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Its really anoying , idk whats the problem but the cache seem to be recreated when remove or add mods into a large modpack #48

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quentin452 opened this issue Aug 18, 2023 · 3 comments
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enhancement New feature or request

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@quentin452
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quentin452 commented Aug 18, 2023

it is possible to add dynamic caching to reduce loading time : see #47

@kuba6000
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Cache is recreated when you add/remove or update any mod in the mod list by default. This behaviour can be changed in the config file mobsinfo.cfg.
There is currently no option to only update cache with mobs added by a new mod, maybe thats a good idea to do, I will think about it.

@kuba6000 kuba6000 added the enhancement New feature or request label Aug 18, 2023
@quentin452
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# When will cache regeneration trigger? 0 - Never, 1 - ModAdditionRemoval, 2 - ModAdditionRemovalChange, 3 - Always, 
I:CacheRegenerationTrigger=2
so you mean i need to change the value 2 to 3?

@kuba6000
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kuba6000 commented Aug 18, 2023

No, if you don't want to regenerate a cache when a mod is added or deleted then change it to 0. Then the cache will only be regenerated when you remove the cache file from the config folder. 3 will make it regenerate ALWAYS

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