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rename to SlzMods
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jakzo committed Jul 19, 2024
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2 changes: 1 addition & 1 deletion .gitpod.yml
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@@ -1,7 +1,7 @@
image: gitpod/workspace-dotnet
tasks:
- name: Dependencies
init: nuget restore SlzSpeedrunTools.sln
init: nuget restore SlzMods.sln
openMode: split-right
vscode:
extensions:
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2 changes: 1 addition & 1 deletion .vscode/settings.json
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Expand Up @@ -92,7 +92,7 @@
"editor.defaultFormatter": "redhat.vscode-yaml"
},
"typescript.tsdk": "node_modules\\typescript\\lib",
"dotnet.defaultSolution": "SlzSpeedrunTools.sln",
"dotnet.defaultSolution": "SlzMods.sln",
"clangFormat.assumeFilename": "Name.cs",
"dotnet.preferCSharpExtension": true,
"dotnet.server.useOmnisharp": true,
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File renamed without changes.
6 changes: 3 additions & 3 deletions package.json
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Expand Up @@ -6,14 +6,14 @@
"type": "module",
"repository": {
"type": "git",
"url": "git+https://github.com/jakzo/SlzSpeedrunTools.git"
"url": "git+https://github.com/jakzo/SlzMods.git"
},
"author": "jakzo",
"license": "MIT",
"bugs": {
"url": "https://github.com/jakzo/SlzSpeedrunTools/issues"
"url": "https://github.com/jakzo/SlzMods/issues"
},
"homepage": "https://github.com/jakzo/SlzSpeedrunTools#readme",
"homepage": "https://github.com/jakzo/SlzMods#readme",
"workspaces": [
"./projects/*/*"
],
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4 changes: 2 additions & 2 deletions pages/vr.jf.id.au/index.html
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Expand Up @@ -31,7 +31,7 @@ <h3>First time</h3>
<li>
Download the OBS scene from
<a
href="https://raw.githubusercontent.com/jakzo/SlzSpeedrunTools/main/snippets/Obs/BonelabQuestObsScene.json"
href="https://raw.githubusercontent.com/jakzo/SlzMods/main/snippets/Obs/BonelabQuestObsScene.json"
download
>here</a
>
Expand Down Expand Up @@ -140,7 +140,7 @@ <h3>Notes</h3>
</li>
<li>
If you're technically inclined you can
<a href="https://github.com/jakzo/SlzSpeedrunTools"
<a href="https://github.com/jakzo/SlzMods"
>view the source code on Github</a
>, verify that the mod you downloaded was published by the action in
this repo, inspect the site with dev tools, etc. for reassurance it
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2 changes: 1 addition & 1 deletion projects/Bonelab/AmmoBugFix/README.md
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Expand Up @@ -14,5 +14,5 @@ Fixes bug where ammo sometimes doesn't spawn after breaking ammo crates.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/AmmoBugFix
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/AmmoBugFix
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/AmmoBugFix/
2 changes: 1 addition & 1 deletion projects/Bonelab/AmmoBugFix/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "AmmoBugFix",
"version_number": "1.1.1",
"description": "Fixes bug where ammo sometimes doesn't spawn after breaking ammo crates.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/AmmoBugFix",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/AmmoBugFix",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/CheckpointVisualizer/README.md
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Expand Up @@ -14,5 +14,5 @@ Also loads the game straight into Monogon Motorway for convenience.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/CheckpointVisualizer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/CheckpointVisualizer
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/CheckpointVisualizer/
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Expand Up @@ -2,6 +2,6 @@
"name": "CheckpointVisualizer",
"version_number": "1.0.2",
"description": "Visibly shows checkpoints in Monogon Motorway.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/CheckpointVisualizer",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/CheckpointVisualizer",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
6 changes: 3 additions & 3 deletions projects/Bonelab/ColliderScope/README.md
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@@ -1,6 +1,6 @@
Shows the shape of physical colliders and hitboxes. Kinda like X-ray vision.

> [DOWNLOAD](https://github.com/jakzo/SlzSpeedrunTools/releases?q=Bonelab+ColliderScope)
> [DOWNLOAD](https://github.com/jakzo/SlzMods/releases?q=Bonelab+ColliderScope)

![](./assets/screenshot.jpg)

Expand All @@ -16,7 +16,7 @@ Shows the shape of physical colliders and hitboxes. Kinda like X-ray vision.
- To install Melon Loader for Quest follow the [instructions here](https://github.com/LemonLoader/MelonLoader/wiki/Installation)
- For PC: Patch 3 or before must use Melon Loader 0.5.x and patch 4 onwards must use 0.6.x
- For Quest: Lemon Loader currently installs Melon Loader 0.5.x (and works with patch 4)
- Download [the mod from Github](https://github.com/jakzo/SlzSpeedrunTools/releases?q=Bonelab+ColliderScope)
- Download [the mod from Github](https://github.com/jakzo/SlzMods/releases?q=Bonelab+ColliderScope)
- Open the downloaded `.zip` file and open the folder corresponding to your game and Melon Loader version
- Extract the `Mods/ColliderScope.Px.MLx.dll` file into `BONELAB/Mods/ColliderScope.Px.MLx.dll` which is usually at:
- Steam: `C:\Program Files (x86)\Steam\steamapps\common\BONELAB\BONELAB`
Expand All @@ -25,4 +25,4 @@ Shows the shape of physical colliders and hitboxes. Kinda like X-ray vision.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/ColliderScope
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/ColliderScope
2 changes: 1 addition & 1 deletion projects/Bonelab/CompletionistHelper/README.md
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Expand Up @@ -12,5 +12,5 @@ Shows where remaining collectables are located.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/CompletionistHelper
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/CompletionistHelper
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/CompletionistHelper/
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Expand Up @@ -2,6 +2,6 @@
"name": "CompletionistHelper",
"version_number": "1.0.0",
"description": "Shows where remaining collectables are located.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/CompletionistHelper",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/CompletionistHelper",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/GunGlitcher/README.md
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Expand Up @@ -12,5 +12,5 @@ Press CTRL+G while holding a gun with a mag in it and it will glitch the mag. Th

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/GunGlitcher
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/GunGlitcher
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/GunGlitcher/
2 changes: 1 addition & 1 deletion projects/Bonelab/GunGlitcher/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "GunGlitcher",
"version_number": "0.0.0",
"description": "Forces the gun glitch to trigger.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/GunGlitcher",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/GunGlitcher",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
6 changes: 3 additions & 3 deletions projects/Bonelab/HundredPercentTimer/README.md
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LiveSplit integration for timing 100% speedruns.

This mod will not change the game in any noticeable way. It will just send the current state of the game to LiveSplit. The [BonelabHundredStatus LiveSplit component](https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/LiveSplit/BonelabHundredStatus#installation) must be installed for it to work.
This mod will not change the game in any noticeable way. It will just send the current state of the game to LiveSplit. The [BonelabHundredStatus LiveSplit component](https://github.com/jakzo/SlzMods/tree/main/projects/LiveSplit/BonelabHundredStatus#installation) must be installed for it to work.

# Installation

Expand All @@ -11,9 +11,9 @@ This mod will not change the game in any noticeable way. It will just send the c
- Steam: `C:\Program Files (x86)\Steam\steamapps\common\BONELAB\BONELAB`
- Oculus: `C:\Program Files\Oculus\Software\Software\stress-level-zero-inc-bonelab`
- Quest: `/sdcard/Android/data/com.StressLevelZero.BONELAB/files`
- Follow these instructions to install the [BonelabHundredStatus LiveSplit component](https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/LiveSplit/BonelabHundredStatus#installation)
- Follow these instructions to install the [BonelabHundredStatus LiveSplit component](https://github.com/jakzo/SlzMods/tree/main/projects/LiveSplit/BonelabHundredStatus#installation)

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/HundredPercentTimer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/HundredPercentTimer
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/HundredPercentTimer/
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Expand Up @@ -2,6 +2,6 @@
"name": "HundredPercentTimer",
"version_number": "1.1.0",
"description": "LiveSplit integration for timing 100% speedruns.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/HundredPercentTimer",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/HundredPercentTimer",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/LoadMirror/README.md
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Expand Up @@ -17,5 +17,5 @@ Speedruns require videos including the headset view of loading screens to make s

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/bonelab-load-mirror
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/bonelab-load-mirror
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/LoadMirror/
2 changes: 1 addition & 1 deletion projects/Bonelab/LoadMirror/thunderstore/thunderstore.toml
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Expand Up @@ -7,7 +7,7 @@ namespace = "jakzo"
name = "LoadMirror"
versionNumber = "1.1.1"
description = "Shows the headset view during loading screens instead of a still image."
websiteUrl = "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/LoadMirror"
websiteUrl = "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/LoadMirror"
containsNsfwContent = false

[package.dependencies]
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2 changes: 1 addition & 1 deletion projects/Bonelab/LootDropBugfix/README.md
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Expand Up @@ -12,5 +12,5 @@ Fixes bug where dropped loot sometimes does not spawn.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/LootDropBugfix
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/LootDropBugfix
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/LootDropBugfix/
2 changes: 1 addition & 1 deletion projects/Bonelab/LootDropBugfix/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "BlLootDropBugfix",
"version_number": "1.0.0",
"description": "Fixes bug where dropped loot sometimes does not spawn.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/LootDropBugfix",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/LootDropBugfix",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/PancakeMode/README.md
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Expand Up @@ -10,5 +10,5 @@ Allows playing the game with keyboard, mouse and monitor instead of VR.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/PancakeMode
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/PancakeMode
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/PancakeMode/
2 changes: 1 addition & 1 deletion projects/Bonelab/PancakeMode/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "PancakeMode",
"version_number": "0.0.0",
"description": "Allows playing the game with keyboard, mouse and monitor instead of VR.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/PancakeMode",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/PancakeMode",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/ProgressFix/README.md
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Expand Up @@ -16,5 +16,5 @@ Note that even if you've already finished the game you will need to complete som

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/ProgressFix
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/ProgressFix
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/ProgressFix/
2 changes: 1 addition & 1 deletion projects/Bonelab/ProgressFix/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "ProgressFix",
"version_number": "1.1.0",
"description": "Fixes the game progression percentage displayed in the main menu.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/ProgressFix",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/ProgressFix",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Bonelab/Speedometer/README.md
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Expand Up @@ -37,5 +37,5 @@ The way the speedometer works is it measures the distance between your current a

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/Speedometer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/Speedometer
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/Speedometer/
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Expand Up @@ -7,7 +7,7 @@ namespace = "jakzo"
name = "Speedometer"
versionNumber = "1.1.2"
description = "Shows how fast you're moving."
websiteUrl = "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/Speedometer"
websiteUrl = "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/Speedometer"
containsNsfwContent = false

[package.dependencies]
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2 changes: 1 addition & 1 deletion projects/Bonelab/SpeedrunPractice/README.md
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Expand Up @@ -10,5 +10,5 @@ Tools for practicing speedruns.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/SpeedrunPractice
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/SpeedrunPractice
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/SpeedrunPractice/
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Expand Up @@ -2,6 +2,6 @@
"name": "SpeedrunPractice",
"version_number": "0.0.0",
"description": "Tools for practicing speedruns.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/SpeedrunPractice",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/SpeedrunPractice",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
4 changes: 2 additions & 2 deletions projects/Bonelab/SpeedrunTimer/README.md
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Expand Up @@ -21,7 +21,7 @@ As a convenience it also stops your mods from being deleted when you delete your

Because no Livesplit autosplitter exists for the game yet and it's hard to create one, there is an autosplitter which is controlled by this mod. For the autosplitter to work, this mod must be installed and running. To set up the autosplitter:

- Download the [BonelabSpeedrunTimer.asl](https://raw.githubusercontent.com/jakzo/SlzSpeedrunTools/main/projects/Bonelab/SpeedrunTimer/scripts/BonelabSpeedrunTimer.asl) autosplitter (right click on [this link](https://raw.githubusercontent.com/jakzo/SlzSpeedrunTools/main/projects/Bonelab/SpeedrunTimer/scripts/BonelabSpeedrunTimer.asl) -> save link)
- Download the [BonelabSpeedrunTimer.asl](https://raw.githubusercontent.com/jakzo/SlzMods/main/projects/Bonelab/SpeedrunTimer/scripts/BonelabSpeedrunTimer.asl) autosplitter (right click on [this link](https://raw.githubusercontent.com/jakzo/SlzMods/main/projects/Bonelab/SpeedrunTimer/scripts/BonelabSpeedrunTimer.asl) -> save link)
- Start Livesplit and edit layout settings (right click -> edit layout)
- Click the `+` icon and select "control" -> "scriptable auto splitter"
- Click the "layout settings" button then select the "scriptable auto splitter" tab
Expand Down Expand Up @@ -51,5 +51,5 @@ Most settings require restarting the level to take effect.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/SpeedrunTimer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/SpeedrunTimer
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/SpeedrunTimer/
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Expand Up @@ -7,7 +7,7 @@ namespace = "jakzo"
name = "SpeedrunTimer"
versionNumber = "1.8.1"
description = "Timer for Bonelab speedruns."
websiteUrl = "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/SpeedrunTimer"
websiteUrl = "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/SpeedrunTimer"
containsNsfwContent = false

[package.dependencies]
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2 changes: 1 addition & 1 deletion projects/Bonelab/TasTool/README.md
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Expand Up @@ -10,5 +10,5 @@ Utilities for building tool assisted speedruns.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/TasTool
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/TasTool
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/TasTool/
2 changes: 1 addition & 1 deletion projects/Bonelab/TasTool/thunderstore/manifest.json
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Expand Up @@ -2,6 +2,6 @@
"name": "TasTool",
"version_number": "0.0.0",
"description": "Utilities for building tool assisted speedruns.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/TasTool",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/TasTool",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
6 changes: 3 additions & 3 deletions projects/Bonelab/ThirdPersonCamera/README.md
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@@ -1,6 +1,6 @@
Makes spectator camera third-person.

> [DOWNLOAD](https://github.com/jakzo/SlzSpeedrunTools/releases?q=Bonelab+ThirdPersonCamera)
> [DOWNLOAD](https://github.com/jakzo/SlzMods/releases?q=Bonelab+ThirdPersonCamera)

![](./assets/screenshot.jpg)

Expand All @@ -11,12 +11,12 @@ After installing this mod, switch to the spectator camera in the game preference
- Make sure [Melon Loader](https://melonwiki.xyz/#/?id=what-is-melonloader) is installed in Bonelab
- To install Melon Loader for Quest follow the [instructions here](https://github.com/LemonLoader/MelonLoader/wiki/Installation)
- For PC: Patch 3 or before must use Melon Loader 0.5.x and patch 4 onwards must use 0.6.x
- Download [the mod from Github](https://github.com/jakzo/SlzSpeedrunTools/releases?q=Bonelab+ThirdPersonCamera)
- Download [the mod from Github](https://github.com/jakzo/SlzMods/releases?q=Bonelab+ThirdPersonCamera)
- Open the downloaded `.zip` file and open the folder corresponding to your game and Melon Loader version
- Extract the `Mods/ThirdPersonCamera.Px.MLx.dll` file into `BONELAB/Mods/ThirdPersonCamera.Px.MLx.dll` which is usually at:
- Steam: `C:\Program Files (x86)\Steam\steamapps\common\BONELAB\BONELAB`
- Oculus: `C:\Program Files\Oculus\Software\Software\stress-level-zero-inc-bonelab`

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/ThirdPersonCamera
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/ThirdPersonCamera
2 changes: 1 addition & 1 deletion projects/Bonelab/TriggerVisualizer/README.md
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Expand Up @@ -18,5 +18,5 @@ Note that this currently doesn't show all triggers, just ones which use the `Tri

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/TriggerVisualizer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/TriggerVisualizer
- Thunderstore: https://bonelab.thunderstore.io/package/jakzo/TriggerVisualizer/
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Expand Up @@ -2,6 +2,6 @@
"name": "TriggerVisualizer",
"version_number": "0.0.0",
"description": "Visibly shows level end triggers.",
"website_url": "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Bonelab/TriggerVisualizer",
"website_url": "https://github.com/jakzo/SlzMods/tree/main/projects/Bonelab/TriggerVisualizer",
"dependencies": ["LavaGang-MelonLoader-0.5.7"]
}
2 changes: 1 addition & 1 deletion projects/Boneworks/LootDropBugfix/README.md
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Expand Up @@ -24,5 +24,5 @@ SLZ finally fixed the loot drop bug in patch 4 of Bonelab but they did this by c

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Boneworks/LootDropBugfix
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Boneworks/LootDropBugfix
- Thunderstore: https://boneworks.thunderstore.io/package/jakzo/LootDropBugfix/
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ namespace = "jakzo"
name = "LootDropBugfix"
versionNumber = "1.3.0"
description = "Fixes bug where dropped loot sometimes does not spawn."
websiteUrl = "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Boneworks/LootDropBugfix"
websiteUrl = "https://github.com/jakzo/SlzMods/tree/main/projects/Boneworks/LootDropBugfix"
containsNsfwContent = false

[package.dependencies]
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2 changes: 1 addition & 1 deletion projects/Boneworks/Randomizer/README.md
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Expand Up @@ -20,5 +20,5 @@ Each of the features can be enabled or disabled via preferences.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Boneworks/Randomizer
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Boneworks/Randomizer
- Thunderstore: https://boneworks.thunderstore.io/package/jakzo/Randomizer/
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Expand Up @@ -7,7 +7,7 @@ namespace = "jakzo"
name = "Randomizer"
versionNumber = "0.0.0"
description = "Random item spawns, enemies, level transitions and more."
websiteUrl = "https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Boneworks/Randomizer"
websiteUrl = "https://github.com/jakzo/SlzMods/tree/main/projects/Boneworks/Randomizer"
containsNsfwContent = false

[package.dependencies]
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2 changes: 1 addition & 1 deletion projects/Boneworks/SpeedrunTools/README.md
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Expand Up @@ -66,5 +66,5 @@ Most settings require restarting the level to take effect.

# Links

- Source code: https://github.com/jakzo/SlzSpeedrunTools/tree/main/projects/Boneworks/SpeedrunTools
- Source code: https://github.com/jakzo/SlzMods/tree/main/projects/Boneworks/SpeedrunTools
- Thunderstore: https://boneworks.thunderstore.io/package/jakzo/SpeedrunTools/
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