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Preparing for release 2.1.0
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Added CMake policy version.
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k4zmu2a committed Oct 16, 2023
1 parent 350651d commit 6a30ccb
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Showing 4 changed files with 17 additions and 3 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.0)
cmake_minimum_required(VERSION 3.0...3.5)
project(SpaceCadetPinball)

set(CMAKE_CXX_STANDARD 11)
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14 changes: 14 additions & 0 deletions Platform/Linux/SpaceCadetPinball.metainfo.xml
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Expand Up @@ -28,6 +28,20 @@
</screenshot>
</screenshots>
<releases>
<release version="2.1.0" date="2023-10-16">
<description>
<p>Feature release focusing on FT compatibility.</p>
<p>Main highlights:</p>
<ul>
<li>FT: collision system changes, table control changes, multiball, three MIDI tracks.</li>
<li>Work in progress: localization support. Depends on external font selection for most languages.</li>
<li>HW accelerated ImGui renderer.</li>
<li>Experimental stereo sound support.</li>
<li>UX improvements.</li>
<li>Bug fixes.</li>
</ul>
</description>
</release>
<release version="2.0.1" date="2021-12-29">
<description>
<p>First bug fix release of cross-platform port.</p>
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2 changes: 1 addition & 1 deletion SpaceCadetPinball/winmain.h
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Expand Up @@ -66,7 +66,7 @@ class winmain
using TimePoint = std::chrono::time_point<Clock>;

public:
static constexpr const char* Version = "2.1.0 DEV";
static constexpr const char* Version = "2.1.0";
static bool single_step;
static SDL_Window* MainWindow;
static SDL_Renderer* Renderer;
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2 changes: 1 addition & 1 deletion build-mac-app.sh
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Expand Up @@ -39,7 +39,7 @@ cd ..
cmake .
cmake --build .

sw_version='2.0.1'
sw_version='2.1.0'

mkdir -p SpaceCadetPinball.app/Contents/MacOS
mkdir -p SpaceCadetPinball.app/Contents/Resources
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