diff --git a/internal/game/gamepre.go b/internal/game/gamepre.go index f7d6bf8..0850934 100644 --- a/internal/game/gamepre.go +++ b/internal/game/gamepre.go @@ -72,7 +72,7 @@ func (s *GameStatePre) Begin(g *Game) { g.EnableSim() } s.sim.onHover = func() { - s.info.SetText("Non-interactive mode where your dudes never die and never escape.") + s.info.SetText("Minimal-interactive mode where your dudes never die and never escape.") } s.sim.text.SetText("simulation")