Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Using for chess engine #9

Open
phshah95 opened this issue Feb 14, 2023 · 0 comments
Open

Using for chess engine #9

phshah95 opened this issue Feb 14, 2023 · 0 comments

Comments

@phshah95
Copy link

Hello, I wanted to include this in my experimentation for augmenting a chess engine. I have prepared some datasets that represent each successive board state of 64 nodes (1 node for every space on the board) and along with it I have added edges with connecting nodes representing legal moves. I also have the stockfish evaluation of the board (so a positive/negative float representing who is winning based off of some specific heuristics that stockfish uses.) I want to first see if I can train a graph network to predict this board evaluation without any custom heuristics. Any chance you can point me in the right direction? I am familiar with pytorch lightning so was hoping I could just import your mode. The data I have prepared is arranged using networkx graph library by the way.
Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant