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UnityAppLib.props
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UnityAppLib.props
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)UnityLib.props" />
<ItemGroup>
<Reference Include="UnityPlayer">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(UnityPlayersDir)\UAP\$(PlatformTarget)\$(Configuration)\UnityPlayer.winmd</HintPath>
</Reference>
<Reference Include="WinRTBridge">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(UnityPlayersDir)\UAP\$(PlatformTarget)\$(Configuration)\WinRTBridge.winmd</HintPath>
</Reference>
<Reference Include="BridgeInterface">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(UnityPlayersDir)\UAP\$(PlatformTarget)\$(Configuration)\BridgeInterface.winmd</HintPath>
</Reference>
<Reference Include="UnityEngineDelegates">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(UnityPlayersDir)\UAP\$(PlatformTarget)\$(Configuration)\UnityEngineDelegates.winmd</HintPath>
</Reference>
<Reference Include="UnityEngineProxy">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(UnityPlayersDir)\UAP\$(PlatformTarget)\$(Configuration)\UnityEngineProxy.dll</HintPath>
</Reference>
</ItemGroup>
</Project>