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human_play.py
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human_play.py
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# -*- coding: utf-8 -*-
"""
human VS AI models
Input your move in the format: 2,3
@author: Junxiao Song
"""
from __future__ import print_function
import pickle
from game import Board, Game
from mcts_pure import MCTSPlayer as MCTS_Pure
from mcts_alphaZero import MCTSPlayer
from policy_value_net_numpy import PolicyValueNetNumpy
# from policy_value_net import PolicyValueNet # Theano and Lasagne
# from policy_value_net_pytorch import PolicyValueNet # Pytorch
# from policy_value_net_tensorflow import PolicyValueNet # Tensorflow
# from policy_value_net_keras import PolicyValueNet # Keras
class Human(object):
"""
human player
"""
def __init__(self):
self.player = None
def set_player_ind(self, p):
self.player = p
def get_action(self, board):
try:
location = input("Your move: ")
if isinstance(location, str): # for python3
location = [int(n, 10) for n in location.split(",")]
move = board.location_to_move(location)
except Exception as e:
move = -1
if move == -1 or move not in board.availables:
print("invalid move")
move = self.get_action(board)
return move
def __str__(self):
return "Human {}".format(self.player)
def run():
n = 5
width, height = 8, 8
model_file = 'best_policy_8_8_5.model'
try:
board = Board(width=width, height=height, n_in_row=n)
game = Game(board)
# ############### human VS AI ###################
# load the trained policy_value_net in either Theano/Lasagne, PyTorch or TensorFlow
# best_policy = PolicyValueNet(width, height, model_file = model_file)
# mcts_player = MCTSPlayer(best_policy.policy_value_fn, c_puct=5, n_playout=400)
# load the provided model (trained in Theano/Lasagne) into a MCTS player written in pure numpy
try:
policy_param = pickle.load(open(model_file, 'rb'))
except:
policy_param = pickle.load(open(model_file, 'rb'),
encoding='bytes') # To support python3
best_policy = PolicyValueNetNumpy(width, height, policy_param)
mcts_player = MCTSPlayer(best_policy.policy_value_fn,
c_puct=5,
n_playout=400) # set larger n_playout for better performance
# uncomment the following line to play with pure MCTS (it's much weaker even with a larger n_playout)
# mcts_player = MCTS_Pure(c_puct=5, n_playout=1000)
# human player, input your move in the format: 2,3
human = Human()
# set start_player=0 for human first
game.start_play(human, mcts_player, start_player=1, is_shown=1)
except KeyboardInterrupt:
print('\n\rquit')
if __name__ == '__main__':
run()