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ItemSubtype.md

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ItemSubtype

Properties

Name Type Description Notes
AnkamaId Pointer to int32 [optional]
NameId Pointer to string unique [optional]

Methods

NewItemSubtype

func NewItemSubtype() *ItemSubtype

NewItemSubtype instantiates a new ItemSubtype object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewItemSubtypeWithDefaults

func NewItemSubtypeWithDefaults() *ItemSubtype

NewItemSubtypeWithDefaults instantiates a new ItemSubtype object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAnkamaId

func (o *ItemSubtype) GetAnkamaId() int32

GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise.

GetAnkamaIdOk

func (o *ItemSubtype) GetAnkamaIdOk() (*int32, bool)

GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAnkamaId

func (o *ItemSubtype) SetAnkamaId(v int32)

SetAnkamaId sets AnkamaId field to given value.

HasAnkamaId

func (o *ItemSubtype) HasAnkamaId() bool

HasAnkamaId returns a boolean if a field has been set.

GetNameId

func (o *ItemSubtype) GetNameId() string

GetNameId returns the NameId field if non-nil, zero value otherwise.

GetNameIdOk

func (o *ItemSubtype) GetNameIdOk() (*string, bool)

GetNameIdOk returns a tuple with the NameId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNameId

func (o *ItemSubtype) SetNameId(v string)

SetNameId sets NameId field to given value.

HasNameId

func (o *ItemSubtype) HasNameId() bool

HasNameId returns a boolean if a field has been set.

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