The project spec can be written in either YAML or JSON. All the examples below use YAML.
Required properties are marked with checkbox. Some of the YAML examples don't show all the required properties. For example not all target examples will have a platform or type, even though they are required.
- name: String - Name of the generated project
- include: Include - One or more paths to other specs
- options: Options - Various options to override default behaviour
- attributes: [String: Any] - The PBXProject attributes. This is for advanced use. This defaults to
{"LastUpgradeCheck": "XcodeVersion"}
withxcodeVersion
being set by Options.xcodeVersion
- configs: Configs - Project build configurations. Defaults to
Debug
andRelease
configs - configFiles: Config Files -
.xcconfig
files per config - settings: Settings - Project specific settings. Default base and config type settings will be applied first before any settings defined here
- settingGroups: Setting Groups - Setting groups mapped by name
- targets: [String: Target] - The list of targets in the project mapped by name
- fileGroups: [String] - A list of paths to add to the root of the project. These aren't files that will be included in your targets, but that you'd like to include in the project hierachy anyway. For example a folder of xcconfig files that aren't already added by any target sources, or a Readme file.
- schemes: Scheme - A list of schemes by name. This allows more control over what is found in Target Scheme
- targetTemplates: [String: Target Template] - a list of targets that can be used as templates for actual targets which reference them via a
template
property. They can be used to extract common target settings. Works great in combination withinclude
.
One or more specs can be included in the project spec. This can be used to split your project spec into multiple files, for easier structuring or sharing between multiple specs. Included specs can also include other specs and so on.
Include can either be a list of includes or a single include. They will be merged in order and then the current spec will be merged on top.
An include can be provided via a string (the path) or an object of the form:
Include Object
- path: String - The path to the included file.
- relativePaths: Bool - Dictates whether the included spec specifies paths relative to itself (the default) or the root spec file.
include:
- includedFile.yml
- path: path/to/includedFile.yml
relativePaths: false
By default specs are merged additively. That is for every value:
- if existing value and new value are both dictionaries merge them and continue down the hierachy
- if existing value and new value are both an array then add the new value to the end of the array
- otherwise replace the existing value with the new value
This merging behaviour can be overridden on a value basis. If you wish to replace a whole value (set a new dictionary or new array instead of merging them) then just affix :REPLACE
to the key
include:
- base.yml
name: CustomSpec
targets:
MyTarget: # target lives in base.yml
sources:REPLACE:
- my_new_sources
Note that target names can also be changed by adding a name
property to a target.
- minimumXcodeGenVersion: String - The minimum version of XcodeGen required.
- carthageBuildPath: String - The path to the carthage build directory. Defaults to
Carthage/Build
. This is used when specifying target carthage dependencies - carthageExecutablePath: String - The path to the carthage executable. Defaults to
carthage
. You can specify when you use custom built or locally installed Carthage using Mint, for example. - createIntermediateGroups: Bool - If this is specified and set to
true
, then intermediate groups will be created for every path component between the folder containing the source and next existing group it finds or the base path. For example, when enabled if a source path is specified asVendor/Foo/Hello.swift
, the groupVendor
will created as a parent of theFoo
group. This can be overriden in a specific Target source - bundleIdPrefix: String - If this is specified then any target that doesn't have an
PRODUCT_BUNDLE_IDENTIFIER
(via all levels of build settings) will get an autogenerated one by combiningbundleIdPrefix
and the target name:bundleIdPrefix.name
. The target name will be stripped of all characters that aren't alphanumerics, hyphens, or periods. Underscores will be replaced with hyphens. - settingPresets: String - This controls the settings that are automatically applied to the project and its targets. These are the same build settings that Xcode would add when creating a new project. Project settings are applied by config type. Target settings are applied by the product type and platform. By default this is set to
all
all
: project and target settingsproject
: only project settingstargets
: only target settingsnone
: no settings are automatically applied
- developmentLanguage: String - Sets the development language of the project. Defaults to
en
- usesTabs: Bool - If this is specified, the Xcode project will override the user's setting determining whether or not tabs or spaces should be used in the project.
- indentWidth: Int - If this is specified, the Xcode project will override the user's setting for indent width in number of spaces.
- tabWidth: Int - If this is specified, the Xcode project will override the user's setting for indent width in number of spaces.
- xcodeVersion: String - The version of Xcode. This defaults to the latest version periodically. You can specify it in the format
0910
or9.1
- deploymentTarget: [Platform: String] - A project wide deployment target can be specified for each platform otherwise the default SDK version in Xcode will be used. This will be overridden by any custom build settings that set the deployment target eg
IPHONEOS_DEPLOYMENT_TARGET
. Target specific deployment targets can also be set with Target.deploymentTarget. - disabledValidations: [String] - A list of validations that can be disabled if they're too strict for your use case. By default this is set to an empty array. Currently these are the available options:
missingConfigs
: Disable errors for configurations in yaml files that don't exist in the project itself. This can be useful if you include the same yaml file in different projectsmissingConfigFiles
: Disable checking for the existence of configuration files. This can be useful for generating a project in a context where config files are not available.
- defaultConfig: String - The default configuration for command line builds from Xcode. If the configuration provided here doesn't match one in your configs key, XcodeGen will fail. If you don't set this, the first configuration alphabetically will be chosen.
- groupSortPosition: String - Where groups are sorted in relation to other files. Either:
none
- sorted alphabetically with all the other filestop
- at the top, before filesbottom
(default) - at the bottom, after other files
- transitivelyLinkDependencies: Bool - If this is
true
then targets will link to the dependencies of their target dependencies. If a target should embed its dependencies, such as application and test bundles, it will embed these transitive dependencies as well. Some complex setups might want to set this tofalse
and explicitly specify dependencies at every level. Targets can override this with Target.transitivelyLinkDependencies. Defaults tofalse
. - generateEmptyDirectories: Bool - If this is
true
then empty directories will be added to project too else will be missed. Defaults tofalse
. - findCarthageFrameworks: Bool - When this is set to
true
, all the invididual frameworks for Carthage dependencies will automatically be found. This property can be overriden individually for each carthage dependency - for more details see See findFrameworks in the Dependency section. Defaults tofalse
.
options:
deploymentTarget:
watchOS: "2.0"
tvOS: "10.0"
Each config maps to a build type of either debug
or release
which will then apply default build settings to the project. Any value other than debug
or release
(for example none
), will mean no default build settings will be applied to the project.
configs:
Debug: debug
Beta: release
AppStore: release
If no configs are specified, default Debug
and Release
configs will be created automatically.
Setting groups are named groups of build settings that can be reused elsewhere. Each preset is a Settings schema, so can include other groups
settingGroups:
preset1:
BUILD_SETTING: value
preset2:
base:
BUILD_SETTING: value
groups:
- preset
preset3:
configs:
debug:
groups:
- preset
Settings can either be a simple map of build settings [String:String]
, or can be more advanced with the following properties:
- groups: [String] - List of setting groups to include and merge
- configs: [String:Settings] - Mapping of config name to a settings spec. These settings will only be applied for that config. Each key will be matched to any configs that contain the key and is case insensitive. So if you had
Staging Debug
andStaging Release
, you could apply settings to both of them usingstaging
. However if a config name is an exact match to a config it won't be applied to any others. egRelease
will be applied to configRelease
but notStaging Release
- base: [String:String] - Used to specify default settings that apply to any config
settings:
BUILD_SETTING_1: value 1
BUILD_SETTING_2: value 2
settings:
base:
BUILD_SETTING_1: value 1
configs:
my_config:
BUILD_SETTING_2: value 2
groups:
- my_settings
Settings are merged in the following order: groups, base, configs.
- type: Product Type - Product type of the target
- platform: Platform - Platform of the target
- deploymentTarget: String - The deployment target (eg
9.2
). If this is not specified the value from the project set in Options.deploymentTarget.PLATFORM
will be used. - sources: Sources - Source directories of the target
- configFiles: Config Files -
.xcconfig
files per config - settings: Settings - Target specific build settings. Default platform and product type settings will be applied first before any custom settings defined here. Other context dependant settings will be set automatically as well:
INFOPLIST_FILE
: If it doesn't exist your sources will be searched forInfo.plist
files and the first one found will be used for this settingFRAMEWORK_SEARCH_PATHS
: If carthage dependencies are used, the platform build path will be added to this settingOTHER_LDFLAGS
: SeerequiresObjCLinking
belowTEST_TARGET_NAME
: for ui tests that target an applicationTEST_HOST
: for unit tests that target an application
- dependencies: [Dependency] - Dependencies for the target
- info: Plist - If defined, this will generate and write an
Info.plist
to the specified path and use it by setting theINFOPLIST_FILE
build setting for every configuration, unlessINFOPLIST_FILE
is already defined in settings for this configuration. The following properties are generated automatically, the rest will have to be provided.CFBundleIdentifier
CFBundleInfoDictionaryVersion
CFBundleExecutable
CFBundleName
CFBundleDevelopmentRegion
CFBundleShortVersionString
CFBundleVersion
CFBundlePackageType
- entitlements: Plist - If defined this will generate and write a
.entitlements
file, and use it by settingCODE_SIGN_ENTITLEMENTS
build setting for every configuration. All properties must be provided - templates: [String] - A list of Target Templates referenced by name that will be merged with the target in order. Any instances of
${target_name}
within these templates will be replaced with the target name. - templateAttributes: [String: String] - A list of attributes where each instance of
${attributeName}
within the templates listed intemplates
will be replaced with the value specified. - transitivelyLinkDependencies: Bool - If this is not specified the value from the project set in Options
.transitivelyLinkDependencies
will be used. - directlyEmbedCarthageDependencies: Bool - If this is
true
Carthage dependencies will be embedded using anEmbed Frameworks
build phase instead of thecopy-frameworks
script. Defaults totrue
for all targets except iOS/tvOS/watchOS Applications. - requiresObjCLinking: Bool - If this is
true
any targets that link to this target will have-ObjC
added to theirOTHER_LDFLAGS
. This is required if a static library has any catagories or extensions on Objective-C code. See this guide for more details. Defaults totrue
iftype
islibrary.static
. If you are 100% sure you don't have catagories or extensions on Objective-C code (pure Swift with no use of Foundation/UIKit) you can set this tofalse
, otherwise it's best to leave it alone. - preBuildScripts: [Build Script] - Build scripts that run before any other build phases
- postCompileScripts: [Build Script] - Build scripts that run after the Compile Sources phase
- postBuildScripts: [Build Script] - Build scripts that run after any other build phases
- buildRules: [Build Rule] - Custom build rules
- scheme: Target Scheme - Generated scheme with tests or config variants
- legacy: Legacy Target - When present, opt-in to make an Xcode "External Build System" legacy target instead.
- attributes: [String: Any] - This sets values in the project
TargetAttributes
. It is merged withattributes
from the project and anything automatically added by XcodeGen, with any duplicate values being override by values specified here. This is for advanced use only. Properties that are already set include:DevelopmentTeam
: if all configurations have the sameDEVELOPMENT_TEAM
settingProvisioningStyle
: if all configurations have the sameCODE_SIGN_STYLE
settingTestTargetID
: if all configurations have the sameTEST_TARGET_NAME
setting
This will provide default build settings for a certain product type. It can be any of the following:
application
application.messages
application.watchapp
application.watchapp2
app-extension
app-extension.messages
app-extension.messages-sticker-pack
app-extension.intents-service
bundle
bundle.unit-test
bundle.ui-testing
bundle.ocunit-test
framework
instruments-package
library.dynamic
library.static
tool
tv-app-extension
watchkit-extension
watchkit2-extension
xcode-extension
xpc-service
""
(used for legacy targets)
This will provide default build settings for a certain platform. It can be any of the following:
iOS
tvOS
macOS
watchOS
Multi Platform targets
You can also specify an array of platforms. This will generate a target for each platform.
If deploymenTarget
is specified for a multi platform target, it can have different values per platform similar to how it's defined in Options. See below for an example.
If you reference the string ${platform}
anywhere within the target spec, that will be replaced with the platform.
The generated targets by default will have a suffix of _${platform}
applied, you can change this by specifying a platformSuffix
or platformPrefix
.
If no PRODUCT_NAME
build setting is specified for a target, this will be set to the target name, so that this target can be imported under a single name.
targets:
MyFramework:
sources: MyFramework
platform: [iOS, tvOS]
deploymentTarget:
iOS: 9.0
tvOS: 10.0
type: framework
settings:
base:
INFOPLIST_FILE: MyApp/Info.plist
PRODUCT_BUNDLE_IDENTIFIER: com.myapp
MY_SETTING: platform ${platform}
groups:
- ${platform}
The above will generate 2 targets named MyFramework_iOS
and MyFramework_tvOS
, with all the relevant platform build settings. They will both have a PRODUCT_NAME
of MyFramework
Specifies the source directories for a target. This can either be a single source or a list of sources. Applicable source files, resources, headers, and .lproj
files will be parsed appropriately.
A source can be provided via a string (the path) or an object of the form:
- path: String - The path to the source file or directory.
- name: String - Can be used to override the name of the source file or directory. By default the last component of the path is used for the name
- compilerFlags: [String] or String - A list of compilerFlags to add to files under this specific path provided as a list or a space delimitted string. Defaults to empty.
- excludes: [String] - A list of global patterns representing the files to exclude. These rules are relative to
path
and not the directory whereproject.yml
resides. - createIntermediateGroups: Bool - This overrides the value in Options
- optional: Bool - Disable missing path check. Defaults to false.
- buildPhase: String - This manually sets the build phase this file or files in this directory will be added to, otherwise XcodeGen will guess based on the file extension. Note that
Info.plist
files will never be added to any build phases, no matter what this setting is. Possible values are:sources
- Compile Sources phaseresources
- Copy Bundle Resources phaseheaders
- Headers PhasecopyFiles
- Copy Files Phase. Must be specified as an object with the following fields:- destination: String - Destination of the Copy Files phase. This can be one of the following values:
absolutePath
productsDirectory
wrapper
executables
resources
javaResources
frameworks
sharedFrameworks
sharedSupport
plugins
- subpath: String - The path inside of the destination to copy the files.
- destination: String - Destination of the Copy Files phase. This can be one of the following values:
none
- Will not be added to any build phases
- type: String: This can be one of the following values
file
: a file reference with a parent group will be created (Default for files or directories with extensions)group
: a group with all it's containing files. (Default for directories without extensions)folder
: a folder reference.
- headerVisibility: String - The visibility of any headers. This defaults to
public
, but can be either:public
private
project
targets:
MyTarget:
sources: MyTargetSource
MyOtherTarget:
sources:
- MyOtherTargetSource1
- path: MyOtherTargetSource2
name: MyNewName
excludes:
- "ios/*.[mh]"
- "configs/server[0-2].json"
- "*-Private.h"
compilerFlags:
- "-Werror"
- "-Wextra"
- path: MyOtherTargetSource3
compilerFlags: "-Werror -Wextra"
- path: ModuleMaps
buildPhase:
copyFiles:
destination: productsDirectory
subpath: include/$(PRODUCT_NAME)
- path: Resources
type: folder
A dependency can be one of a 3 types:
target: name
- links to another targetframework: path
- links to a frameworkcarthage: name
- helper for linking to a Carthage frameworksdk: name
- links to a dependency with the SDK. This can either be a relative path within the sdk root or a single filename that references a framework (.framework) or lib (.tbd)
Linking options:
- embed: Bool - Whether to embed the dependency. Defaults to true for application target and false for non application targets.
- link: Bool - Whether to link the dependency. Defaults to
true
depending on the type of the dependency and the type of the target (e.g. static libraries will only link to executables by default). - codeSign: Bool - Whether the
codeSignOnCopy
setting is applied when embedding framework. Defaults to true - removeHeaders: Bool - Whether the
removeHeadersOnCopy
setting is applied when embedding the framework. Defaults to true - weak: Bool - Whether the
Weak
setting is applied when linking the framework. Defaults to false
Implicit Framework options:
This only applies to framework
dependencies. Implicit framework dependencies are useful in Xcode Workspaces which have multiple .xcodeproj
that are not embedded within each other yet have a dependency on a framework built in an adjacent .xcodeproj
. By having Find Implicit Dependencies
checked within your scheme Build Options
Xcode can link built frameworks in BUILT_PRODUCTS_DIR
.
- implicit: Bool - Whether the framework is an implicit dependency. Defaults to
false
.
Carthage Dependency
Carthage frameworks are expected to be in CARTHAGE_BUILD_PATH/PLATFORM/FRAMEWORK.framework
where:
CARTHAGE_BUILD_PATH
=options.carthageBuildPath
orCarthage/Build
by defaultPLATFORM
= the target's platformFRAMEWORK
= the specified name.
All the invididual frameworks of a Carthage dependency can be automatically found via findFrameworks: true
. This overrides the value of Options.findCarthageFrameworks. Otherwise each one will have to be listed invididually.
Xcodegen uses .version
files generated by Carthage in order for this framework lookup to work, so the Carthage dependencies will need to have already been built at the time XcodeGen is run.
If any applications contain carthage dependencies within itself or any dependent targets, a carthage copy files script is automatically added to the application containing all the relevant frameworks. A FRAMEWORK_SEARCH_PATHS
setting is also automatically added
targets:
MyTarget:
dependencies:
- target: MyFramework
- framework: path/to/framework.framework
- carthage: Result
findFrameworks: true
- sdk: Contacts.framework
- sdk: libc++.tbd
MyFramework:
type: framework
SDK Dependency
- root: String - Root of framework path, for example
DEVELOPER_DIR
. Default value isBUILT_PRODUCTS_DIR
targets:
MyTestTarget:
dependencies:
- target: MyFramework
- framework: path/to/framework.framework
- sdk: Contacts.framework
- sdk: Platforms/iPhoneOS.platform/Developer/Library/Frameworks/XCTest
root: DEVELOPER_DIR
MyFramework:
type: framework
Specifies .xcconfig
files for each configuration.
configFiles:
Debug: debug.xcconfig
Release: release.xcconfig
targets:
App:
configFiles:
Debug: App/debug.xcconfig
Release: App/release.xcconfig
Plists are created on disk on every generation of the project. They can be used as a way to define Info.plist
or .entitlement
files. Some Info.plist
properties are generated automatically.
- path: String - This is the path where the plist will be written to
- properties: [String: Any] - This is a map of all the plist keys and values
targets:
App:
info:
path: App/Info.plist
properties:
UISupportedInterfaceOrientations: [UIInterfaceOrientationPortrait]
UILaunchStoryboardName: LaunchScreen
entitlements:
path: App/App.entitlements
properties:
com.apple.security.application-groups: group.com.app
Run script build phases can be added at 3 different points in the build:
- preBuildScripts: Before any other build phases
- postCompileScripts: After the compile sources build phase
- postBuildScripts: After any other build phases
Each script can contain:
- path: String - a relative or absolute path to a shell script
- script: String - an inline shell script
- name: String - name of a script. Defaults to
Run Script
- inputFiles: [String] - list of input files
- outputFiles: [String] - list of output files
- inputFileLists: [String] - list of input .xcfilelist
- outputFileLists: [String] - list of output .xcfilelist
- shell: String - shell used for the script. Defaults to
/bin/sh
- showEnvVars: Bool - whether the environment variables accessible to the script show be printed to the build log. Defaults to yes
- runOnlyWhenInstalling: Bool - whether the script is only run when installing (
runOnlyForDeploymentPostprocessing
). Defaults to no
Either a path or script must be defined, the rest are optional.
A multiline script can be written using the various YAML multiline methods, for example with |
as below:
targets:
MyTarget:
preBuildScripts:
- path: myscripts/my_script.sh
name: My Script
inputFiles:
- $(SRCROOT)/file1
- $(SRCROOT)/file2
inputFileLists:
- $(SRCROOT)/inputFiles.xcfilelist
outputFiles:
- $(DERIVED_FILE_DIR)/file1
- $(DERIVED_FILE_DIR)/file2
outputFileLists:
- $(SRCROOT)/outputFiles.xcfilelist
postCompileScripts:
- script: swiftlint
name: Swiftlint
- script: |
command do
othercommand
postBuildScripts:
- path: myscripts/my_final_script.sh
name: My Final Script
- filePattern: String - A glob pattern for the files that will have the build rule run on them. This or
fileType
must be defined - fileType: String - A file type determined by Xcode. The available types can be seen by hovering your mouse of the
Process
dropdown in the Xcode interface. For examplesourcecode.swift
orfile.xib
. This orfilePattern
must be defined. - script: String - The script that will be run on each file. This or
compilerSpec
must be defined. - compilerSpec: String: A reference to a built in apple tool to run on each file. This is for advanced use and the the values for this must be checked. This or
script
must be defined. - name: String - The name of a build rule. Defaults to
Build Rule
- outputFiles: [String] - The list of output files
- outputFilesCompilerFlags: [String] - The list of compiler flags to apply to the output files
targets:
MyTarget:
buildRules:
- filePattern: "*.xcassets"
script: generate_assets.py
- fileType: sourcecode.swift
script: pre_process_swift.py
- filePattern: "*.txt"
name: My Build Rule
compilerSpec: com.apple.xcode.tools.swift.compiler
outputFiles:
- $(SRCROOT)/Generated.swift
This is a convenience used to automatically generate schemes for a target based on different configs or included tests. If you want more control check out the top level Scheme.
- configVariants: [String] - This generates a scheme for each entry, using configs that contain the name with debug and release variants. This is useful for having different environment schemes.
- testTargets: [Test Target] - a list of test targets that should be included in the scheme. These will be added to the build targets and the test entries. Each entry can either be a simple string, or a Test Target
- gatherCoverageData: Bool - a boolean that indicates if this scheme should gather coverage data. This defaults to false
- commandLineArguments: [String:Bool] - a dictionary from the argument name (
String
) to if it is enabled (Bool
). These arguments will be added to the Test, Profile and Run scheme actions - environmentVariables: [Environment Variable] or [String:String] - environment variables for Run, Test and Profile scheme actions. When passing a dictionary, every key-value entry maps to a corresponding variable that is enabled.
- preActions: [Execution Action] - Scripts that are run before all actions
- postActions: [Execution Action] - Scripts that are run after all actions
For example, the spec below would create 3 schemes called:
- MyApp Test
- MyApp Staging
- MyApp Production
Each scheme would use different build configuration for the different build types, specifically debug configs for run
, test
, and analyze
, and release configs for profile
and archive
.
The MyUnitTests target would also be linked.
configs:
Test Debug: debug
Staging Debug: debug
Production Debug: debug
Test Release: release
Staging Release: release
Production Release: release
targets
MyApp:
scheme:
testTargets:
- MyUnitTests
configVariants:
- Test
- Staging
- Production
gatherCoverageData: true
commandLineArguments:
"-MyEnabledArg": true
"-MyDisabledArg": false
environmentVariables:
MY_ENV_VAR: VALUE
MyUnitTests:
sources: Tests
By providing a legacy target, you are opting in to the "Legacy Target" mode. This is the "External Build Tool" from the Xcode GUI. This is useful for scripts that you want to run as dependencies of other targets, but you want to make sure that it only runs once even if it is specified as a dependency from multiple other targets.
- toolPath: String - Path to the build tool used in the legacy target.
- arguments: String - Build arguments used for the build tool in the legacy target
- passSettings: Bool - Whether or not to pass build settings down to the build tool in the legacy target.
- workingDirectory: String - The working directory under which the build tool will be invoked in the legacy target.
This is used to override settings or run build scripts in specific targets
- targets: [String] - The list of target names to include as target dependencies
- configFiles: Config Files -
.xcconfig
files per config - settings: Settings - Target specific build settings.
- buildScripts: [Build Script] - Build scripts to run
- scheme: Target Scheme - Generated scheme
- attributes: [String: Any] - This sets values in the project
TargetAttributes
. It is merged withattributes
from the project and anything automatically added by XcodeGen, with any duplicate values being override by values specified here
This is a template that can be referenced from a normal target using the templates
property. The properties of this template are the same as a Target].
Any instances of ${target_name}
within each template will be replaced by the final target name which references the template.
Any attributes defined within a targets templateAttributes
will be used to replace any attribute references in the template using the syntax ${attribute_name}
.
targets:
MyFramework:
templates:
- Framework
templateAttributes:
frameworkName: AwesomeFramework
sources:
- SomeSources
targetTemplates:
Framework:
platform: iOS
type: framework
sources:
- ${frameworkName}/${target_name}
Schemes allows for more control than the convenience Target Scheme on Target
- build: Build options
- run: The run action
- test: The test action
- profile: The profile action
- analyze: The analyze action
- archive: The archive action
-
targets: [String:String] or [String:[String]] - A map of target names to build and which build types they should be enabled for. The build types can be
all
,none
, or an array of the following types:run
orrunning
test
ortesting
profile
orprofiling
analyze
oranalyzing
archive
orarchiving
-
parallelizeBuild: Bool - Whether or not your targets should be built in parallel. By default this is
true
if not set.true
: Build targets in parallelfalse
: Build targets serially
-
buildImplicitDependencies: Bool - Flag to determine if Xcode should build implicit dependencies of this scheme. By default this is
true
if not set.true
: Discover implicit dependencies of this schemefalse
: Only build explicit dependencies of this scheme
targets:
myTarget: all
myTarget2: [test, run]
parallelizeBuild: true
buildImplicitDependencies: true
The different actions share some properties:
- config: String - All build actions can be set to use a certain config. If a config, or the build action itself, is not defined the first configuration found of a certain type will be used, depending on the type:
debug
: run, test, analyzerelease
: profile, archive
- commandLineArguments: [String:Bool] -
run
,test
andprofile
actions have a map of command line arguments to whether they are enabled - preActions: [Execution Action] - Scripts that are run before the action
- postActions: [Execution Action] - Scripts that are run after the action
- environmentVariables: [Environment Variable] or [String:String] -
run
,test
andprofile
actions can define the environment variables. When passing a dictionary, every key-value entry maps to a corresponding variable that is enabled.
Scheme run scripts added via preActions or postActions. They run before or after a build action, respectively, and in the order defined. Each execution action can contain:
- script: String - an inline shell script
- name: String - name of a script. Defaults to
Run Script
- settingsTarget: String - name of a build or test target whose settings will be available as environment variables.
A multiline script can be written using the various YAML multiline methods, for example with |
. See Build Script.
- gatherCoverageData: Bool - a boolean that indicates if this scheme should gather coverage data. This defaults to false
- targets: [Test Target] - a list of targets to test. Each entry can either be a simple string, or a Test Target
- name: String - The name of the target
- parallelizable: Bool - Whether to run tests in parallel. Defaults to false
- randomExecutionOrder: Bool - Whether to run tests in a random order. Defaults to false
- skippedTests: [String] - List of tests in the test target to skip. Defaults to empty.
- customArchiveName: String - the custom name to give to the archive
- revealArchiveInOrganizer: Bool - flag to determine whether the archive will be revealed in Xcode's Organizer after it's done building
- variable: String - variable's name.
- value: String - variable's value.
- isEnabled: Bool - indicates whether the environment variable is enabled. This defaults to true.
schemes:
Production:
build:
targets:
MyTarget1: all
MyTarget2: [run, archive]
run:
config: prod-debug
commandLineArguments: "--option value"
environmentVariables:
RUN_ENV_VAR: VALUE
test:
config: prod-debug
commandLineArguments: "--option testValue"
gatherCoverageData: true
targets:
- Tester1
- name: Tester2
parallelizable: true
randomExecutionOrder: true
skippedTests: [Test/testExample()]
environmentVariables:
- variable: TEST_ENV_VAR
value: VALUE
isEnabled: false
profile:
config: prod-release
analyze:
config: prod-debug
archive:
config: prod-release
customArchiveName: MyTarget
revealArchiveInOrganizer: false