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conspectus.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>BitByteBytes.io</title>
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Roboto+Mono:wght@500&display=swap" />
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.1/css/all.min.css" />
<link rel="stylesheet" href="./css/conspectus.css" />
</head>
<body>
<div id="content">
<div id="header">
<div id="header-name">
<div id="header-name-text">BitByteBytes.io</div>
</div>
<div id="header-controls">info@bitbytebytes.io</div>
</div>
<div id="compendium">
<div class="container img-right">
<div class="section">
<p>
I've been a tech enthusiast virtually my entire life. When I played Pong on my granddad's
T.V. a switch was flipped.
</p>
<p>I wrote my first code an an Apple][ way back in the 70's.</p>
<p>
Although my career path didn't follow that of the typical 'computer kid', I always kept up
with technology and its trends.
</p>
<p>I've been on the web since 1994.</p>
<p>In the early to mid 2000's I worked in the motorsports industry.</p>
<p>
I owned my own company from 2005 to 2018. It was during that period I learned how to
develop, deploy, and maintain websites.
</p>
<p>
I also dabbled in game development. First in Java, then some C++. I've built some prototypes
in Unreal and Unity too.
</p>
</div>
<img id="img_1" src="./img/conspectus/tandy-pong.png" alt="old-school pong" />
</div>
<div class="container">
<div>
<p class="text-center">
This site is a collection of projects that I did for fun.
</p>
</div>
</div>
<div class="container img-left">
<a href="./retro.html"><img id="img_2" src="./img/bitbytebytes.io.png" alt="retro console styled page" /></a>
<div class="section">
<p>
The initial component I developed is the <a href="./retro.html">retro</a> console styled page.
It's written in pure JavaScript.
</p>
<p>
It's an Atari 2600 themed layout with working controls.
There's a switchable cli/gui for launching some of the other projects on the site.
Use the command 'help' in the CLI for a list of commands.
The 'Cells' switch changes the resolution of the Game of Life. The 'Reset' switch randomizes the cells.
Powering it off takes you to the site's home page
</p>
<p>
Conway's Game of Life is in the header. You can click drag in the header to add cells, fun!
</p>
</div>
</div>
<div class="container">
<div class="text-center" >There are a few JavaScript games I've written. They use the P5.js library for text and graphics rendering.</div>
<div class="image-roulette">
<a class="image-container" href="./games/air-defense.html"><img src="./img/conspectus/air_defense_720_480.png" alt="air-defense screenshot"/></a>
<a class="image-container" href="./games/mine-squad.html"><img src="./img/conspectus//mine_squad_720_480.png" alt="mine-squad screenshot"/></a>
<a class="image-container" href="./games/jump-to-orion.html"><img src="./img/conspectus/jump-to-orion.png" alt="jump-to-orion screenshot"/></a>
<a class="image-container" href="./games/planet-invaders.html"><img src="./img/conspectus/planet-invaders.png" alt="planet-invaders screenshot"/></a>
<a class="image-container" href="./games/expedition-luna.html"><img src="./img/conspectus/expedition_luna_720_480.png" alt="expedition-luna screenshot"/></a>
</div>
<div class="text-center">You can find the code for them <a href="https://github.com/jasondunken/bitbytebytes.io/tree/master/games">here</a></div>
</div>
</div>
<div id="footer">2024 BitByteBytes</div>
</div>
</body>
</html>