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Item Names Prefix.txt
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Item Names Prefix.txt
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A version of "Item Names" with the "u8" module prefix.
===============================
# Sixteen character width marker.
<23456789012345>|
# Misc
# [IT for ITem (generic)]
<-------------->|
u8_it_RecallGem |
u8_it_SkullQuake| // Not sure if this will need to be useable. It might just be something to put in an altar to earthquake and open the door.
u8_it_MorphShape| // The morphing shape item in Mythrans house. Old EAC logo. On use it bows and says message.
u8_it_KeyCaretkr| // Necromancer wand/rod thing. It needs to be useable to craft Earth spells. A special tagged bag will be used for mixing. For auto open tagged doors, these might need to share tag/script?
u8_it_KeyScion | // Necromancer wand/rod thing. It needs to be useable to craft Earth spells. A special tagged bag will be used for mixing. For auto open tagged doors, these might need to share tag/script?
u8_it_KeyNecro | // Necromancer wand/rod thing. It needs to be useable to craft Earth spells. A special tagged bag will be used for mixing. For auto open tagged doors, these might need to share tag/script?
u8_it_KeyBlank | // The mystery blank key hidden behind wall of Tenebrae palace. It might need to be a useable action item to unlock doors with different tag.
<-------------->|
# Keys
# [IK for Item Key (not useable, but here for naming)
<-------------->|
u8_ik_DockChest |
<-------------->|
# Books
# [IB for Item Book (not useable, except for exploding joke book?, but here for naming)
<-------------->|
u8_ib_BenticJrnl|
<-------------->|
# Food (If useable for eating? I don't remember if NWN had food?)
# [IF for Item Food]
<-------------->|
u8_if_Fish |
u8_if_ToraxJerky|
u8_if_KithFilet |
u8_if_Bread |
u8_if_MushroomB | // Regular food mushroom. Chance to restore health or make vision odd (use colorspray effect in NWN?) when eaten.
u8_if_MushroomYA| // Adventurer mushroom. Restores health when eaten.
u8_if_MushroomYP| // Poisonous mushroom. Damages health when eaten.
u8_if_Tuber |
u8_if_ToraxChees|
<-------------->|
# Drinks (Already useable in NWN from memory, but not sure if made character drunk, so might need to be custom useable?)
# [ID for Item Drink]
<-------------->|
u8_id_TenebrAle |
u8_id_Blackwine |
u8_id_Hurricane |
u8_id_BreathSprt|
u8_id_ClovenHoof|
<-------------->|
# Throwable (I think NWN supports throwable grenade like things?)
# [IX for Item eXplode]
<-------------->|
u8_ix_RedShroom |
u8_ix_BottleOil |
u8_ix_JugOil |
u8_ix_FireGem |
u8_ix_ChaosGem |
u8_ix_DeathDisk |
<-------------->|
# Earth Spells
# [IS for Item Spell]
<-------------->|
u8_is_MaskDeath |
u8_is_CallQuake |
u8_is_DeathSpeak|
u8_is_RockFlesh |
u8_is_SummonDead|
u8_is_OpenGround|
u8_is_CreatGolem|
u8_is_WthstndDth|
u8_is_GrandPeace|
<-------------->|
# Air spells
# [IS for Item Spell]
<-------------->|
u8_is_Divination|
u8_is_HealTouch |
u8_is_AerialServ|
u8_is_Reveal |
u8_is_Restorat |
u8_is_FadeSight |
u8_is_AirWalk |
u8_is_HearTruth |
u8_is_Intervent |
u8_is_Resurrect |
<-------------->|
# Fire spells
# [IS for Item Spell]
<-------------->|
u8_is_Extinguish|
u8_is_Ignite |
u8_is_Flash |
u8_is_FlameBolt |
u8_is_EndureHeat|
u8_is_FireShield|
u8_is_ArmorFlame|
u8_is_CreateFire|
u8_is_Explosion |
u8_is_SumDaemon |
u8_is_BanDaemon |
u8_is_Conflag |
<-------------->|
# Ether spells
# [IS for Item Spell]
<-------------->|
u8_is_ConfuBlast|
u8_is_SumCreatur|
u8_is_CallDstrct|
u8_is_Devastate |
u8_is_MeteorShwr|
<-------------->|