- beastmode
- Usage:
::beastmode
- Completes required quests and stats, then sets the player to wield top tier items. Items vary based on if custom sprites are enabled on the server.
- Usage:
- fillbank
- Usage:
::fillbank
- Adds 50 of every item in the game to the admin's bank.
- Usage:
- unfillbank
- Usage:
::unfillbank
- Subtracts 50 of every item in the game from the admin's bank.
- Usage:
- saveall
- Usage:
::saveall
- Saves all users currently logged in.
- Usage:
- cabbagehalloweendrop
- Usage:
::cabbagehalloweendrop [total hours] [minute of hour to drop scythes] [drop delay in minutes after scythes to drop halloween crackers]
- Drops scythes and halloween crackers at the specified times.
- May be checked with ::checkholidaydrop or cancelled with ::cancelholidaydrop.
- Should only be used on server configurations supporting custom items.
- Usage:
- holidaydrop
- Usage:
::holidaydrop [total hours] [minute of hour] [item id] ...
- Performs a global holiday drop. More than one item may be specified by putting spaces between item IDs.
- Usage:
- stopholidaydrop
- Usage:
::stopholidaydrop
- Alias:
::cancelholidaydrop
or::christmasiscancelled
- Stops the currently running holiday drop.
- Usage:
- getholidaydrop
- Usage:
::getholidaydrop
- Alias:
::checkholidaydrop
or::checkholidayevent
or::drop
- Gets information about the currently running holiday drop.
- Usage:
- restart
- Usage:
::restart
- Restarts the server.
- Usage:
- grounditem
- Usage:
::grounditem [id] (respawn_time) (amount) (x) (y)
- Alias:
::gi
or::gitem
- Puts a database entry for a ground item to spawn with specified ID, amount, and respawn time.
- If no respawn time is supplied, then 188 seconds is used.
- If no amount is supplied, then 1 is used.
- If no coordinates are supplied, then the current player's coordinates are used.
- Usage:
- removegrounditem
- Usage:
::removegrounditem (x) (y)
- Alias:
::rgi
or::rgitem
or::removegi
or::removegitem
or::rgrounditem
- Removes from the database a ground item spawn entry.
- If no coordinates are supplied, then the current player's coordinates are used.
- Usage:
- shutdown
- Usage: `::shutdown
- Shuts down the server immediately.
- update
- Usage:
::update (reason)
- Shuts down the server with a warning to users and a graceful timer to allow players to save their status.
- Usage:
- item
- Usage:
::item [id] (amount) (player)
- Spawns an item for the specified player.
- If no amount is specified, then 1 is used.
- If no player is specified, then it shows the appearance change screen to the current player.
- For non-stackable items, only up to 30 may be spawned at one time.
- Usage:
- bankitem
- Usage:
::bankitem [id] (amount) (player)
- Alias:
::bitem
or::addbank
- Spawns an item into the bank of the specified player.
- If no amount is specified, then 1 is used.
- If no player is specified, then it adds to the bank of the current player.
- Usage:
- heal
- Usage:
::heal (player)
- Sets the specified player's current hits value to their maximum hits value.
- If no player is specified, then the current player is healed.
- Usage:
- recharge
- Usage:
::recharge (player)
- Alias:
::healprayer
or::healp
- Sets the specified player's current prayer value to their maximum prayer value.
- If no player is specified, then the current player is recharged.
- Usage:
- sethp
- Usage:
::sethp [name] [hp]
- Alias:
::hp
or::hits
- Sets the specified player's current hits value to the specified value.
- You can not set hits of a staff member of equal or greater rank.
- Usage:
- setprayer
- Usage:
::setprayer [name] [prayer]
- Alias:
::prayer
- Sets the specified player's current prayer value to the specified value.
- You can not set prayer of a staff member of equal or greater rank.
- Usage:
- kill
- Usage:
::kill [player]
- Kills the specified player.
- You can not kill a staff member of equal or greater rank.
- Usage:
- damage
- Usage:
::damage [name] [amount]
- Alias:
::dmg
- Damages the specified player for the specified amount of hits levels.
- You can not damage a staff member of equal or greater rank.
- Usage:
- wipeinventory
- Usage:
::wipeinventory [name]
- Alias:
::wipeinv
- Removes all items from the specified player's inventory.
- You can not wipe the inventory of a staff member of equal or greater rank.
- Usage:
- wipebank
- Usage:
::wipebank [name]
- Removes all items from the specified player's bank.
- You can not wipe the bank of a staff member of equal or greater rank.
- Usage:
- massitem
- Usage:
::massitem [id] [amount]
- Spawn the specified amount of the specified item on the ground temporarily for 3 minutes.
- Usage:
- massnpc
- Usage:
::massnpc [id] [amount] (duration_minutes)
- Spawn the specified amount of the specified NPCs for the specified amount of time.
- If no duration is supplied, then 10 minutes is used.
- Usage:
- npctalk
- Usage:
::npctalk [npc_id] [msg]
- Causes the specified NPC to say the specified message to all players in the area.
- Usage:
- npckills
- Usage:
::npckills [name]
- Shows kill counts for name.
- Usage:
- playertalk
- Usage:
::playertalk [name] [msg]
- Causes the specified player to say the specified message to all players in the area.
- You can not talk as a staff member of equal or greater rank.
- Usage:
- smitenpc
- Usage:
::smitenpc [npc_id] (damage)
- Alias:
::damagenpc
or::dmgnpc
- Damages the specified NPC for the specified amount of damage.
- If no damage is specified, then it does enough damage to kill the NPC.
- Usage:
- npcevent
- Usage:
::npcevent [npc_id] [npc_amount] [item_id] (item_amount) (duration)
- Spawns the specified number of the specified NPC. One random of the spawned NPCs will drop the specified loot. The NPCs will stay for the specified duration.
- If no item amount is supplied, then 1 is used.
- If no duration is specified, then 10 minutes is used.
- NOTE that this only happens one time immediately and is not an HourlyNpcLootEvent.
- Usage:
- chickenevent
- Usage:
::chickenevent (hours) (chicken_amount) (item_amount) (chicken_lifetime)
- Starts an hourly chicken holiday event.
- Behaves like npcevent, but this is run every hour on the hour for the specified number of hours.
- The NPC is chickens and the loot is coins.
- Usage:
- stopnpcevent
- Usage:
::stopnpcevent
- Alias:
::cancelnpcevent
- Stops the currently running HourlyNpcLootEvent.
- Usage:
- getnpcevent
- Usage:
::getnpcevent
- Alias:
::checknpcevent
- Gets information about the currently running HourlyNpcLootEvent.
- Usage:
- wildrule
- Usage:
::wildrule [god/members] [startLevel] [endLevel]
- Changes the rules used for the wilderness.
- If god is supplied as the first argument, then it determines which combat levels god spells are allowed to be cast in the wilderness.
- If members is supplied as the first argument, then it determines which combat levels members utems are allowed to be equipped in the wilderness.
- Usage:
- quickauction
- Usage:
::quickauction
- Displays the auction house window.
- Usage:
- quickbank
- Usage:
::quickbank
- Displays the logged in player's bank window.
- Usage:
- freezeexperience
- Usage:
::freezeexperience [player] (boolean)
- Alias:
::freezeexp
or::freezexp
- Freezes the specified player's experience such that they can not gain anymore experience until the freeze is lifted.
- If no boolean is supplied, then this command works as a toggle.
- Usage:
- skull
- Usage:
::skull [player] (boolean)
- Gives or removes the PK skull for the specified player.
- If no boolean is supplied, then this command works as a toggle.
- Usage:
- ip
- Usage:
::ip (name)
- Shows the IP address of the specified player.
- If no player is specified, then the current player's IP is shown.
- Usage:
- appearance
- Usage:
::appearance (player)
- Shows the appearance change screen to the specified player.
- If no player is specified, then it shows the appearance change screen to the current player.
- Usage:
- spawnnpc
- Usage:
::spawnnpc [id] (radius) (time in minutes)
- Spawns the specified NPC with the specified walking radius for the specified amount of time.
- If no walking radius is supplied, then 1 is used.
- If no duration is supplied, then 10 minutes is used.
- Usage:
- shootme
- Usage:
::shootme [npc_id] (damage) (type)
- Npc shoots player.
- Usage:
- npcrangeevent
- Usage:
::npcrangeevent [npc_id] [npc_id]
- Npc shoots npc.
- Usage:
- npcrangeevent2
- Usage:
::npcrangeevent2 [npc_id]
- Npc shoots current player.
- Usage:
- npcfightevent
- Usage:
::npcfightevent [npc_id] [npc_id]
- Npc fights npc.
- Usage:
- npcrangedlvl
- Usage:
::npcrangedlvl [npc_id]
- Returns npc ranged level.
- Usage:
- getnpcstats
- Usage:
::getnpcstats [npc_id]
- Returns stats of npc.
- Usage:
- strpotnpc
- Usage:
::strpotnpc [npc_id]
- Emulates giving a strength potion to an npc.
- Usage:
- combatstylenpc
- Usage:
::combatstylenpc [npc_id]
- Returns npc combat style.
- Usage:
- combatstyle
- Usage:
::combatstyle
- Returns own combat style.
- Usage:
- setnpcstats
- Usage:
::setnpcstats [npc_id] [att lvl] [def lvl] [str lvl] [hits lvl]
- Sets npc's combat stats.
- Usage:
- winterholidayevent
- Usage:
::winterholidayevent
- Turns on the winter holiday event (spawns tree objects).
- Usage:
- createnpc
- Usage:
::createnpc [id] [radius] (x) (y)
- Alias:
::radiusnpc
or::cnpc
or::cpc
- Creates a new permanent NPC with the given details into the database.
- If no coordinates are supplied, then the position of the current player is used.
- Usage:
- removenpc
- Usage:
::removenpc [npc_instance_id]
- Alias:
::rnpc
or::rpc
- Removes the specified NPC permanently from the database.
- Usage:
- removeobject
- Usage:
::removeobject (x) (y)
- Alias:
::robject
- Removes the object permanently from the database at the specified coordinates.
- If no coordinates are supplied, then the current player's position is used.
- Usage:
- createobject
- Usage:
::createobject [id] (x) (y)
- Alias:
::cobject
or::addobject
or::aobject
- Adds the specified object to the database permanently at the specified coordinates.
- If no coordinates are supplied, then the current player's position is used.
- Usage:
- rotateobject
- Usage:
::createobject (x) (y) (direction)
- Rotates the object at the specified coordinates permanently in the database.
- If no direction is specified, then the next incremental number is used looping from 0 to 8.
- If no coordinates are supplied, then the current player's position is used.
- Usage:
- tile
- Usage:
::tile
- Shows debug information about the tile the current player is position on.
- Usage:
- debugregion
- Usage:
::debugregion (debug_players) (debug_npcs) (debug_items) (debug_objects)
- Shows debug information about the region the current player is located in.
- This command has 4 debug booleans. For the ones that are not supplied, it is assumed to be true.
- Usage:
- coords
- Usage:
::coords (player)
- Shows coordinate information about the specified player.
- If no player is specified, then it show coordinate info about the current player.\
- Usage:
- serverstats
- Usage:
::serverstats
- Shows statistics about the currently running server Events, including how many events are running for each Event Class.
- Usage:
- droptest
- Usage:
::droptest [npc_id] [count]
- Returns drop outcomes of
[count]
executions of drops on npc[npc_id]
- Usage:
- setcache
- Usage:
::setcache (name) [cache_key] [cache_value]
- Alias:
::scache
or::storecache
- Sets a cache value for the specified player.
- If no player is specified, then the current player's cache is modified.
- Usage:
- getcache
- Usage:
::getcache (name) [cache_key]
- Alias:
::gcache
or::checkcache
- Display the cache contents for the specified player.
- If no player is specified, then the current player's cache is modified.
- Usage:
- deletecache
- Usage:
::getcache (name) [cache_key]
- Alias:
::dcache
or::removecache
or::rcache
- Remove the cache contents of a specified key for the specified player.
- If no player is specified, then the current player's cache is modified.
- Usage:
- setquest
- Usage:
::setquest [player] [questId] (stage)
- Alias:
::queststage
or::setqueststage
or::resetquest
or::resetq
- Sets the quest stage for the specified quest to the specified stage for the specified player.
- If no quest stage is supplied, then 0 is used.
- Usage:
- questcomplete
- Usage:
::setquest [player] [questId]
- Alias:
::questcom
- Sets the specified quest to completed for the specified player.
- Usage:
- quest
- Usage:
::quest [player] [questId]
- Alias:
::getquest
or::checkquest
- Display the quest stage for the specified user for the specified quest.
- Usage:
- reloaddrops
- Usage:
::reloaddrops
- Reloads NPC drop tables.
- Usage:
- reloadworld
- Usage:
::reloadworld
- Alias:
::reloadland
- Reloads landscape.
- Usage:
- summonall
- Usage:
::summonall (width) (height)
- Summons all currently logged in players to the current player.
- Clears any previous summon flag.
- Width and height define a rectangle that the summon players will be placed into.
- If width and height is not supplied then all players are summoned to the same square as the current player.
- Usage:
- returnall
- Usage:
::returnall
- Returns all non-staff members who have been summoned.
- Usage:
- fatigue
- Usage:
::fatigue [player] (percentage)
- Sets fatigue of the specified player to the specified percentage.
- If no percentage is specified, then 100 is used.
- Usage:
- jail
- Usage:
::jail [name]
- Puts the specified player in Runescape Jail.
- You can not jail a player who has already been jailed.
- You can not jail a staff member.
- Usage:
- release
- Usage:
::release [name]
- Releases the specified player from Runescape Jail to the location they were before being jailed.
- Usage:
- ipcount
- Usage:
::ipcount (name)
- Shows the number of players connected with the same IP address as the specified player.
- If no player is specified, then the current player's information is shown.
- Usage:
- ban
- Usage:
::ban [name] [time in minutes, -1 for permanent, 0 to unban]
- Bans the specified player.
- You can not ban a staff member of equal or greater rank.
- Usage:
- renameplayer
- Usage: '::renameplayer [old_name] [new_name]'
- Renames a specified player. Please note that ALL underscores will be replaced with spaces
- Also note that renaming a player will mess up anyone's friend list that has them added, so it's best to only use this command to rename Mod players.
- info
- Usage:
::info (player)
- Alias:
::about
- Shows information about the specified player.
- If no player is specified, then it show info about the current player.
- Usage:
- inventory
- Usage:
::inventory (player)
- Shows inventory information about the specified player.
- If no player is specified, then it show inventory info about the current player.
- Usage:
- bank
- Usage:
::bank (player)
- Shows bank information for the specified player.
- If no player is specified, then it show bank info about the current player.
- Usage:
- summon
- Usage:
::summon [player]
- Summons the specified player to the current player's location.
- This command sets a return point which can be used with
::return [player]
- Moderators can not summon players into the wilderness.
- Clears any previous summon flag.
- You can not summon a staff member of equal or greater rank.
- Usage:
- say
- Usage
::say [message]
- Talk in global chat. This is never turned off for moderators.
- Usage
- announcement
- Usage
::announcement [message]
- Alias:
::announce
or::anouncement
or::anounce
- Send an important message to every player on the server.
- Usage
- kick
- Usage:
::kick [player]
- Kicks the specified player from the server.
- You can not kick a staff member of equal or greater rank.
- Usage:
- teleport
- Usage:
::teleport [town/player]
to teleport to a specified town or player - Usage:
::teleport [player] [town/player]
to teleport the specified player to the specified town or destination player. - Usage:
::teleport [x] [y]
to teleport to the specified coordinates - Usage:
::teleport [player] [x] [y]
to teleport the specified player to the specified coordinates. - Alias:
::tp
or::town
or::goto
or::tpto
or::teleportto
- Teleports the specified player.
- You can not teleport while you are jailed.
- You can not teleport a staff member of equal or greater rank.
- Usage:
- return
- Usage:
::return (player)
- Return the player to their previous location before being summoned and clear the summoned flag.
- Event role can only use return on themselves.
- You can not return a staff member of equal or greater rank.
- If no player is specified, then the current player is returned.
- Usage:
- blink
- Usage:
::blink
- Turn on single click teleportation.
- Usage:
- invisible
- Usage:
::invisible (player) (boolean)
- Alias:
::invis
- Turn the specified player invisinble.
- If no player is specified, then the current player is turned invisible.
- If no boolean is supplied, then this command works as a toggle.
- Usage:
- invulnerable
- Usage:
::invulnerable (player) (boolean)
- Alias:
::invul
- Turn the specified player invulnerable.
- If no player is specified, then the current player is turned invulnerable.
- If no boolean is supplied, then this command works as a toggle.
- Usage:
- check
- Usage:
::check (player)
- Shows all of the characters that were created by the same IP address.
- Usage:
- togglepartyhall
- Usage:
::togglepartyhall (time_in_minutes)
- Alias:
::seers
or::toggleseers
or::partyhall
- Turns on or off based on a toggle the seers party hall chest for the specified amount of time.
- If no duration is specified, then 60 minutes is used.
- You must be in the Seers party hall upstairs or downstairs to use this command.
- Only enables the chest downstairs or upstairs based on the current player's location.
- Usage:
- stoppvpevent
- Usage:
::stoppvpevent
- Stops the currently running PK event.
- Usage:
- startpvpevent
- Usage:
::startpvpevent [x] [y] [minCb] [maxCb]
- Alias:
::setpvpevent
- Starts a PK event with the specified location and specified min and max combat levels.
- Usage:
- setgroup
- Usage:
::setgroup [name]
to read a group - Usage:
::setgroup [name] [group_id/group_name]
to write a group - Alias:
::setrank
or::group
or::rank
- Read or write the group of the specified player.
- Only users of the rank Admin or above may change a player's rank.
- You may never change a players rank to be equal to or greater than your own.
- If no player is specified, then the current player is targeted.
- Usage:
- setstats
- Usage:
::setstats [player] [level]
to set all of the specified player's stats to the specified level. - Usage:
::setstats [player]
to set all of your stats to the specified level - Usage:
::setstats [player] [level] [stat]
to set the specified player's specified stat to the specified level. - Usage:
::setstats [level] [stat]
to set your specified stat to the specified level - Alias:
::stats
or::stat
or::setstat
or::setstats
- Set the specified stats of the specified player to the specified level.
- Accepts name or stat id of the specified stat.
- If no player is specified, then the current player is targeted.
- If no stat is specified, then all stats are modified.
- Usage:
- setcurrentstats
- Usage:
::setcurrentstats [player] [level]
to set all of the specified player's stats to the specified level. - Usage:
::setcurrentstats [player]
to set all of your stats to the specified level - Usage:
::setcurrentstats [player] [level] [stat]
to set the specified player's specified stat to the specified level. - Usage:
::setcurrentstats [level] [stat]
to set your specified stat to the specified level - Alias:
::currentstats
or::currentstat
or::setcurrentstat
or::curstat
or::curstats
or::setcurstat
or::setcurstats
- Set the specified current stats of the specified player to the specified level.
- Accepts name or stat id of the specified stat.
- If no player is specified, then the current player is targeted.
- If no stat is specified, then all stats are modified.
- Usage:
- setxpstats
- Usage:
::setxpstats [player] [experience]
to set all of the specified player's stats to the specified experience. - Usage:
::setxpstats [player]
to set all of your stats to the specified experience - Usage:
::setxpstats [player] [experience] [stat]
to set the specified player's specified stat to the specified experience. - Usage:
::setxpstats [experience] [stat]
to set your specified stat to the specified experience - Alias:
::xpstats
or::xpstat
or::setxpstat
or::setxpstats
or::setxp
- Set the specified current stats of the specified player to the specified experience.
- Accepts name or stat id of the specified stat.
- If no player is specified, then the current player is targeted.
- If no stat is specified, then all stats are modified.
- Usage:
- gmute
- Usage:
::gmute [name] (time in minutes, -1 or exclude for permanent)
- Mutes the specified player from global chat.
- Moderators are only allowed to mute for up to 2 hours.
- Player Moderators are only allowed to mute for up to 1 hour.
- You can not mute a staff member of equal or greater rank.
- Usage:
- ungmute
- Usage:
::ungmute [name]
- Unmutes the specified player from global chat.
- You can not unmute a staff member of equal or greater rank.
- Usage:
- mute
- Usage:
::mute [name] (time in minutes, -1 or exclude for permanent)
- Moderators are only allowed to mute for up to 2 hours.
- Player Moderators are only allowed to mute for up to 1 hour.
- Mutes the specified player from both in game and global chat.
- You can not mute a staff member of equal or greater rank.
- Usage:
- unmute
- Usage:
::unmute [name]
- Unmutes the specified player
- Usage:
- alert
- Usage:
::alert [player] [message]
- Sends the specified player an alert box message.
- Usage:
- set_icon
- Usage:
::set_icon [integer] (0 for regular player, -1 to reset)
- Changes the player's chat prefix icon (crown)
- Usage:
- redhat
- Usage:
::redhat
- Alias:
::rhel
- Temporarily overlays unobtainable Zamorak hat as well as Zamorak robes on the player
- Usage:
- robe
- Usage:
::robe [color]
- Alias:
::setrobe [color
- Alias:
::setrobes [color]
- Temporarily overlays robes of a specified color on the player
- Usage:
- becomeNpc
- Usage:
::becomenpc [npc name]
- Alias:
::morph [npc name]
- Alias:
::morphnpc [npc name]
- Alias:
::become [npc name]
- Temporarily replaces the player sprites with a NPC (scaled to the size of the player)
- Usage:
- restoreHumanity
- Usage:
::restorehumanity
- Alias:
::resetappearance
- Resets the player to display the regular player sprites
- Usage:
- becomeGod
- Usage:
::becomegod
- Alias:
::become god
- Temporarily sets the player sprite to a mix of random player and NPC sprites at once
- Usage:
- speakTongues
- Usage:
::speaktongues
- Translates player chat messages to random characters while enabled
- Usage:
- gang
- Usage:
::gang
- Shows which gang you are in: Black Arm, Phoneix, or none.
- Usage:
- wilderness
- Usage:
::wilderness
- Shows server wilderness rules.
- Usage:
- c
- Usage: `::c [message]
- Send message to clan chat.
- Clans must be enabled to use this command.
- You must be in a clan to use this command.
- joinclan
- Usage:
::joinclan [clan name]
- Allows a player to request to join a clan.
- Usage:
- clanaccept
- Usage:
::clanaccept
- Accept an invication to a clan.
- Clans must be enabled to use this command.
- You must be NOT be in a clan to use this command.
- Usage:
- claninvite
- Usage:
::claninvite [name]
- Send a clan invitation to the specified player.
- Clans must be enabled to use this command.
- You must be in a clan to use this command.
- You must be a clan leader to send invites.
- Usage:
- clankick
- Usage:
::clankick [name]
- Clans must be enabled to use this command.
- You must be in a clan to use this command.
- You can not kick the clan leader.
- You must be a clan general or clan leader to kick from the clan.
- Usage:
- partyaccept
- Usage:
::partyaccept [name]
- Accepts a player's party join request
- Usage:
- leaveparty
- Usage:
::leaveparty
- Causes the player to leave the current party
- Usage:
- gameinfo
- Usage:
::gameinfo
- Shows your coordinates and total time played.
- Usage:
- event
- Usage:
::event
- Join the currently running server PK Event.
- You can not participate in PK Events while you are jailed.
- You can not join PK Events while you are in the wilderness.
- You must meet the PK Event requirements to join.
- Usage:
- g
- Usage:
::g [message]
- Alias:
::pk
- Send a message to global or PK chat.
::g
is for global and::pk
is for PK chat.- You can only send one global chat message per 15 seconds.
- Usage:
- p
- Usage:
::p [message]
- Send a message to party members chat.
- Usage:
- online
- Usage:
::online
- Shows the number of players currently online
- Usage:
- uniqueonline
- Usage:
::uniqueonline
- Shows the number of players with a unique IP address currently online.
- Usage:
- onlinelist
- Usage:
::onlinelist
- Shows a list of online players.
- Usage:
- groups
- Usage:
::groups
- Alias:
::ranks
- List the permissions groups available on the server.
- Usage:
- time
- Usage:
::time
- Alias:
::date
or::datetime
- Shows the current date and time of the server.
- Usage:
- commands
- Usage:
::commands
- Shows a list of the Regular Player commands.
- Usage:
- toggleglobalchat
- Usage:
::toggleglobalchat
- Toggles seeing global chat received via Global$ friend.
- Usage:
- toggleblockchat
- Usage:
::toggleblockchat
- Toggles the block of seeing all chat messages, including from friends.
- Usage:
- toggleblockprivate
- Usage:
::toggleblockprivate
- Toggles the block of seeing all private messages, including from friends.
- Usage:
- toggleblocktrade
- Usage:
::toggleblocktrade
- Toggles the block of receiving all trade requests, including from friends.
- Usage:
- toggleblockduel
- Usage:
::toggleblockduel
- Toggles the block of receiving all duel requests, including from friends.
- Usage:
- shareloot
- Usage:
::shareloot
- Toggles loot sharing for the party.
- Usage:
- shareexp
- Usage:
::shareexp
- Toggles experience sharing for the party.
- Usage:
- kills
- Usage:
::kills
- Displays the top NPC kill counts for the player
- Usage:
- qoloptout
- Usage:
::qoloptout
- Allows the player to permanently opt out of QoL features for their account.
- Usage:
- qoloptoutconfirm
- Usage:
::qoloptoutconfirm
- Confirms permanent QoL opt out for the player's account.
- Usage:
- certoptout
- Usage:
::certoptout
- Allows the player to permanently opt out of being able to use item certs.
- Usage:
- certoptoutconfirm
- Usage:
::certoptoutconfirm
- Confirms permanent opt out of being able to use item certs.
- Usage: