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Not exactly sure why this happens, but sometimes a pose message sent from mediapipepose to steamvr will fail to be delivered, causing the pose to be skipped. If this only happens every few minutes, it shouldn't affect tracking in any way. (a single frame skipping should be pretty unnoticeable).
So its probably safe to ignore it as long as the frequency this happens at doesn't increase.
It gets past the initial phase of connecting to PC Steam Vr but then it goes to this, every minute or two sending a new "Failed to connect"
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