diff --git a/assets/sass/main.scss b/assets/sass/main.scss index d7e3a03..b1626e9 100644 --- a/assets/sass/main.scss +++ b/assets/sass/main.scss @@ -39,7 +39,7 @@ li { word-break: break-word; overflow-wrap: break-word; font-weight: 200; - line-height: 1.6; + line-height: 1.56; letter-spacing: 0.02em; word-spacing: 0.05em; margin-top: 0; @@ -68,12 +68,12 @@ h1 { padding-bottom: 0.5rem; font-size: 2.5rem; @media print, (max-width: 600px) { - font-size: 1.8rem; + font-size: 1.9rem; } margin-top: 0; } h2 { - font-size: 1.8rem; + font-size: 1.9rem; @media print, (max-width: 600px) { font-size: 1.3rem; } @@ -134,7 +134,7 @@ em { strong { font-variant: small-caps; letter-spacing: 0.05em; - font-weight: 800; + font-weight: 600; } ul { diff --git a/content/posts/2023-shape-up-cadences/index.md b/content/posts/2023-shape-up-cadences/index.md index f48587b..4d7802c 100644 --- a/content/posts/2023-shape-up-cadences/index.md +++ b/content/posts/2023-shape-up-cadences/index.md @@ -1,7 +1,6 @@ --- title: "Innovating Product Process Cadence: Shape Up Beyond 6+2" -date: 2023-10-27 -draft: true +date: 2023-11-10 image: "2023-10-27-shape-up-cadences.png" --- @@ -13,37 +12,49 @@ While I am currently bootstrapping a startup idea centered on Shape Up tooling, ## Classic (6+2) **Method**: 6 weeks of building, followed by 2 weeks of cooldown. + **Cooldown**: 2 weeks + **Best For**: The staple for many, including Basecamp. Ideal for teams looking for a time-tested approach. ## Collective Shaping (6+?) **Method**: Shaping until consensus, then a 6-week building cycle. + **Cooldown**: To be decided (indicated by "?") + **Best For**: Teams valuing collective decision-making with a flexible cooldown. On-call rotations or enablement teams are sometimes used here. ## The Dynamic (X) **Method**: Entirely flexible cycle length, often with just one developer per project. + **Cooldown**: No fixed period + **Best For**: Small, agile teams where adaptability is key. ## The Deliberate (4+1+1) **Method**: 4 weeks of building, followed by 1 week for framing adjustments, and another week for final solution shaping before starting with the building cycle. + **Cooldown**: 2 weeks segmented into framing and solution shaping + **Best For**: Teams needing precise planning and coordinated availability during cooldown. ## The Quarter-Match (5+2) **Method**: 5 weeks of tech-only building to fit into fiscal quarters, followed by 2 weeks of cooldown. + **Cooldown**: 2 weeks + **Best For**: Corporate teams guided by fiscal calendars. ## The Comprehensive (6+2+2) **Method**: 6 weeks of building, 2 weeks for release and polishing, followed by 2 weeks of cooldown. + **Cooldown**: 4 weeks (2 for release and polishing, 2 for cooldown) + **Best For**: Larger, mature teams desiring a comprehensive cycle, including a release phase. ## Conclusion