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CHANGELOG.md

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0.4.5

  • So I used to work at an orange juice factory ... but I got canned because I couldn't concentrate.
  • Added Concentration status effect
  • Added a new spells to compendium. Just a couple so far, but with potential to grow!

0.4.4

  • A touch of magic
  • Added a new compendium - Spells. It's a work in progress, so nothing to show for it yet.

0.4.3

  • The Sound of Music!
  • Added 151 sound effects in different categories
  • Added beginning stages of a Macro Compendium. Nothing really in it yet, but will eventually be used to add macro VFX effects for specific spells.

0.4.2

  • Fin
  • Added the rest of the animations to the Sequencer database
  • Moving on to creating spell macros, using Sequencer

0.4.1

  • That's oddly almost done
  • Added more animations to the Sequencer database (level 02, magic, misc)

0.4.0

  • That's odd
  • Added more animations to the Sequencer database (level 01)

0.3.9

  • I can't even
  • Added more animations to the Sequencer database (fire)

0.3.8

0.3.7

  • Going with the Flow
  • Started adding all of the 100s of new animations to the Sequencer database.
  • BIG THANK YOU to MrVauxs for showing me the way!

0.3.6

  • Jumping the Spark
  • Added seventy-nine (79) Spark Elements

0.3.5

  • Taking Your Breath Away
  • Added sixty-one (61) Smoke Elements

0.3.4

  • Simple Simon
  • Added 59 Simple Elements (elements with their colours, etc. stripped out)

0.3.3

  • Tidey Update
  • Add one hundred and twenty-two (122) Liquid Elements
  • Added thirteen (13) Flash Elements

0.3.2

  • We Flame to Please, II: Electric Boogaloo
  • Added sixty (60) fire elements, for a total of around 80-something

0.3.1

  • We Flame to Please!
  • Added eighteen (18) Explosion Elements
  • Added twenty (20) Fire Elements (with LOTS more to come)

0.3.0

  • Added twenty (25) Energy Elements (for a total of 35)

0.2.9

  • Added ten (10) Energy Elements

0.2.8

  • Added thirty-two (32!) Electricity Elements (for a total of 37)
  • The individual elements are useful for those making their own spell effects using Sequencer (great program!), etc.

0.2.7

  • Added five (5) Debris Elements (located under Earth directory)
  • Added Cool Cat Element (Ha!)
  • Added five (5) Electricity Elements

0.2.6

  • Added Air Bubble, Flaming Sphere, Misty Step

0.2.5

  • Added Air Explosion (default, green, red, blue, yellow, purple), Air Gust (default, green, red, blue, yellow, purple) and Air Spiral (default, green, red, blue, yellow, purple).

0.2.4.1

  • Maintenance Release
  • Still struggling with GitHub, sigh.

0.2.4

  • Added Aganazzar's Scorcher, Continual Flame, Darkness.

0.2.3

  • Added Bless, Charm Person, Cure Wounds, Detect Magic, Create or Destroy Water, Divine Favor, Fog Cloud, Guiding Bolt, Healing Word, Thunderwave.

0.2.2

  • Re-arranged spells into proper locations

0.2.1

  • Added Acid Splash, Eldritch Blast, Fire Bolt, Mending, Poison Spray, Ray of Frost, Sacred Flame, Shocking Grasp

0.2.0

  • Began added new spells and effects for VTTs
  • Sticking with cartoon effects, as those are not currently being done by others
  • Created get-version.js