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PrintCharacter.py
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PrintCharacter.py
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from Inventory import Inventory_Class
def print_character(attributes_dict):
print(" \n ......................")
print(" \n ", attributes_dict["name"])
if attributes_dict["size"] == "5":
print(" \n Medium ", attributes_dict["race"])
else:
print(" \n Error", attributes_dict["race"])
print(" Level ", attributes_dict["level"], attributes_dict["sub class"], attributes_dict["class"])
print(" \n ......................")
print(" \n Armor Class ", attributes_dict["AC"])
print(" \n Hit Point Max ", attributes_dict["hit point max"], " (", attributes_dict["level"], "d", attributes_dict["hit dice"], ")")
print(" \n Speed ", attributes_dict["speed"], " ft.")
print(" \n ......................")
print("\n Ability Scores: ")
for ability, score in attributes_dict["ability scores"].items():
bonus = attributes_dict["ability bonus"][ability]
if bonus >= 0:
print(" ", ability + ": " + str(score) + " (+" + str(bonus) + ")")
else:
print(" ", ability + ": " + str(score) + " (" + str(bonus) + ")")
print("\n ......................")
print(" Languages", attributes_dict["language 1"], ", ", attributes_dict["language 2"])
print(" Proficient Skills: ")
for skill, bonus in attributes_dict["skill bonus"].items():
if attributes_dict["skills proficiency"].get(skill, True):
if bonus >= 0:
print(f" {skill} +{bonus}, ")
else:
print(f" {skill} {bonus}, ")
print("\n ......................")
inventory = Inventory_Class(attributes_dict)
attributes_dict["inventory"] = inventory.get_inventory()
print(inventory.display_inventory())