From ff8c7467f247c08656eaf3fcf6d119e734b4ff3c Mon Sep 17 00:00:00 2001 From: justlimeguy <142280135+justlimeguy@users.noreply.github.com> Date: Tue, 19 Sep 2023 14:38:55 +0530 Subject: [PATCH] huh --- ...state-03a4f9087d4ff99c2ae6ca6aa25b4f6c.cfg | 2 +- ...state-a08149f4b9d9c1e3223589b9fdbc5e94.cfg | 2 +- ...state-57f0dc485e029660f622080165979302.cfg | 2 +- ...state-cd84605859fd8988fb7bd2a62017eef4.cfg | 2 +- ...state-6147ef9ce6231f1e7d796ab5cf68786c.cfg | 2 +- .godot/editor/editor_layout.cfg | 6 ++--- ...lding-b4c5cc13fdb34a8c190f7763f8d00004.cfg | 3 +++ ...lding-3a3c0767316514850e1e1e4eec1bbbce.cfg | 3 +++ ...lding-2ae9900d21a5895805702f8cf6ef3ee4.cfg | 3 +++ ...lding-634f2d334dfc73160368ef632e7fec83.cfg | 3 +++ .godot/editor/filesystem_cache8 | 24 +++++++++--------- .godot/editor/filesystem_update4 | 4 +-- .godot/editor/project_metadata.cfg | 5 ++++ .godot/editor/recent_dirs | 1 + .godot/editor/script_editor_cache.cfg | 8 +++--- .godot/export_credentials.cfg | 9 +++++++ ...3f580cc38698fd560c7ef7ed73-MainMenueBG.scn | Bin 0 -> 3409 bytes ...dc485e029660f622080165979302-MainMenue.scn | Bin 0 -> 4715 bytes ...-8ec1ce4394550eef6b399142f35b815f-Game.scn | Bin 0 -> 8960 bytes ...d84605859fd8988fb7bd2a62017eef4-Player.scn | Bin 0 -> 14464 bytes .godot/exported/133200997/file_cache | 4 +++ Charecters/WoodShooter.scn | Bin 333 -> 334 bytes GameResources/Coins.gd | 2 +- GameResources/Coins.res | Bin 812 -> 810 bytes GameResources/Keys.scn | Bin 308 -> 308 bytes 25 files changed, 58 insertions(+), 27 deletions(-) create mode 100644 .godot/editor/export-4701403f580cc38698fd560c7ef7ed73-MainMenueBG.scn-folding-b4c5cc13fdb34a8c190f7763f8d00004.cfg create mode 100644 .godot/editor/export-57f0dc485e029660f622080165979302-MainMenue.scn-folding-3a3c0767316514850e1e1e4eec1bbbce.cfg create mode 100644 .godot/editor/export-8ec1ce4394550eef6b399142f35b815f-Game.scn-folding-2ae9900d21a5895805702f8cf6ef3ee4.cfg create mode 100644 .godot/editor/export-cd84605859fd8988fb7bd2a62017eef4-Player.scn-folding-634f2d334dfc73160368ef632e7fec83.cfg create mode 100644 .godot/export_credentials.cfg create mode 100644 .godot/exported/133200997/export-4701403f580cc38698fd560c7ef7ed73-MainMenueBG.scn create mode 100644 .godot/exported/133200997/export-57f0dc485e029660f622080165979302-MainMenue.scn create mode 100644 .godot/exported/133200997/export-8ec1ce4394550eef6b399142f35b815f-Game.scn create mode 100644 .godot/exported/133200997/export-cd84605859fd8988fb7bd2a62017eef4-Player.scn create mode 100644 .godot/exported/133200997/file_cache diff --git a/.godot/editor/Coins.res-editstate-03a4f9087d4ff99c2ae6ca6aa25b4f6c.cfg b/.godot/editor/Coins.res-editstate-03a4f9087d4ff99c2ae6ca6aa25b4f6c.cfg index 4a507c4..0baf8ed 100644 --- a/.godot/editor/Coins.res-editstate-03a4f9087d4ff99c2ae6ca6aa25b4f6c.cfg +++ b/.godot/editor/Coins.res-editstate-03a4f9087d4ff99c2ae6ca6aa25b4f6c.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17637/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Game/Coins3")]) +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/Keys.scn-editstate-a08149f4b9d9c1e3223589b9fdbc5e94.cfg b/.godot/editor/Keys.scn-editstate-a08149f4b9d9c1e3223589b9fdbc5e94.cfg index 28b3fa0..a2f0238 100644 --- a/.godot/editor/Keys.scn-editstate-a08149f4b9d9c1e3223589b9fdbc5e94.cfg +++ b/.godot/editor/Keys.scn-editstate-a08149f4b9d9c1e3223589b9fdbc5e94.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17637/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Game/Coins3")]) +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/MainMenue.tscn-editstate-57f0dc485e029660f622080165979302.cfg b/.godot/editor/MainMenue.tscn-editstate-57f0dc485e029660f622080165979302.cfg index 8d4f0f3..9346c1f 100644 --- a/.godot/editor/MainMenue.tscn-editstate-57f0dc485e029660f622080165979302.cfg +++ b/.godot/editor/MainMenue.tscn-editstate-57f0dc485e029660f622080165979302.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17637/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Game/Coins3")]) +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/Player.tscn-editstate-cd84605859fd8988fb7bd2a62017eef4.cfg b/.godot/editor/Player.tscn-editstate-cd84605859fd8988fb7bd2a62017eef4.cfg index be43182..b83621b 100644 --- a/.godot/editor/Player.tscn-editstate-cd84605859fd8988fb7bd2a62017eef4.cfg +++ b/.godot/editor/Player.tscn-editstate-cd84605859fd8988fb7bd2a62017eef4.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17637/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Player/RayCast2D")]) +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/WoodShooter.scn-editstate-6147ef9ce6231f1e7d796ab5cf68786c.cfg b/.godot/editor/WoodShooter.scn-editstate-6147ef9ce6231f1e7d796ab5cf68786c.cfg index a53d9c4..33a1012 100644 --- a/.godot/editor/WoodShooter.scn-editstate-6147ef9ce6231f1e7d796ab5cf68786c.cfg +++ b/.godot/editor/WoodShooter.scn-editstate-6147ef9ce6231f1e7d796ab5cf68786c.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17637/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Game/Coins3")]) +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg index 0512160..9d5e46e 100644 --- a/.godot/editor/editor_layout.cfg +++ b/.godot/editor/editor_layout.cfg @@ -28,16 +28,16 @@ dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://Scenes/MainMenue.tscn", "res://Scenes/Game.tscn", "res://Charecters/Player.tscn", "res://Charecters/WoodShooter.scn", "res://GameResources/Keys.scn", "res://GameResources/Coins.res") -current_scene="res://Scenes/Game.tscn" +current_scene="res://GameResources/Coins.res" center_split_offset=-214 selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 -selected_bottom_panel_item=1 +selected_bottom_panel_item=0 [ScriptEditor] open_scripts=["res://GameResources/Coins.gd", "res://Scripts/Game.gd", "res://game_vars.gd", "res://Scripts/MainMenue.gd", "res://Scripts/MainMenueBG.gd", "res://Scripts/Player.gd", "res://Scripts/Water.gd"] -selected_script="res://Scripts/Game.gd" +selected_script="res://GameResources/Coins.gd" open_help=[] script_split_offset=52 list_split_offset=0 diff --git a/.godot/editor/export-4701403f580cc38698fd560c7ef7ed73-MainMenueBG.scn-folding-b4c5cc13fdb34a8c190f7763f8d00004.cfg b/.godot/editor/export-4701403f580cc38698fd560c7ef7ed73-MainMenueBG.scn-folding-b4c5cc13fdb34a8c190f7763f8d00004.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/export-4701403f580cc38698fd560c7ef7ed73-MainMenueBG.scn-folding-b4c5cc13fdb34a8c190f7763f8d00004.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/export-57f0dc485e029660f622080165979302-MainMenue.scn-folding-3a3c0767316514850e1e1e4eec1bbbce.cfg b/.godot/editor/export-57f0dc485e029660f622080165979302-MainMenue.scn-folding-3a3c0767316514850e1e1e4eec1bbbce.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/export-57f0dc485e029660f622080165979302-MainMenue.scn-folding-3a3c0767316514850e1e1e4eec1bbbce.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/export-8ec1ce4394550eef6b399142f35b815f-Game.scn-folding-2ae9900d21a5895805702f8cf6ef3ee4.cfg b/.godot/editor/export-8ec1ce4394550eef6b399142f35b815f-Game.scn-folding-2ae9900d21a5895805702f8cf6ef3ee4.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/export-8ec1ce4394550eef6b399142f35b815f-Game.scn-folding-2ae9900d21a5895805702f8cf6ef3ee4.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/export-cd84605859fd8988fb7bd2a62017eef4-Player.scn-folding-634f2d334dfc73160368ef632e7fec83.cfg b/.godot/editor/export-cd84605859fd8988fb7bd2a62017eef4-Player.scn-folding-634f2d334dfc73160368ef632e7fec83.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/export-cd84605859fd8988fb7bd2a62017eef4-Player.scn-folding-634f2d334dfc73160368ef632e7fec83.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8 index e3316fd..f98f3ed 100644 --- a/.godot/editor/filesystem_cache8 +++ b/.godot/editor/filesystem_cache8 @@ -1,5 +1,5 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1695107257 +::res://::1695114299 game_vars.gd::GDScript::-1::1695086955::0::1::::<>Node<>:: Green Board (guide)2.png::CompressedTexture2D::9009030716475996452::1695046335::1695046421::1::::<><>:: icon.svg::CompressedTexture2D::69453410453100261::1692064990::1692064990::1::::<><>:: @@ -9,14 +9,14 @@ InspectorConvertor.gd::GDScript::-1::1694667729::0::1::::<>EditorInspectorPlugin NodeSelectorProperty.gd::GDScript::-1::1694667729::0::1::::<>EditorProperty<>:: plugin.cfg::TextFile::-1::1694667729::0::1::::<><>:: plugin.gd::GDScript::-1::1694667729::0::1::::<>EditorPlugin<>:: -::res://Charecters/::1695102831 -Player.tscn::PackedScene::1981864360116487765::1695102831::0::1::::<><>::res://Scripts/Player.gd<>uid://f2bg7btl7d3a::::res://Imports/Captain/Captain Clown Nose/Captain Clown Nose without Sword/04-Fall/Fall 01.png<>uid://bcwkgnoeaajgu::::res://Imports/Captain/Captain Clown Nose/Captain Clown Nose without Sword/08-Dead Ground/Dead Ground 01.png<>uid://d1p1ws5sjgbep::::res://Imports/Captain/Captain Clown Nose/Captain Clown Nose without Sword/08-Dead Ground/Dead Ground 02.png<>uid://dn6g4ahl5jws1::::res://Imports/Captain/Captain Clown Nose/Captain Clown Nose without Sword/07-Dead 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+Coins.res::PackedScene::109789504811574530::1695107296::0::1::::<><>::res://GameResources/Coins.gd<>uid://bdrm0nb0epsdf::::res://Imports/Treasure/Gold Coin/01.png<>uid://c44nh4jh5tvp3::::res://Imports/Treasure/Gold Coin/02.png<>uid://ln5fn2a7dbc8::::res://Imports/Treasure/Gold Coin/03.png<>uid://c6adp61lxulm1::::res://Imports/Treasure/Gold Coin/04.png<>uid://daecu5i8tek67::::res://Imports/Treasure/Coin Effect/01.png<>uid://nxngci5s677o::::res://Imports/Treasure/Coin Effect/02.png<>uid://82nkfh2hiire::::res://Imports/Treasure/Coin Effect/03.png +Keys.scn::PackedScene::1341103553986310853::1695107296::0::1::::<><>:: Ship.res::PackedScene::1445487386155420969::1694702752::0::1::::<><>:: ShootingOrb.res::PackedScene::6824714194797055857::1694702751::0::1::::<><>:: Spike.res::PackedScene::2137164915160302658::1694702752::0::1::::<><>:: @@ -939,15 +939,15 @@ Yellow Paper (guide).png::CompressedTexture2D::6238631711508463068::1692064990:: Terrain.res::TileSet::5090237910441449316::1692064990::0::1::::<><>::uid://ck613dgx3g2q7 UI.res::TileSet::1549281833842111476::1692064990::0::1::::<><>::uid://bdmwhvdvbiwxd WaterFront.res::SpriteFrames::1849265983333275695::1692064990::0::1::::<><>::uid://gpwdi3gt3hwl -::res://Scenes/::1695102893 -Game.tscn::PackedScene::1142178234429337981::1695102892::0::1::::<><>::uid://bvht4wnbcbwsx::::res://Imports/IslandSprites/Background/BG Image.png<>res://Scripts/Game.gd<>uid://cer0qe0j47rsm::::res://ProjectResourses/Terrain.res<>uid://blaxi3pa8rmw4::::res://Imports/UI/Small Text/Small Icons/10.png<>uid://gl0tc0jjgq2s::::res://Imports/UI/Green Board/16.png<>uid://wcqpe68rap7i::::res://ProjectResourses/UI.res<>uid://vwogm2kicvew::::res://Imports/UI/Green Button/LongButton.png<>uid://3wu3llvar5if::::res://Imports/IslandSprites/Background/Big Clouds.png<>uid://c0bf3gqekg74m::::res://Imports/Chonkly.otf<>uid://cwn8y5fi0mdvu::::res://Imports/IslandSprites/Background/Water Reflect Big 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ShootingOrb.gd::GDScript::-1::1692064990::0::1::::<>Node<>:: Spikes.gd::GDScript::-1::1692064990::0::1::::<>Node<>:: Water.gd::GDScript::-1::1695088454::0::1::::<>AnimatedSprite2D<>:: diff --git a/.godot/editor/filesystem_update4 b/.godot/editor/filesystem_update4 index e4308c5..78e1ba8 100644 --- a/.godot/editor/filesystem_update4 +++ b/.godot/editor/filesystem_update4 @@ -1,7 +1,7 @@ -res://Scenes/Game.tscn res://Scenes/MainMenue.tscn +res://Scenes/Game.tscn res://Charecters/Player.tscn res://Charecters/WoodShooter.scn res://GameResources/Keys.scn res://GameResources/Coins.res -res://Scripts/Player.gd +res://GameResources/Coins.gd diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg index 2ea785a..70075c6 100644 --- a/.godot/editor/project_metadata.cfg +++ b/.godot/editor/project_metadata.cfg @@ -16,6 +16,7 @@ run_debug_collisions=true create_new_node=Rect2(345, 41, 675, 686) project_settings=Rect2(337, 72, 675, 525) +export=Rect2(345, 121, 675, 525) [script_setup] @@ -70,3 +71,7 @@ advanced_mode=false snap_step=Vector2(8, 8) snap_separation=Vector2(0, 0) snap_mode=0 + +[export_options] + +default_filename="captain-adventure" diff --git a/.godot/editor/recent_dirs b/.godot/editor/recent_dirs index fe4977a..2427ee8 100644 --- a/.godot/editor/recent_dirs +++ b/.godot/editor/recent_dirs @@ -1,3 +1,4 @@ +C:/Users/Priyanshu/Desktop/demo res://Imports/UI/Green Button res://ProjectResourses res://GameResources diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg index e5ee870..03a2fa9 100644 --- a/.godot/editor/script_editor_cache.cfg +++ b/.godot/editor/script_editor_cache.cfg @@ -59,11 +59,11 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 17, +"column": 16, "folded_lines": Array[int]([]), "h_scroll_position": 0, "row": 107, -"scroll_position": 93.0, +"scroll_position": 63.0, "selection": false, "syntax_highlighter": "GDScript" } @@ -87,10 +87,10 @@ 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