This file is part of the "USC IRIS 3D face modeling and recognition software"
developed at the University of Southern California.
Copyright (c) 2017 University of Southern California. All Rights Reserved.
Description
This Window library supports 3D face modeling with the PrimeSense or Kinect 1.0 camera. It supports functions of face modeling.
There are two supporting versions: (1) Visual Studio 2013 and (2) 2015 Solutions (x64 Release)
Assumptions
The program is for a single user at a time. The person should not stand farther than 1 meter away from the camera or closer than 40 cm to the camera. This version requires "frontal faces" as first input for face modeling, and it can cover pose changes.
Input: RGB-D frame from a low-cost depth sensor (e.g. Kinnect or PrimeSense) Output: 3D face model (~/model/mymodel.ply)
This package includes 4 main folders:
- IRIS3DFacemodeling_cuda8.0\Include_vs2013 or Include_vs2015: 3rd party libraries in Include folder. (e.g) dlib, openCV, OpenMesh 3.2, OpenNI2, pose estimation, pthreads-w23-2-9-1, boost 1.55.0, CUDA 8.0
- IRIS3DFacemodeling_cuda8.0\dll_vs2013 or dll_vs2015: 3rd party dll files
- IRIS3DFacemodeling_cuda8.0\src: Face modeling source code.
- IRIS3DFacemodeling_cuda8.0\model: Face modeling results of OBJ and PLY format.
- IRIS3DFacemodeling_cuda8.0\Release: Executable file of the project.
Visual Studio 2013, CUDA8.0, OpenCV 2.4.9, dlib 18.17, pthreads 2.9.1, boost 1.55, OpenMesh 3.2
Visual Studio 2015, CUDA8.0, OpenCV 2.4.9, dlib 18.17, pthreads 2.9.1, boost 1.59, OpenMesh 4.1
- Go to Configuration Properties → C/C++ → General → Additional Include Directories. Include additional include directories, as shown below:
- Go to Configuration Properties → Linker → General → Additional Library Directories. Include additional library directories, as shown below:
- Go to Configuration Properties → Linker → Input → Additional Dependencies, as shown below:
After starting, the program will display the RGB frames in real time & detected face bounding box. This program also will display a modeled face in real time. Here are your options for other processes:
• Press key 'r' to reset a face modeling and start to make a new face modeling. The assumption of the program is that the first frame should be a frontal face. You can adequately choose a first frame which is a frontal face by resetting.
• Press key 'd' to switch between the depth and the RGB display.
• Press key 'q/ESC' to exit the program and produce the modeled face as OBJ and PLY file. The default output file is ./model/mymodel.obj, ./model/mymodel.ply
To visualize your output, open it with MeshLab http://meshlab.sourceforge.net/
- Download the sample RGB-D video (https://drive.google.com/file/d/0B47nI8lp4t_CTm0zUjg1S3RXeW8/view?usp=sharing), and place the file in ~/IRIS3DFacemodeling_cuda8.0
- Set command arguments as the name of the video file.
Kim, D., Hernandez, M., Choi, J. and Medioni, G., 2017. Deep 3D Face Identification. arXiv preprint arXiv:1703.10714.
Dependencies: python 2, caffe (http://caffe.berkeleyvision.org/), numpy, scipy, sklearn
Pre-trained Weight (https://drive.google.com/file/d/0B47nI8lp4t_CTUVxc3Y4b29VR2c/view?usp=sharing)
Input: 3D face of point clouds (.ply format) in Probe and Gallery folder
Output: Similarities between probe and gallery
Run follwoing command to generate a 2D depth map in ./3DFace/Probe and ./3DFace/Gallery folder
python Preprocessing.py
Run follwoing command to calculate similarities
python Recognition.py