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SDLPRACTICE.cbp
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SDLPRACTICE.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="SDLPRACTICE" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/SDLPRACTICE" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="include" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/SDLPRACTICE" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="include/AnimatedGraphic.h" />
<Unit filename="include/Enemy.h" />
<Unit filename="include/Game.h" />
<Unit filename="include/GameObject.h" />
<Unit filename="include/GameOverState.h" />
<Unit filename="include/GameState.h" />
<Unit filename="include/GameStateMachine.h" />
<Unit filename="include/InputHandler.h" />
<Unit filename="include/LoaderParams.h" />
<Unit filename="include/MenuButton.h" />
<Unit filename="include/MenuState.h" />
<Unit filename="include/PauseState.h" />
<Unit filename="include/PlayState.h" />
<Unit filename="include/Player.h" />
<Unit filename="include/SDLGameObject.h" />
<Unit filename="include/TextureManager.h" />
<Unit filename="include/Vector2D.h" />
<Unit filename="main.cpp" />
<Unit filename="src/AnimatedGraphic.cpp" />
<Unit filename="src/Enemy.cpp" />
<Unit filename="src/Game.cpp" />
<Unit filename="src/GameObject.cpp" />
<Unit filename="src/GameOverState.cpp" />
<Unit filename="src/GameState.cpp" />
<Unit filename="src/GameStateMachine.cpp" />
<Unit filename="src/InputHandler.cpp" />
<Unit filename="src/LoaderParams.cpp" />
<Unit filename="src/MenuButton.cpp" />
<Unit filename="src/MenuState.cpp" />
<Unit filename="src/PauseState.cpp" />
<Unit filename="src/PlayState.cpp" />
<Unit filename="src/Player.cpp" />
<Unit filename="src/SDLGameObject.cpp" />
<Unit filename="src/TextureManager.cpp" />
<Unit filename="src/Vector2D.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>