/nio/ByteBuffer;)V + METHOD readPixels (IIIIIILjava/nio/ByteBuffer;)V ARG 0 x ARG 1 y ARG 2 width @@ -195,76 +195,76 @@ CLASS com/mojang/blaze3d/systems/RenderSystem ARG 6 pixels METHOD recordRenderCall (Lnet/minecraft/unmapped/C_ycxumudt;)V ARG 0 renderCall - METHOD renderCrosshair renderCrosshair (I)V + METHOD renderCrosshair (I)V ARG 0 size - METHOD renderThreadTesselator renderThreadTessellator ()Lnet/minecraft/unmapped/C_hiiunyvh; - METHOD replayQueue replayQueue ()V - METHOD resetTextureMatrix resetTextureMatrix ()V - METHOD restoreProjectionMatrix restoreProjectionMatrix ()V - METHOD runAsFancy runAsFancy (Ljava/lang/Runnable;)V + METHOD renderThreadTesselator ()Lnet/minecraft/unmapped/C_hiiunyvh; + METHOD replayQueue ()V + METHOD resetTextureMatrix ()V + METHOD restoreProjectionMatrix ()V + METHOD runAsFancy (Ljava/lang/Runnable;)V ARG 0 runnable - METHOD setErrorCallback setErrorCallback (Lorg/lwjgl/glfw/GLFWErrorCallbackI;)V + METHOD setErrorCallback (Lorg/lwjgl/glfw/GLFWErrorCallbackI;)V ARG 0 callback - METHOD setProjectionMatrix setProjectionMatrix (Lorg/joml/Matrix4f;Lnet/minecraft/unmapped/C_onfzhami;)V + METHOD setProjectionMatrix (Lorg/joml/Matrix4f;Lnet/minecraft/unmapped/C_onfzhami;)V ARG 0 projectionMatrix ARG 1 sorter - METHOD setShader setShader (Ljava/util/function/Supplier;)V + METHOD setShader (Ljava/util/function/Supplier;)V ARG 0 shader - METHOD setShaderColor setShaderColor (FFFF)V + METHOD setShaderColor (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha - METHOD setShaderGameTime setShaderGameTime (JF)V + METHOD setShaderGameTime (JF)V ARG 0 ticks ARG 2 tickDelta - METHOD setShaderGlintAlpha setShaderGlintAlpha (D)V + METHOD setShaderGlintAlpha (D)V ARG 0 alpha - METHOD setShaderGlintAlpha setShaderGlintAlpha (F)V + METHOD setShaderGlintAlpha (F)V ARG 0 alpha - METHOD setShaderLights setShaderLights (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V + METHOD setShaderLights (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V ARG 0 light0 ARG 1 light1 - METHOD setShaderTexture setShaderTexture (II)V + METHOD setShaderTexture (II)V ARG 0 location ARG 1 textureId - METHOD setShaderTexture setShaderTexture (ILnet/minecraft/unmapped/C_ncpywfca;)V + METHOD setShaderTexture (ILnet/minecraft/unmapped/C_ncpywfca;)V ARG 0 location ARG 1 texture - METHOD setTextureMatrix setTextureMatrix (Lorg/joml/Matrix4f;)V + METHOD setTextureMatrix (Lorg/joml/Matrix4f;)V ARG 0 textureMatrix - METHOD setupDefaultState setupDefaultState (IIII)V + METHOD setupDefaultState (IIII)V ARG 0 x ARG 1 y ARG 2 width ARG 3 height - METHOD setupGui3DDiffuseLighting setupGui3DDiffuseLighting (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V + METHOD setupGui3DDiffuseLighting (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V ARG 0 light0 ARG 1 light1 - METHOD setupGuiFlatDiffuseLighting setupGuiFlatDiffuseLighting (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V + METHOD setupGuiFlatDiffuseLighting (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V ARG 0 light0 ARG 1 light1 METHOD setupLevelDiffuseLighting setupWorldDiffuseLighting (Lorg/joml/Vector3f;Lorg/joml/Vector3f;)V - METHOD setupOverlayColor setupOverlayColor (II)V + METHOD setupOverlayColor (II)V ARG 1 color - METHOD setupShaderLights setupShaderLights (Lnet/minecraft/unmapped/C_alllhitb;)V + METHOD setupShaderLights (Lnet/minecraft/unmapped/C_alllhitb;)V ARG 0 shader - METHOD stencilFunc stencilFunc (III)V + METHOD stencilFunc (III)V ARG 0 func ARG 1 ref ARG 2 mask - METHOD stencilMask stencilMask (I)V + METHOD stencilMask (I)V ARG 0 mask - METHOD stencilOp stencilOp (III)V + METHOD stencilOp (III)V ARG 0 sfail ARG 1 dpfail ARG 2 dppass - METHOD teardownOverlayColor teardownOverlayColor ()V - METHOD texParameter texParameter (III)V + METHOD teardownOverlayColor ()V + METHOD texParameter (III)V ARG 0 target ARG 1 pname ARG 2 param - METHOD viewport viewport (IIII)V + METHOD viewport (IIII)V ARG 0 x ARG 1 y ARG 2 width