diff --git a/README.txt b/MinecraftForge-README.txt similarity index 100% rename from README.txt rename to MinecraftForge-README.txt diff --git a/README.md b/README.md new file mode 100644 index 0000000..a30a4d4 --- /dev/null +++ b/README.md @@ -0,0 +1,44 @@ +# WebShooter + +## Basics + +### What does this mod do? +It causes spiders to create webs at the feet of players (or other things) that +they attack. This makes spiders a little bit more dangerous, since it's harder +to run away from them, and it also makes webs a renewable resource. + +### How do I use this mod? +You need Minecraft Forge installed first. Once that's done, just drop +webshooter-*version*.jar in your Minecraft instance's mods/ directory. +Optionally, you can configure it to taste (see below). + +### What settings does this mod have? +You can configure the chance that each attack creates a web, from 0.0 +(effectively disabling the mod), to 1.0 (every attack generates a web when +possible). The default is 0.15. Also, you can configure whether replaceable +blocks (like snow) can be overwritten with webs. + +## Development + +### How do I compile this mod from source? +You need a JDK installed first. Start a command prompt or terminal in the +directory you downloaded the source to. If you're on Windows, type +`gradlew.bat build`. Otherwise, type `./gradlew build`. Once it's done, the mod +will be saved to build/libs/webshooter-*version*.jar. + +### How can I contribute to this mod's development? +Send pull requests. Note that by doing so, you agree to release your +contributions under this mod's license. + +### My mod adds a new kind of spider, and I want it to shoot webs too. +Make your spider's entity a subclass of EntitySpider (see EntityCaveSpider +in vanilla for an example). + +## Licensing/Permissions + +### What license is this released under? +It's released under the GPL v2 or later. + +### Can I use this in my modpack? +Yes, even if you monetize it with adf.ly or something, and you don't need to +ask me for my permission first. diff --git a/build.gradle b/build.gradle index 6ad72cc..7c0502b 100644 --- a/build.gradle +++ b/build.gradle @@ -20,9 +20,9 @@ plugins { id "net.minecraftforge.gradle.forge" version "2.0.2" } */ -version = "1.0" -group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html -archivesBaseName = "modid" +version = "1.0.0" +group= "josephcsible.webshooter" // http://maven.apache.org/guides/mini/guide-naming-conventions.html +archivesBaseName = "webshooter" minecraft { version = "1.10.2-12.18.1.2011" diff --git a/gpl-2.0.txt b/gpl-2.0.txt new file mode 100644 index 0000000..d159169 --- /dev/null +++ b/gpl-2.0.txt @@ -0,0 +1,339 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. 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See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. diff --git a/src/main/java/com/example/examplemod/ExampleMod.java b/src/main/java/com/example/examplemod/ExampleMod.java deleted file mode 100644 index f01de14..0000000 --- a/src/main/java/com/example/examplemod/ExampleMod.java +++ /dev/null @@ -1,20 +0,0 @@ -package com.example.examplemod; - -import net.minecraft.init.Blocks; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.Mod.EventHandler; -import net.minecraftforge.fml.common.event.FMLInitializationEvent; - -@Mod(modid = ExampleMod.MODID, version = ExampleMod.VERSION) -public class ExampleMod -{ - public static final String MODID = "examplemod"; - public static final String VERSION = "1.0"; - - @EventHandler - public void init(FMLInitializationEvent event) - { - // some example code - System.out.println("DIRT BLOCK >> "+Blocks.DIRT.getUnlocalizedName()); - } -} diff --git a/src/main/java/josephcsible/webshooter/PlayerInWebMessage.java b/src/main/java/josephcsible/webshooter/PlayerInWebMessage.java new file mode 100644 index 0000000..44a0960 --- /dev/null +++ b/src/main/java/josephcsible/webshooter/PlayerInWebMessage.java @@ -0,0 +1,66 @@ +/* +WebShooter Minecraft Mod +Copyright (C) 2016 Joseph C. Sible + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +package josephcsible.webshooter; + +import io.netty.buffer.ByteBuf; +import net.minecraft.client.Minecraft; +import net.minecraft.init.Blocks; +import net.minecraft.util.math.BlockPos; +import net.minecraftforge.fml.common.network.simpleimpl.IMessage; +import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; +import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; + +public class PlayerInWebMessage implements IMessage { + // The coordinates of the web block + public BlockPos pos; + + public PlayerInWebMessage() {} + + public PlayerInWebMessage(BlockPos pos) { + this.pos = pos; + } + + @Override + public void fromBytes(ByteBuf buf) { + pos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); + } + + @Override + public void toBytes(ByteBuf buf) { + buf.writeInt(pos.getX()); + buf.writeInt(pos.getY()); + buf.writeInt(pos.getZ()); + } + + public static class Handler implements IMessageHandler{ + @Override + public IMessage onMessage(final PlayerInWebMessage msg, MessageContext ctx) { + final Minecraft mc = Minecraft.getMinecraft(); + mc.addScheduledTask(new Runnable() { + @Override + public void run() { + mc.theWorld.setBlockState(msg.pos, Blocks.WEB.getDefaultState()); + mc.thePlayer.setInWeb(); + } + }); + return null; + } + } +} diff --git a/src/main/java/josephcsible/webshooter/WebShooter.java b/src/main/java/josephcsible/webshooter/WebShooter.java new file mode 100644 index 0000000..36bfe2d --- /dev/null +++ b/src/main/java/josephcsible/webshooter/WebShooter.java @@ -0,0 +1,115 @@ +/* +WebShooter Minecraft Mod +Copyright (C) 2016 Joseph C. Sible + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +package josephcsible.webshooter; + +import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; +import net.minecraft.entity.Entity; +import net.minecraft.entity.monster.EntitySpider; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.init.Blocks; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.common.config.Configuration; +import net.minecraftforge.event.entity.living.LivingAttackEvent; +import net.minecraftforge.fml.client.event.ConfigChangedEvent.OnConfigChangedEvent; +import net.minecraftforge.fml.common.FMLCommonHandler; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.Mod.EventHandler; +import net.minecraftforge.fml.common.event.FMLInitializationEvent; +import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.common.network.NetworkRegistry; +import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper; +import net.minecraftforge.fml.relauncher.Side; + +@Mod(modid = WebShooter.MODID, version = WebShooter.VERSION, guiFactory = "josephcsible.webshooter.WebShooterGuiFactory") +public class WebShooter +{ + // XXX duplication with mcmod.info and build.gradle + public static final String MODID = "webshooter"; + public static final String VERSION = "1.0.0"; + + public static Configuration config; + public static SimpleNetworkWrapper netWrapper; + protected double webChance; + protected boolean allowReplacement; + + @EventHandler + public void preInit(FMLPreInitializationEvent event) { + netWrapper = NetworkRegistry.INSTANCE.newSimpleChannel(MODID); + netWrapper.registerMessage(PlayerInWebMessage.Handler.class, PlayerInWebMessage.class, 0, Side.CLIENT); + config = new Configuration(event.getSuggestedConfigurationFile()); + syncConfig(); + } + + protected void syncConfig() { + webChance = config.get(Configuration.CATEGORY_GENERAL, "webChance", 0.15, "The chance per attack that a spider will create a web on an entity it attacks", 0.0, 1.0).getDouble(); + allowReplacement = config.get(Configuration.CATEGORY_GENERAL, "allowReplacement", true, "Whether webs are able to replace water, lava, fire, snow, vines, and any mod-added blocks declared as replaceable").getBoolean(); + if(config.hasChanged()) + config.save(); + } + + @EventHandler + public void init(FMLInitializationEvent event) + { + MinecraftForge.EVENT_BUS.register(this); + } + + @SubscribeEvent + public void onConfigChanged(OnConfigChangedEvent eventArgs) { + if(eventArgs.getModID().equals(MODID)) + syncConfig(); + } + + @SubscribeEvent + public void onLivingAttack(LivingAttackEvent event) { + // Mod authors: If your mod adds custom spiders, and you want them to work with + // this mod, make them subclass EntitySpider (like vanilla cave spiders do). + if(!(event.getSource().getEntity() instanceof EntitySpider)) + return; + + Entity target = event.getEntity(); + World world = target.worldObj; + BlockPos pos = new BlockPos(target.posX, target.posY, target.posZ); + IBlockState state = world.getBlockState(pos); + Block oldBlock = state.getBlock(); + + if(!oldBlock.isReplaceable(world, pos)) + return; + + if(!allowReplacement && !oldBlock.isAir(state, world, pos)) + return; + + if(webChance < world.rand.nextDouble()) + return; + + world.setBlockState(pos, Blocks.WEB.getDefaultState()); + target.setInWeb(); + if(target instanceof EntityPlayerMP) { + // If we don't tell the client about the web ourself, it won't get told until after the + // attack resolves. This will result in the client thinking the player got knocked back + // further than they really did, which in turn will result in a "player moved wrongly" + // message on the server. + netWrapper.sendTo(new PlayerInWebMessage(pos), (EntityPlayerMP)target); + } + } +} diff --git a/src/main/java/josephcsible/webshooter/WebShooterGuiFactory.java b/src/main/java/josephcsible/webshooter/WebShooterGuiFactory.java new file mode 100644 index 0000000..0688527 --- /dev/null +++ b/src/main/java/josephcsible/webshooter/WebShooterGuiFactory.java @@ -0,0 +1,61 @@ +/* +WebShooter Minecraft Mod +Copyright (C) 2016 Joseph C. Sible + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +package josephcsible.webshooter; + +import java.util.Set; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.GuiScreen; +import net.minecraftforge.common.config.ConfigElement; +import net.minecraftforge.common.config.Configuration; +import net.minecraftforge.fml.client.IModGuiFactory; +import net.minecraftforge.fml.client.config.GuiConfig; + +public class WebShooterGuiFactory implements IModGuiFactory { + + public static class WebShooterGuiConfig extends GuiConfig { + public WebShooterGuiConfig(GuiScreen parent) { + super( + parent, + new ConfigElement(WebShooter.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(), + WebShooter.MODID, false, false, GuiConfig.getAbridgedConfigPath(WebShooter.config.toString()) + ); + } + } + + @Override + public void initialize(Minecraft minecraftInstance) { + } + + @Override + public Class mainConfigGuiClass() { + return WebShooterGuiConfig.class; + } + + @Override + public Set runtimeGuiCategories() { + return null; + } + + @Override + public RuntimeOptionGuiHandler getHandlerFor(RuntimeOptionCategoryElement element) { + return null; + } + +} diff --git a/src/main/resources/mcmod.info b/src/main/resources/mcmod.info index f480667..35426df 100644 --- a/src/main/resources/mcmod.info +++ b/src/main/resources/mcmod.info @@ -1,14 +1,14 @@ [ { - "modid": "examplemod", - "name": "Example Mod", - "description": "Example placeholder mod.", + "modid": "webshooter", + "name": "WebShooter", + "description": "Makes spider attacks cause their target to get covered in a cobweb", "version": "${version}", "mcversion": "${mcversion}", - "url": "", + "url": "http://minecraft.curseforge.com/projects/webshooter", "updateUrl": "", - "authorList": ["ExampleDude"], - "credits": "The Forge and FML guys, for making this example", + "authorList": ["Joseph C. Sible"], + "credits": "", "logoFile": "", "screenshots": [], "dependencies": []