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Some skinned meshes look wrong #7

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kevinw opened this issue Apr 28, 2024 · 0 comments
Open

Some skinned meshes look wrong #7

kevinw opened this issue Apr 28, 2024 · 0 comments

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@kevinw
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kevinw commented Apr 28, 2024

ezgif-6-7c558b2e6c

While meshes like the llama in the example scenes look fine, some skinned meshes are still rendering incorrectly. Here's an example .glb

My guess is that we're not mapping joint/bone information 100% correctly.

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