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FallenWorldsDiagnostics.ars
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FallenWorldsDiagnostics.ars
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// FallenWorldsDiagnostics.ars
//
// Fallen Worlds Diagnostics
// Copyright (c) 2019 Kronosaur Productions, LLC. All Rights Reserved.
(define runDiagnostics (lambda ()
(block (
(allWorlds (unvFindObjects
nil
(list
{ type:'worlds }
)
))
)
(enum allWorlds theWorld
(block (
(sovereign (@ theWorld 'sovereign))
(basics {
id: (@ theWorld 'id)
name: (@ theWorld 'name)
sovereign: (@ sovereign 'name)
designation: (@ theWorld 'designation)
worldClass: (@ theWorld 'worldClass)
population: (@ theWorld 'population)
techLevel: (@ theWorld 'techLevel)
efficiency: (@ theWorld 'efficiency)
})
(economicActivity (@ theWorld 'economicActivity))
(shortages
(map economicActivity 'excludeNil theEntry
(if (!= (@ theEntry 'actualBaseConsumption) (@ theEntry 'desiredBaseConsumption))
theEntry
)
)
)
(industryDebug (@ theWorld 'industryDebug))
(totalAlloc 0)
)
(enum industryDebug theEntry
(set! totalAlloc (+ totalAlloc (@ theEntry 'targetAllocation)))
)
(switch
shortages
(block ()
(print "[" (@ theWorld 'id) "]: Shortages on " (@ theWorld 'name) ":")
(output shortages)
)
(> totalAlloc 101)
(block ()
(print "[" (@ theWorld 'id) "]: Industry allocation at " totalAlloc "%:")
(output industryDebug)
)
)
)
)
(print "Diagnostics run complete.")
)
))
(define outputObj (lambda (objID)
(block (
(theObj (obj objID))
(sovereign (@ theObj 'sovereign))
(basics {
id: (@ theObj 'id)
name: (@ theObj 'name)
sovereign: (@ sovereign 'name)
designation: (@ theObj 'designation)
worldClass: (@ theObj 'worldClass)
population: (@ theObj 'population)
techLevel: (@ theObj 'techLevel)
efficiency: (@ theObj 'efficiency)
})
(economicActivity (@ theObj 'economicActivity))
(tradeRoutes (@ theObj 'tradeRoutes))
(industryDebug (@ theObj 'industryDebug))
)
(output basics)
(output economicActivity)
(output industryDebug)
(output tradeRoutes)
)
))
(define testSetupCombat (lambda (objID)
(block (
(theFleet (obj objID))
(fleetSov (@ theFleet 'sovereign))
(theWorld (@ theFleet 'anchorObj))
(allUnits '(
core.armoredInfantry
core.exotroops
core.explorerHelion
core.explorerVanguard
core.gunshipCerberus
core.gunshipHammerhead
core.gunshipMinotaur
core.gunshipSirius
core.imperialSecurity
core.infantry
core.jumpcruiserAdamant
core.jumpcruiserUndine
core.jumpshipEldritch
core.jumpshipStinger
core.jumptransportReliant
core.jumptransportWarphant
core.starcruiserBehemoth
core.starcruiserMegathere
core.starcruiserTyphon
core.starcruiserVictory
core.starfrigateCyclops
core.starfrigateDefiance
core.starfrigateGorgos
core.starfrigateManta
core.transportCetus
core.transportLuna
core.transportOrion
core.transportSeraph
))
(fleetUnits {
core.jumpcruiserAdamant: 1000
core.jumptransportReliant: 1000
core.infantry: 1000
})
(worldUnits {
core.jumpshipStinger: 1000
core.infantry: 1000
})
)
(switch
// objID must be a Fleet belonging to a player sovereign
(!= (@ theFleet 'category) 'fleet)
(print (@ theFleet 'name) " must be a fleet.")
(not (@ fleetSov 'isPlayer))
(print (@ theFleet 'name) " must be owned by player.")
// Fleet must be over an independent world
(|| (not theWorld) (@ (@ theWorld 'sovereign) 'isEmpire))
(print (@ theWorld 'name) " must be at an independent world.")
// Set up combat
(block ()
// Remove all units from fleet and from world
(enum allUnits theUnit
(block ()
(objRemoveResource theFleet theUnit)
(objRemoveResource theWorld theUnit)
)
)
// Add required units to Fleet
(enum fleetUnits theUnits
(objAddResource theFleet (@ theUnits 0) (@ theUnits 1))
)
// Add required units to world
(enum worldUnits theUnits
(objAddResource theWorld (@ theUnits 0) (@ theUnits 1))
)
// Done
(print (@ theFleet 'name))
(output fleetUnits)
(print (@ theWorld 'name))
(output worldUnits)
)
)
)
))
(define upgrade01 (lambda ()
(block (
(allWorlds (unvFindObjects
nil
(list
{ type:'worlds }
)
))
)
// Add core.closedEcosystem trait to all appropriate worlds
(enum allWorlds theWorld
(block (
(worldClass (@ theWorld 'worldClass))
)
(if (|| (= worldClass 'core.aetherealWorld)
(= worldClass 'core.barrenWorld)
(= worldClass 'core.chthonicWorld)
(= worldClass 'core.fieryWorld)
(= worldClass 'core.hadeanWorld)
(= worldClass 'core.nebularWorld)
(= worldClass 'core.primordialWorld)
(= worldClass 'core.transuranicWorld)
(= worldClass 'core.volcanicWorld)
)
(if (not (find (@ theWorld 'traits) 'core.closedEcosystem))
(block ()
(objAddTrait theWorld 'core.closedEcosystem)
(print (@ theWorld 'name) " [" (@ theWorld 'id) "]: Added core.closedEcosystem to " worldClass ".")
(if (not (find (@ theWorld 'traits) 'core.closedEcosystem))
(print "Failed to add trait.")
)
)
(print (@ theWorld 'name) " [" (@ theWorld 'id) "]: core.closedEcosystem already set.")
)
)
)
)
)
))