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I am developing using
Codeblocks IDEVisual Studio Code IDE. -
My goal is to create a 2D game. I want my game to end up as a representation of my favorite style of video game, an open world RPG. I'd like to have concepts from MineCraft such as; blocks, crafting, and open world. With my own twist on things. And concepts from World of Warcraft such as; quests, and an upgrade tree.
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In the future I want to make my own server for serving updates to the game and for a game server for various purposes. I own a couple raspberry pies and doing this shouldn't be too difficult.
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The following is a list of games that I made, or still working on.
- Destroy all bricks to clear the level.
- Use 'WASD' or arrow keys to move platform.
- Clear 5 levels for power-up.
- Clear 10 levels for a chance of extra life.
- Clear 10 levels without using a power-up for bonus level.
- Chance of special brick spawning(%10)(%15)(%20) (%25) (%35) (Special bricks will give power-up or chance of extra life, or they may do a magical event(described later).
- Power-ups can only be used after clearing 1-5 levels, depending on the power-up level. (Higher level power-ups have more effects or higher multipliers) (A power-up may also be intended to be used only on a boss level. If the power-up is not used on the intended level then the power-up will be removed afterwards).
- I may eventually use a beautifier to clean out comments.
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- "./make.sh"
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- "./output/main