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gbXML Viewer display #11
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Yes, I have seen this error as well. I believe the reason is this: Three.js wants the vertices of surface boundaries and hole boundaries to go in opposite directions. The errors may be occurring when all the vertices go in the same direction. I will add a check for this. I have hesitated because checks like this can really slow things down. While I am programming, I may need to load a model dozens of times and waiting even a few seconds can be frustrating. And I hear you. A fix wil arrive one day. ;-) |
I did some test and had a go with new version...there is some display issue with some
![image](https://user-images.githubusercontent.com/26113670/84136091-b9345700-aa42-11ea-9d55-dc65ccdab63a.png)
![image](https://user-images.githubusercontent.com/26113670/84136245-eed94000-aa42-11ea-8feb-db2dab0f4d74.png)
SAM_export.zip
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