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Merge branch 'main' into readme
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vansh-codes authored Jul 18, 2024
2 parents 4bbbde8 + 17e0aae commit 8970095
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5 changes: 3 additions & 2 deletions Games/Avoider_Game/app.js
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Expand Up @@ -69,11 +69,12 @@ function startGame() {

function loop() {
let stopGame = false;

// adjust the screen size Logic
let cellsCalculate=window.innerWidth<600?6:8
for (let i = enemyCells.length - 1; i >= 0; i--) {
// From 29 till it reaches 0
const cell = enemyCells[i];
const nextCell = cells[i + 8];
const nextCell = cells[i + cellsCalculate];
const enemy = cell.children[0];

// Continue and move on
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6 changes: 6 additions & 0 deletions Games/Avoider_Game/style.css
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Expand Up @@ -21,6 +21,7 @@ body {
width: 90vh;
background-color: rgba(20, 198, 243, 0.25);
padding: 2%;
max-width: 700px;
border-radius: 10%;
box-shadow: 0 0 50px 0 rgba(20, 198, 243, 0.3);
}
Expand Down Expand Up @@ -116,4 +117,9 @@ hr {

.author a:hover {
text-decoration: underline;
}
@media (max-width:600px) {
.container{width:95% !important;}
.grid{grid-template-columns: repeat(6, 40px) !important;}
.cell{height:40px !important;}
}
8 changes: 8 additions & 0 deletions Games/Blink_Beat/README.md
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# Blink Beat
A web-based game inspired by the classic Simon game, built using HTML, CSS, and JavaScript.


## Live Website

https://github.com/Shantnu-singh/Blink-Beat
121 changes: 121 additions & 0 deletions Games/Blink_Beat/Script.js
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var colorOptions = ["red", "blue", "yellow", "green"];
var gamePattern = [];
var userChosenColor = [];
var levelCount = 0;
var started = false;

// Generate the game sequence
function gameSequence() {
userChosenColor = [];
levelCount++;
document.querySelector("#level-title").innerHTML = "Level " + levelCount;

var randomDigit = Math.floor(Math.random() * 4);
var newColor = colorOptions[randomDigit];
gamePattern.push(newColor);

$("." + newColor).fadeOut(100).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(newColor);
}

// Handle user click/touch events
function handleUserClick(event) {
if (event.type === "touchstart") {
event.preventDefault();
}

var colorName = event.target.id;
userChosenColor.push(colorName);

playSound(colorName);
animatePress(colorName);

checkAnswer(userChosenColor.length - 1);
}

// Play sound for a given color
function playSound(name) {
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}

// Animate the button press
function animatePress(name) {
$("#" + name).addClass("pressed");
setTimeout(function() {
$("#" + name).removeClass("pressed");
}, 100);
}

// Start the game
function startGame(event) {
if (event.type === "touchstart") {
event.preventDefault();
}

if (!started) {
document.querySelector("#level-title").innerHTML = "Level " + (levelCount + 1);
gameSequence();
started = true;
}
}

// Check the user's answer
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userChosenColor[currentLevel]) {
if (userChosenColor.length === gamePattern.length) {
setTimeout(function() {
gameSequence();
}, 1000);
}
} else {
document.querySelector("#level-title").innerHTML = "Game Over, Press Any Key or Touch the Screen to Restart";
document.querySelector("body").classList.add("game-over");
setTimeout(function() {
document.querySelector("body").classList.remove("game-over");
}, 200);
playSound("wrong");

// Set up the event listeners to restart the game
document.addEventListener("keydown", restartGameOnEvent, { once: true });
document.addEventListener("touchstart", restartGameOnEvent, { once: true });
}
}

// Restart the game
function restartGameOnEvent(event) {
if (event.type === "touchstart") {
event.preventDefault();
}
restartTheGame();
}

function restartTheGame() {
levelCount = 0;
gamePattern = [];
started = false;

// Remove existing event listeners to avoid multiple bindings
document.removeEventListener("keydown", restartGameOnEvent);
document.removeEventListener("touchstart", restartGameOnEvent);

// Add event listeners to restart the game on key press or touch
document.addEventListener("keydown", startGame, { once: true });
document.addEventListener("touchstart", startGame, { once: true });
}

// Initial event listeners to start the game
document.addEventListener("keydown", startGame, { once: true });
document.addEventListener("touchstart", handleTouchStart, { once: true });

// Handle touch start event to start the game
function handleTouchStart(event) {
event.preventDefault();
startGame(event);
}

// Add event listeners to buttons
document.querySelectorAll(".btn").forEach(button => {
button.addEventListener("click", handleUserClick);
button.addEventListener("touchstart", handleUserClick);
});
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29 changes: 29 additions & 0 deletions Games/Blink_Beat/index.html
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<!DOCTYPE html>
<html lang="en" dir="ltr">

<head>
<meta charset="utf-8">
<title>Blink Beat</title>
<link rel="stylesheet" href="landing_style.css">
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet">
<link href="https://cdnjs.cloudflare.com/ajax/libs/bootstrap-icons/1.8.1/font/bootstrap-icons.min.css" rel="stylesheet">
</head>

<body>
<div class="image-background">
<div class="overlay"></div>
</div>
<div class="container">
<h1 id="level-title">Blink Beat</h1>
<p class="description">Test your memory and reflexes with Blink Beat! Follow the pattern of lights and sounds, and repeat the sequence. See how long you can go without making a mistake!</p>
<a href="page.html" class="play-button">Play <i class="bi bi-play-fill"></i></a>
</div>
</body>

<script>
if (window.location.pathname !== '/index.html') {
window.location.href = '/index.html';
}
</script>

</html>
73 changes: 73 additions & 0 deletions Games/Blink_Beat/landing_style.css
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body {
margin: 0;
padding: 0;
font-family: 'Press Start 2P', cursive;
background-color: #011F3F;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
}

.image-background {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image: url('sounds/bg.png');
background-size: cover;
background-position: center;
filter: brightness(50%); /* Adjust the opacity of the background image */
z-index: -1;
}

.overlay {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(1, 31, 63, 0.7); /* Overlay color with opacity */
}

.container {
text-align: center;
color: #FEF2BF;
max-width: 600px; /* Constrain the width of the container */
padding: 20px; /* Add some padding for better spacing */
}

#level-title {
font-size: 3rem;
margin: 20px 0;
}

.description {
font-size: 1.5rem;
margin: 20px 0;
line-height: 1.5;
}

.play-button {
display: inline-block;
padding: 15px 30px;
font-size: 2rem;
color: #FEF2BF;
background-color: #FF5733; /* Red background color */
border: none;
border-radius: 10px;
text-decoration: none;
display: flex;
align-items: center;
justify-content: center;
margin-top: 30px;
}

.play-button i {
margin-left: 10px; /* Adjust icon position */
}

.play-button:hover {
background-color: #FF6347; /* Darker red on hover */
}
41 changes: 41 additions & 0 deletions Games/Blink_Beat/page.html
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<!DOCTYPE html>
<html lang="en" dir="ltr">

<head>
<meta charset="utf-8">
<title>Simon</title>
<link rel="stylesheet" href="styles.css">
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet">
</head>

<body>
<h1 id="level-title">Press A Key to Start</h1>
<div class="container">
<div lass="row">

<div type="button" id="green" class="btn green">

</div>

<div type="button" id="red" class="btn red">

</div>
</div>

<div class="row">

<div type="button" id="yellow" class="btn yellow">

</div>
<div type="button" id="blue" class="btn blue">

</div>

</div>

</div>
<script src="https://code.jquery.com/jquery-2.2.4.js" integrity="sha256-iT6Q9iMJYuQiMWNd9lDyBUStIq/8PuOW33aOqmvFpqI=" crossorigin="anonymous"></script>
<script src="Script.js"></script>
</body>

</html>
87 changes: 87 additions & 0 deletions Games/Blink_Beat/styles.css
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body {
text-align: center;
background-color: #011F3F;
}

#level-title {
font-family: 'Press Start 2P', cursive;
font-size: 3rem;
margin: 5%;
color: #FEF2BF;
}

.container {
display: block;
width: 50%;
margin: auto;
}

.btn {
margin: 25px;
display: inline-block;
height: 200px;
width: 200px;
border: 10px solid black;
border-radius: 20%;
}

.game-over {
background-color: red;
opacity: 0.8;
}

.red {
background-color: red;
}

.green {
background-color: green;
}

.blue {
background-color: blue;
}

.yellow {
background-color: yellow;
}

.pressed {
box-shadow: 0 0 20px white;
background-color: grey;
}

/* Media Queries for responsiveness */
@media (max-width: 768px) {
#level-title {
font-size: 2rem;
margin: 5%;
}

.container {
width: 80%;
}

.btn {
height: 150px;
width: 150px;
margin: 15px;
}
}

@media (max-width: 480px) {
#level-title {
font-size: 1.5rem;
margin: 5%;
}

.container {
width: 100%;
}

.btn {
height: 100px;
width: 100px;
margin: 10px;
}
}
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