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Cache is recreated when you add/remove or update any mod in the mod list by default. This behaviour can be changed in the config file mobsinfo.cfg.
There is currently no option to only update cache with mobs added by a new mod, maybe thats a good idea to do, I will think about it.
# When will cache regeneration trigger? 0 - Never, 1 - ModAdditionRemoval, 2 - ModAdditionRemovalChange, 3 - Always,
I:CacheRegenerationTrigger=2
so you mean i need to change the value 2 to 3?
No, if you don't want to regenerate a cache when a mod is added or deleted then change it to 0. Then the cache will only be regenerated when you remove the cache file from the config folder. 3 will make it regenerate ALWAYS
it is possible to add dynamic caching to reduce loading time : see #47
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