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server.go
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package quic
import (
"bytes"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/lucas-clemente/quic-go/internal/handshake"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/qerr"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
)
// packetHandler handles packets
type packetHandler interface {
handlePacket(*receivedPacket)
io.Closer
destroy(error)
getPerspective() protocol.Perspective
}
type unknownPacketHandler interface {
handlePacket(*receivedPacket)
setCloseError(error)
}
type packetHandlerManager interface {
io.Closer
SetServer(unknownPacketHandler)
CloseServer()
sessionRunner
}
type quicSession interface {
EarlySession
earlySessionReady() <-chan struct{}
handlePacket(*receivedPacket)
GetVersion() protocol.VersionNumber
getPerspective() protocol.Perspective
run() error
destroy(error)
closeForRecreating() protocol.PacketNumber
closeRemote(error)
}
// A Listener of QUIC
type baseServer struct {
mutex sync.Mutex
acceptEarlySessions bool
tlsConf *tls.Config
config *Config
conn net.PacketConn
// If the server is started with ListenAddr, we create a packet conn.
// If it is started with Listen, we take a packet conn as a parameter.
createdPacketConn bool
tokenGenerator *handshake.TokenGenerator
sessionHandler packetHandlerManager
// set as a member, so they can be set in the tests
newSession func(connection, sessionRunner, protocol.ConnectionID /* original connection ID */, protocol.ConnectionID /* client dest connection ID */, protocol.ConnectionID /* destination connection ID */, protocol.ConnectionID /* source connection ID */, *Config, *tls.Config, *handshake.TokenGenerator, utils.Logger, protocol.VersionNumber) quicSession
serverError error
errorChan chan struct{}
closed bool
sessionQueue chan quicSession
sessionQueueLen int32 // to be used as an atomic
logger utils.Logger
}
var _ Listener = &baseServer{}
var _ unknownPacketHandler = &baseServer{}
type earlyServer struct{ *baseServer }
var _ EarlyListener = &earlyServer{}
func (s *earlyServer) Accept(ctx context.Context) (EarlySession, error) {
return s.baseServer.accept(ctx)
}
// ListenAddr creates a QUIC server listening on a given address.
// The tls.Config must not be nil and must contain a certificate configuration.
// The quic.Config may be nil, in that case the default values will be used.
func ListenAddr(addr string, tlsConf *tls.Config, config *Config) (Listener, error) {
return listenAddr(addr, tlsConf, config, false)
}
// ListenAddrEarly works like ListenAddr, but it returns sessions before the handshake completes.
func ListenAddrEarly(addr string, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
s, err := listenAddr(addr, tlsConf, config, true)
if err != nil {
return nil, err
}
return &earlyServer{s}, nil
}
func listenAddr(addr string, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return nil, err
}
serv, err := listen(conn, tlsConf, config, acceptEarly)
if err != nil {
return nil, err
}
serv.createdPacketConn = true
return serv, nil
}
// Listen listens for QUIC connections on a given net.PacketConn.
// A single net.PacketConn only be used for a single call to Listen.
// The PacketConn can be used for simultaneous calls to Dial.
// QUIC connection IDs are used for demultiplexing the different connections.
// The tls.Config must not be nil and must contain a certificate configuration.
// Furthermore, it must define an application control (using NextProtos).
// The quic.Config may be nil, in that case the default values will be used.
func Listen(conn net.PacketConn, tlsConf *tls.Config, config *Config) (Listener, error) {
return listen(conn, tlsConf, config, false)
}
// ListenEarly works like Listen, but it returns sessions before the handshake completes.
func ListenEarly(conn net.PacketConn, tlsConf *tls.Config, config *Config) (EarlyListener, error) {
s, err := listen(conn, tlsConf, config, true)
if err != nil {
return nil, err
}
s.acceptEarlySessions = true
return &earlyServer{s}, nil
}
func listen(conn net.PacketConn, tlsConf *tls.Config, config *Config, acceptEarly bool) (*baseServer, error) {
if tlsConf == nil {
return nil, errors.New("quic: tls.Config not set")
}
config = populateServerConfig(config)
for _, v := range config.Versions {
if !protocol.IsValidVersion(v) {
return nil, fmt.Errorf("%s is not a valid QUIC version", v)
}
}
sessionHandler, err := getMultiplexer().AddConn(conn, config.ConnectionIDLength, config.StatelessResetKey)
if err != nil {
return nil, err
}
tokenGenerator, err := handshake.NewTokenGenerator()
if err != nil {
return nil, err
}
s := &baseServer{
conn: conn,
tlsConf: tlsConf,
config: config,
tokenGenerator: tokenGenerator,
sessionHandler: sessionHandler,
sessionQueue: make(chan quicSession),
errorChan: make(chan struct{}),
newSession: newSession,
logger: utils.DefaultLogger.WithPrefix("server"),
acceptEarlySessions: acceptEarly,
}
sessionHandler.SetServer(s)
s.logger.Debugf("Listening for %s connections on %s", conn.LocalAddr().Network(), conn.LocalAddr().String())
return s, nil
}
var defaultAcceptToken = func(clientAddr net.Addr, token *Token) bool {
if token == nil {
return false
}
validity := protocol.TokenValidity
if token.IsRetryToken {
validity = protocol.RetryTokenValidity
}
if time.Now().After(token.SentTime.Add(validity)) {
return false
}
var sourceAddr string
if udpAddr, ok := clientAddr.(*net.UDPAddr); ok {
sourceAddr = udpAddr.IP.String()
} else {
sourceAddr = clientAddr.String()
}
return sourceAddr == token.RemoteAddr
}
// populateServerConfig populates fields in the quic.Config with their default values, if none are set
// it may be called with nil
func populateServerConfig(config *Config) *Config {
if config == nil {
config = &Config{}
}
versions := config.Versions
if len(versions) == 0 {
versions = protocol.SupportedVersions
}
verifyToken := defaultAcceptToken
if config.AcceptToken != nil {
verifyToken = config.AcceptToken
}
handshakeTimeout := protocol.DefaultHandshakeTimeout
if config.HandshakeTimeout != 0 {
handshakeTimeout = config.HandshakeTimeout
}
idleTimeout := protocol.DefaultIdleTimeout
if config.IdleTimeout != 0 {
idleTimeout = config.IdleTimeout
}
maxReceiveStreamFlowControlWindow := config.MaxReceiveStreamFlowControlWindow
if maxReceiveStreamFlowControlWindow == 0 {
maxReceiveStreamFlowControlWindow = protocol.DefaultMaxReceiveStreamFlowControlWindow
}
maxReceiveConnectionFlowControlWindow := config.MaxReceiveConnectionFlowControlWindow
if maxReceiveConnectionFlowControlWindow == 0 {
maxReceiveConnectionFlowControlWindow = protocol.DefaultMaxReceiveConnectionFlowControlWindow
}
maxIncomingStreams := config.MaxIncomingStreams
if maxIncomingStreams == 0 {
maxIncomingStreams = protocol.DefaultMaxIncomingStreams
} else if maxIncomingStreams < 0 {
maxIncomingStreams = 0
}
maxIncomingUniStreams := config.MaxIncomingUniStreams
if maxIncomingUniStreams == 0 {
maxIncomingUniStreams = protocol.DefaultMaxIncomingUniStreams
} else if maxIncomingUniStreams < 0 {
maxIncomingUniStreams = 0
}
connIDLen := config.ConnectionIDLength
if connIDLen == 0 {
connIDLen = protocol.DefaultConnectionIDLength
}
return &Config{
Versions: versions,
HandshakeTimeout: handshakeTimeout,
IdleTimeout: idleTimeout,
AcceptToken: verifyToken,
KeepAlive: config.KeepAlive,
MaxReceiveStreamFlowControlWindow: maxReceiveStreamFlowControlWindow,
MaxReceiveConnectionFlowControlWindow: maxReceiveConnectionFlowControlWindow,
MaxIncomingStreams: maxIncomingStreams,
MaxIncomingUniStreams: maxIncomingUniStreams,
ConnectionIDLength: connIDLen,
StatelessResetKey: config.StatelessResetKey,
QuicTracer: config.QuicTracer,
}
}
// Accept returns sessions that already completed the handshake.
// It is only valid if acceptEarlySessions is false.
func (s *baseServer) Accept(ctx context.Context) (Session, error) {
return s.accept(ctx)
}
func (s *baseServer) accept(ctx context.Context) (quicSession, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case sess := <-s.sessionQueue:
atomic.AddInt32(&s.sessionQueueLen, -1)
return sess, nil
case <-s.errorChan:
return nil, s.serverError
}
}
// Close the server
func (s *baseServer) Close() error {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.closed {
return nil
}
s.sessionHandler.CloseServer()
if s.serverError == nil {
s.serverError = errors.New("server closed")
}
var err error
// If the server was started with ListenAddr, we created the packet conn.
// We need to close it in order to make the go routine reading from that conn return.
if s.createdPacketConn {
err = s.sessionHandler.Close()
}
s.closed = true
close(s.errorChan)
return err
}
func (s *baseServer) setCloseError(e error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.closed {
return
}
s.closed = true
s.serverError = e
close(s.errorChan)
}
// Addr returns the server's network address
func (s *baseServer) Addr() net.Addr {
return s.conn.LocalAddr()
}
func (s *baseServer) handlePacket(p *receivedPacket) {
go func() {
if shouldReleaseBuffer := s.handlePacketImpl(p); !shouldReleaseBuffer {
p.buffer.Release()
}
}()
}
func (s *baseServer) handlePacketImpl(p *receivedPacket) bool /* was the packet passed on to a session */ {
if len(p.data) < protocol.MinInitialPacketSize {
s.logger.Debugf("Dropping a packet that is too small to be a valid Initial (%d bytes)", len(p.data))
return false
}
// If we're creating a new session, the packet will be passed to the session.
// The header will then be parsed again.
hdr, _, _, err := wire.ParsePacket(p.data, s.config.ConnectionIDLength)
if err != nil {
s.logger.Debugf("Error parsing packet: %s", err)
return false
}
// Short header packets should never end up here in the first place
if !hdr.IsLongHeader {
return false
}
// send a Version Negotiation Packet if the client is speaking a different protocol version
if !protocol.IsSupportedVersion(s.config.Versions, hdr.Version) {
s.sendVersionNegotiationPacket(p, hdr)
return false
}
if hdr.IsLongHeader && hdr.Type != protocol.PacketTypeInitial {
// Drop long header packets.
// There's litte point in sending a Stateless Reset, since the client
// might not have received the token yet.
return false
}
s.logger.Debugf("<- Received Initial packet.")
sess, err := s.handleInitialImpl(p, hdr)
if err != nil {
s.logger.Errorf("Error occurred handling initial packet: %s", err)
return false
}
if sess == nil { // a retry was done, or the connection attempt was rejected
return false
}
// Don't put the packet buffer back if a new session was created.
// The session will handle the packet and take of that.
return true
}
func (s *baseServer) handleInitialImpl(p *receivedPacket, hdr *wire.Header) (quicSession, error) {
if len(hdr.Token) == 0 && hdr.DestConnectionID.Len() < protocol.MinConnectionIDLenInitial {
return nil, errors.New("too short connection ID")
}
var token *Token
var origDestConnectionID protocol.ConnectionID
if len(hdr.Token) > 0 {
c, err := s.tokenGenerator.DecodeToken(hdr.Token)
if err == nil {
token = &Token{
IsRetryToken: c.IsRetryToken,
RemoteAddr: c.RemoteAddr,
SentTime: c.SentTime,
}
origDestConnectionID = c.OriginalDestConnectionID
}
}
if !s.config.AcceptToken(p.remoteAddr, token) {
// Log the Initial packet now.
// If no Retry is sent, the packet will be logged by the session.
(&wire.ExtendedHeader{Header: *hdr}).Log(s.logger)
return nil, s.sendRetry(p.remoteAddr, hdr)
}
if queueLen := atomic.LoadInt32(&s.sessionQueueLen); queueLen >= protocol.MaxAcceptQueueSize {
s.logger.Debugf("Rejecting new connection. Server currently busy. Accept queue length: %d (max %d)", queueLen, protocol.MaxAcceptQueueSize)
return nil, s.sendServerBusy(p.remoteAddr, hdr)
}
connID, err := protocol.GenerateConnectionID(s.config.ConnectionIDLength)
if err != nil {
return nil, err
}
s.logger.Debugf("Changing connection ID to %s.", connID)
sess := s.createNewSession(
p.remoteAddr,
origDestConnectionID,
hdr.DestConnectionID,
hdr.SrcConnectionID,
connID,
hdr.Version,
)
sess.handlePacket(p)
return sess, nil
}
func (s *baseServer) createNewSession(
remoteAddr net.Addr,
origDestConnID protocol.ConnectionID,
clientDestConnID protocol.ConnectionID,
destConnID protocol.ConnectionID,
srcConnID protocol.ConnectionID,
version protocol.VersionNumber,
) quicSession {
sess := s.newSession(
&conn{pconn: s.conn, currentAddr: remoteAddr},
s.sessionHandler,
origDestConnID,
clientDestConnID,
destConnID,
srcConnID,
s.config,
s.tlsConf,
s.tokenGenerator,
s.logger,
version,
)
go sess.run()
go s.handleNewSession(sess)
return sess
}
func (s *baseServer) handleNewSession(sess quicSession) {
sessCtx := sess.Context()
if s.acceptEarlySessions {
// wait until the early session is ready (or the handshake fails)
select {
case <-sess.earlySessionReady():
case <-sessCtx.Done():
return
}
} else {
// wait until the handshake is complete (or fails)
select {
case <-sess.HandshakeComplete().Done():
case <-sessCtx.Done():
return
}
}
atomic.AddInt32(&s.sessionQueueLen, 1)
select {
case s.sessionQueue <- sess:
// blocks until the session is accepted
case <-sessCtx.Done():
atomic.AddInt32(&s.sessionQueueLen, -1)
// don't pass sessions that were already closed to Accept()
}
}
func (s *baseServer) sendRetry(remoteAddr net.Addr, hdr *wire.Header) error {
token, err := s.tokenGenerator.NewRetryToken(remoteAddr, hdr.DestConnectionID)
if err != nil {
return err
}
connID, err := protocol.GenerateConnectionID(s.config.ConnectionIDLength)
if err != nil {
return err
}
replyHdr := &wire.ExtendedHeader{}
replyHdr.IsLongHeader = true
replyHdr.Type = protocol.PacketTypeRetry
replyHdr.Version = hdr.Version
replyHdr.SrcConnectionID = connID
replyHdr.DestConnectionID = hdr.SrcConnectionID
replyHdr.OrigDestConnectionID = hdr.DestConnectionID
replyHdr.Token = token
s.logger.Debugf("Changing connection ID to %s.", connID)
s.logger.Debugf("-> Sending Retry")
replyHdr.Log(s.logger)
buf := &bytes.Buffer{}
if err := replyHdr.Write(buf, hdr.Version); err != nil {
return err
}
if _, err := s.conn.WriteTo(buf.Bytes(), remoteAddr); err != nil {
s.logger.Debugf("Error sending Retry: %s", err)
}
return nil
}
func (s *baseServer) sendServerBusy(remoteAddr net.Addr, hdr *wire.Header) error {
sealer, _ := handshake.NewInitialAEAD(hdr.DestConnectionID, protocol.PerspectiveServer)
packetBuffer := getPacketBuffer()
defer packetBuffer.Release()
buf := bytes.NewBuffer(packetBuffer.Slice[:0])
ccf := &wire.ConnectionCloseFrame{ErrorCode: qerr.ServerBusy}
replyHdr := &wire.ExtendedHeader{}
replyHdr.IsLongHeader = true
replyHdr.Type = protocol.PacketTypeInitial
replyHdr.Version = hdr.Version
replyHdr.SrcConnectionID = hdr.DestConnectionID
replyHdr.DestConnectionID = hdr.SrcConnectionID
replyHdr.PacketNumberLen = protocol.PacketNumberLen4
replyHdr.Length = 4 /* packet number len */ + ccf.Length(hdr.Version) + protocol.ByteCount(sealer.Overhead())
if err := replyHdr.Write(buf, hdr.Version); err != nil {
return err
}
payloadOffset := buf.Len()
if err := ccf.Write(buf, hdr.Version); err != nil {
return err
}
raw := buf.Bytes()
_ = sealer.Seal(raw[payloadOffset:payloadOffset], raw[payloadOffset:], replyHdr.PacketNumber, raw[:payloadOffset])
raw = raw[0 : buf.Len()+sealer.Overhead()]
pnOffset := payloadOffset - int(replyHdr.PacketNumberLen)
sealer.EncryptHeader(
raw[pnOffset+4:pnOffset+4+16],
&raw[0],
raw[pnOffset:payloadOffset],
)
replyHdr.Log(s.logger)
wire.LogFrame(s.logger, ccf, true)
if _, err := s.conn.WriteTo(raw, remoteAddr); err != nil {
s.logger.Debugf("Error rejecting connection: %s", err)
}
return nil
}
func (s *baseServer) sendVersionNegotiationPacket(p *receivedPacket, hdr *wire.Header) {
s.logger.Debugf("Client offered version %s, sending Version Negotiation", hdr.Version)
data, err := wire.ComposeVersionNegotiation(hdr.SrcConnectionID, hdr.DestConnectionID, s.config.Versions)
if err != nil {
s.logger.Debugf("Error composing Version Negotiation: %s", err)
return
}
if _, err := s.conn.WriteTo(data, p.remoteAddr); err != nil {
s.logger.Debugf("Error sending Version Negotiation: %s", err)
}
}