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ChangeLog
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ChangeLog
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12-05-2010 Update
*****************
- Added a bar to the GUI to display character information like HP
- Npcs must be in range to damage you
- After attacking an Npc, they will chase after you
- Added a basic formula for determining damage
- Player receives XP for defeating Npcs
- Still can't "level up"
- I will probably reset the XP sometime, so don't make it
a point to get as much as you can.
11-21-2010 Update
*****************
- Proper fix to prevent server crash when an Npc respawns.
- Npcs can attack players
- Players don't "die" yet.
- Npcs will respawn on their own.
- Previously, all dead Npcs would respawn at the same time.
11-14-2010 Update
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- Improve line splitting
- Make sure player gets set as offline when they exit.
- Improve quest features
- Can now finish quests
- Players will receive reward for completing quests
- Basic combat
10-17-2010 Update
*****************
- L key shows Player's Quest Log
- Split long quest texts into multiple lines that fit in the dialog box
- Client will tell the user if the login failed
- New accounts must be activated via email
- Server checks if account is active before allowing player in
- Server prevents players from logging in twice at the same time.
- Urls no longer contains jblux/
- Update all forms to use the new standard form layout.
- Spaces can't be used in User or Character names
- Ensure that character names are only used once
- Moving between maps works again
- Can now reset your password in case you forget
- Can now change your password after logging in
10-10-2010 Update
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- If server goes down, connected players are notified
- Can accept quests from Npcs.
- New users will receive an email afte they register.
10-8-2010 Update
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- Rewritten server program
- Some minor changes made to client to accomodate this
8-22-2010 Update
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- Draw a star over an Npc's head who has an available quest
- Draw player names in the right places
- Open a dialog box when talking to an NPC
- Added some text to the Info and Help pages on the site
8-15-2010 Update
****************
- Three new maps. Thanks Royce.
- Sprite heights are set in the DB
- Can no longer walk over thin "no-walk" areas
- Fixed seeing other players on screen yet again
- Chatbox shows sender's name again
- Show an error on the login page if username & pass aren't correct
- Fixed some XHTML 1.1 and CSS errors on the site
- Change spawn area for lakeentrance to a place players won't get stuck
8-8-2010 Update
***************
- New maps use 5 layers
- Map scrolling
- Developer Mode (Press F1)
- Npcs will show up on the map when initialing connecting.
8-3-2010 Update
***************
- Render Npcs on screen
- Walking diagonally works again
- Save the correct player coordinates (prevents spawning in no-walk areas)
- Use the correct walk_area map when the game initializes
8-1-2010 Update
***************
- Update Slick to build #274
- Update LWJGL to 2.5
- Client wasn't figuring out it was running as an Applet (fixed now)
- Prevent users from voting on the same poll multiple times
- Start on defining Npcs and Quests
- Set player position and map based on data from server
- Always select character before entering game.
7-25-2010 Update
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- Can vote in Polls on the site
- Added a 404 page
- Asynchronous network I/O
- Send player's data to other players on the server
7-18-2010 Update
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- Implement Royce's site design
- Seeing other people move around works again
- Do input validation during registration process
- Make game client authenticate with server to prevent spoofing
- Add New Character form to site
- Can play with a selected character in-game instead of the user account
- Set limit at 5 characters per account