forked from dofusdude/dodugo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_effect.go
312 lines (261 loc) · 9.79 KB
/
model_effect.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
/*
dofusdude
# Open Ankama Developer Community The all-in-one toolbelt for your next Ankama related project. ## Versions - [Dofus 2](https://docs.dofusdu.de/dofus2/) - [Dofus 3](https://docs.dofusdu.de/dofus3/) - v1 [latest] (you are here) ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Almanax Discord Integration** Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 3 Beta** from stable to bleeding edge by replacing /dofus3 with /dofus3beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_, _de_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Official Sources** generated from actual data from the game. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h).
API version: 1.0.0-rc.8
Contact: stelzo@steado.de
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dodugo
import (
"encoding/json"
)
// checks if the Effect type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Effect{}
// Effect struct for Effect
type Effect struct {
// minimum int value, can be a single if ignore_int_max and no ignore_int_min
IntMinimum *int32 `json:"int_minimum,omitempty"`
// maximum int value, if not ignore_int_max and not ignore_int_min, the effect has a range value
IntMaximum *int32 `json:"int_maximum,omitempty"`
Type *EffectType `json:"type,omitempty"`
// ignore the int min field because the actual value is a string. For readability the templated field is the only important field in this case.
IgnoreIntMin *bool `json:"ignore_int_min,omitempty"`
// ignore the int max field, if ignore_int_min is true, int min is a single value
IgnoreIntMax *bool `json:"ignore_int_max,omitempty"`
// all fields from above encoded in a single string
Formatted *string `json:"formatted,omitempty"`
}
// NewEffect instantiates a new Effect object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEffect() *Effect {
this := Effect{}
return &this
}
// NewEffectWithDefaults instantiates a new Effect object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEffectWithDefaults() *Effect {
this := Effect{}
return &this
}
// GetIntMinimum returns the IntMinimum field value if set, zero value otherwise.
func (o *Effect) GetIntMinimum() int32 {
if o == nil || IsNil(o.IntMinimum) {
var ret int32
return ret
}
return *o.IntMinimum
}
// GetIntMinimumOk returns a tuple with the IntMinimum field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetIntMinimumOk() (*int32, bool) {
if o == nil || IsNil(o.IntMinimum) {
return nil, false
}
return o.IntMinimum, true
}
// HasIntMinimum returns a boolean if a field has been set.
func (o *Effect) HasIntMinimum() bool {
if o != nil && !IsNil(o.IntMinimum) {
return true
}
return false
}
// SetIntMinimum gets a reference to the given int32 and assigns it to the IntMinimum field.
func (o *Effect) SetIntMinimum(v int32) {
o.IntMinimum = &v
}
// GetIntMaximum returns the IntMaximum field value if set, zero value otherwise.
func (o *Effect) GetIntMaximum() int32 {
if o == nil || IsNil(o.IntMaximum) {
var ret int32
return ret
}
return *o.IntMaximum
}
// GetIntMaximumOk returns a tuple with the IntMaximum field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetIntMaximumOk() (*int32, bool) {
if o == nil || IsNil(o.IntMaximum) {
return nil, false
}
return o.IntMaximum, true
}
// HasIntMaximum returns a boolean if a field has been set.
func (o *Effect) HasIntMaximum() bool {
if o != nil && !IsNil(o.IntMaximum) {
return true
}
return false
}
// SetIntMaximum gets a reference to the given int32 and assigns it to the IntMaximum field.
func (o *Effect) SetIntMaximum(v int32) {
o.IntMaximum = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *Effect) GetType() EffectType {
if o == nil || IsNil(o.Type) {
var ret EffectType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetTypeOk() (*EffectType, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *Effect) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given EffectType and assigns it to the Type field.
func (o *Effect) SetType(v EffectType) {
o.Type = &v
}
// GetIgnoreIntMin returns the IgnoreIntMin field value if set, zero value otherwise.
func (o *Effect) GetIgnoreIntMin() bool {
if o == nil || IsNil(o.IgnoreIntMin) {
var ret bool
return ret
}
return *o.IgnoreIntMin
}
// GetIgnoreIntMinOk returns a tuple with the IgnoreIntMin field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetIgnoreIntMinOk() (*bool, bool) {
if o == nil || IsNil(o.IgnoreIntMin) {
return nil, false
}
return o.IgnoreIntMin, true
}
// HasIgnoreIntMin returns a boolean if a field has been set.
func (o *Effect) HasIgnoreIntMin() bool {
if o != nil && !IsNil(o.IgnoreIntMin) {
return true
}
return false
}
// SetIgnoreIntMin gets a reference to the given bool and assigns it to the IgnoreIntMin field.
func (o *Effect) SetIgnoreIntMin(v bool) {
o.IgnoreIntMin = &v
}
// GetIgnoreIntMax returns the IgnoreIntMax field value if set, zero value otherwise.
func (o *Effect) GetIgnoreIntMax() bool {
if o == nil || IsNil(o.IgnoreIntMax) {
var ret bool
return ret
}
return *o.IgnoreIntMax
}
// GetIgnoreIntMaxOk returns a tuple with the IgnoreIntMax field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetIgnoreIntMaxOk() (*bool, bool) {
if o == nil || IsNil(o.IgnoreIntMax) {
return nil, false
}
return o.IgnoreIntMax, true
}
// HasIgnoreIntMax returns a boolean if a field has been set.
func (o *Effect) HasIgnoreIntMax() bool {
if o != nil && !IsNil(o.IgnoreIntMax) {
return true
}
return false
}
// SetIgnoreIntMax gets a reference to the given bool and assigns it to the IgnoreIntMax field.
func (o *Effect) SetIgnoreIntMax(v bool) {
o.IgnoreIntMax = &v
}
// GetFormatted returns the Formatted field value if set, zero value otherwise.
func (o *Effect) GetFormatted() string {
if o == nil || IsNil(o.Formatted) {
var ret string
return ret
}
return *o.Formatted
}
// GetFormattedOk returns a tuple with the Formatted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Effect) GetFormattedOk() (*string, bool) {
if o == nil || IsNil(o.Formatted) {
return nil, false
}
return o.Formatted, true
}
// HasFormatted returns a boolean if a field has been set.
func (o *Effect) HasFormatted() bool {
if o != nil && !IsNil(o.Formatted) {
return true
}
return false
}
// SetFormatted gets a reference to the given string and assigns it to the Formatted field.
func (o *Effect) SetFormatted(v string) {
o.Formatted = &v
}
func (o Effect) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Effect) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.IntMinimum) {
toSerialize["int_minimum"] = o.IntMinimum
}
if !IsNil(o.IntMaximum) {
toSerialize["int_maximum"] = o.IntMaximum
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.IgnoreIntMin) {
toSerialize["ignore_int_min"] = o.IgnoreIntMin
}
if !IsNil(o.IgnoreIntMax) {
toSerialize["ignore_int_max"] = o.IgnoreIntMax
}
if !IsNil(o.Formatted) {
toSerialize["formatted"] = o.Formatted
}
return toSerialize, nil
}
type NullableEffect struct {
value *Effect
isSet bool
}
func (v NullableEffect) Get() *Effect {
return v.value
}
func (v *NullableEffect) Set(val *Effect) {
v.value = val
v.isSet = true
}
func (v NullableEffect) IsSet() bool {
return v.isSet
}
func (v *NullableEffect) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEffect(val *Effect) *NullableEffect {
return &NullableEffect{value: val, isSet: true}
}
func (v NullableEffect) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEffect) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}