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EBBParser.h
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EBBParser.h
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#pragma once
// implemented Eggbot-Protocol-Version v13
// EBB-Command-Reference, I sourced from: http://www.schmalzhaus.com/EBB/EBBParser.html
#include <Stream.h>
class EBBParser {
public:
EBBParser(Stream& stream);
protected:
void parseStream();
virtual void enableMotor(int axis, bool state) = 0;
virtual void stepperMove(int duration, int numPenSteps, int numRotSteps) = 0;
virtual void setPenState(bool up, short delayMs) = 0;
virtual bool getPenState() = 0;
virtual void setPenUpPos(int percent) = 0;
virtual void setPenDownPos(int percent) = 0;
virtual void setServoRateUp(int percentPerSecond) = 0;
virtual void setServoRateDown(int percentPerSecond) = 0;
virtual bool getPrgButtonState() = 0;
virtual void setPinOutput(char port, int pin, int value) = 0;
virtual void setEngraverState(bool state, int power) = 0;
private:
void sendAck();
void sendError();
void parseEM(const char* arg1, const char* arg2);
void parseND();
void parseNI();
void parsePO(const char* arg1, const char* arg2, const char* arg3);
void parseQB();
void parseQL();
void parseQN();
void parseQP();
void parseSC(const char* arg1, const char* arg2);
void parseSE(const char* arg1, const char* arg2, const char* arg3);
void parseSL(const char* arg);
void parseSM(const char* arg1, const char* arg2, const char* arg3);
void parseSN(const char* arg);
void parseSP(const char* arg1, const char* arg2, const char* arg3);
void parseTP(const char* arg);
void parseV();
Stream& mStream;
String mReadBuffer;
unsigned long mNodeCount;
int mLayer;
};