From 4a3af1ffb5b4c04c17061bd77262a45e0656714c Mon Sep 17 00:00:00 2001 From: Joel Silva Schutz <49206635+joelschutz@users.noreply.github.com> Date: Sun, 2 Jun 2024 18:39:34 -0300 Subject: [PATCH] Add release badge to README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 07f67c1..425a059 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,7 @@ ![Codecov](https://img.shields.io/codecov/c/gh/joelschutz/stagehand?token=3BD1FTRKUC) [![issues](https://img.shields.io/github/issues/joelschutz/stagehand)](https://github.com/joelschutz/stagehand/issues) +![GitHub Release](https://img.shields.io/github/v/release/joelschutz/stagehand) [![license](https://img.shields.io/github/license/joelschutz/stagehand)](https://github.com/joelschutz/stagehand/blob/main/LICENSE) Stagehand is a scene manager library for [Ebitengine](https://ebitengine.org) that makes it easy to manage game scenes and state. With Stagehand, you can quickly create and transition between scenes, allowing you to focus on the content and gameplay of your game.