diff --git a/android/AndroidOpenGLESLessons/AndroidManifest.xml b/android/AndroidOpenGLESLessons/AndroidManifest.xml
index 66ff2fb..291b57e 100644
--- a/android/AndroidOpenGLESLessons/AndroidManifest.xml
+++ b/android/AndroidOpenGLESLessons/AndroidManifest.xml
@@ -76,6 +76,25 @@
android:name="android.service.wallpaper"
android:resource="@xml/wallpaper" />
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/android/AndroidOpenGLESLessons/project.properties b/android/AndroidOpenGLESLessons/project.properties
index ea89160..895c9ce 100644
--- a/android/AndroidOpenGLESLessons/project.properties
+++ b/android/AndroidOpenGLESLessons/project.properties
@@ -8,4 +8,4 @@
# project structure.
# Project target.
-target=android-8
+target=android-16
diff --git a/android/AndroidOpenGLESLessons/res/values-v11/styles.xml b/android/AndroidOpenGLESLessons/res/values-v11/styles.xml
new file mode 100644
index 0000000..e0cbb74
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/res/values-v11/styles.xml
@@ -0,0 +1,26 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/android/AndroidOpenGLESLessons/res/values-v14/styles.xml b/android/AndroidOpenGLESLessons/res/values-v14/styles.xml
new file mode 100644
index 0000000..a6c0487
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/res/values-v14/styles.xml
@@ -0,0 +1,26 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/android/AndroidOpenGLESLessons/res/values/strings.xml b/android/AndroidOpenGLESLessons/res/values/strings.xml
index 84c58bf..8b287a8 100644
--- a/android/AndroidOpenGLESLessons/res/values/strings.xml
+++ b/android/AndroidOpenGLESLessons/res/values/strings.xml
@@ -9,8 +9,9 @@
Learn about ambient and diffuse lighting in this lesson.
Lesson Three: Adding Per-Pixel Lighting
This builds on lesson two by adding per-pixel lighting.
- Lesson 3: GLSurfaceView
- Lesson 3: Re-implementation of GLSurfaceView
+ Using GLSurfaceView
+ Using re-implementation of GLSurfaceView
+ Switching implementations
Lesson Four: Basic Texturing
This builds on lesson three by adding basic texturing.
Lesson Five: An Intro to Blending
diff --git a/android/AndroidOpenGLESLessons/res/values/styles.xml b/android/AndroidOpenGLESLessons/res/values/styles.xml
new file mode 100644
index 0000000..be05db1
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/res/values/styles.xml
@@ -0,0 +1,26 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/android/AndroidOpenGLESLessons/res/xml/preferences.xml b/android/AndroidOpenGLESLessons/res/xml/preferences.xml
new file mode 100644
index 0000000..40050cf
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/res/xml/preferences.xml
@@ -0,0 +1,7 @@
+
+
+
+
\ No newline at end of file
diff --git a/android/AndroidOpenGLESLessons/res/xml/switching_wallpaper.xml b/android/AndroidOpenGLESLessons/res/xml/switching_wallpaper.xml
new file mode 100644
index 0000000..8d5b3bd
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/res/xml/switching_wallpaper.xml
@@ -0,0 +1,4 @@
+
+
diff --git a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/lesson7/LessonSevenRenderer.java b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/lesson7/LessonSevenRenderer.java
index 58d4e84..597a7f4 100644
--- a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/lesson7/LessonSevenRenderer.java
+++ b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/lesson7/LessonSevenRenderer.java
@@ -372,7 +372,7 @@ public void run() {
mLessonSevenActivity.runOnUiThread(new Runnable() {
@Override
public void run() {
- Toast.makeText(mLessonSevenActivity, "Out of memory; Dalvik takes a while to clean up the memory. Please try again.\nExternal bytes allocated=" + dalvik.system.VMRuntime.getRuntime().getExternalBytesAllocated(), Toast.LENGTH_LONG).show();
+// Toast.makeText(mLessonSevenActivity, "Out of memory; Dalvik takes a while to clean up the memory. Please try again.\nExternal bytes allocated=" + dalvik.system.VMRuntime.getRuntime().getExternalBytesAllocated(), Toast.LENGTH_LONG).show();
}
});
}
@@ -385,7 +385,7 @@ public void run() {
mLessonSevenActivity.runOnUiThread(new Runnable() {
@Override
public void run() {
- Toast.makeText(mLessonSevenActivity, "Out of memory; Dalvik takes a while to clean up the memory. Please try again.\nExternal bytes allocated=" + dalvik.system.VMRuntime.getRuntime().getExternalBytesAllocated(), Toast.LENGTH_LONG).show();
+// Toast.makeText(mLessonSevenActivity, "Out of memory; Dalvik takes a while to clean up the memory. Please try again.\nExternal bytes allocated=" + dalvik.system.VMRuntime.getRuntime().getExternalBytesAllocated(), Toast.LENGTH_LONG).show();
}
});
}
diff --git a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/GLWallpaperService.java b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/GLWallpaperService.java
new file mode 100644
index 0000000..77cf445
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/GLWallpaperService.java
@@ -0,0 +1,1100 @@
+package com.learnopengles.android.switchinglivewallpaper;
+
+import java.io.Writer;
+import java.util.ArrayList;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGL11;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+import javax.microedition.khronos.opengles.GL;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.opengl.GLSurfaceView.Renderer;
+import android.service.wallpaper.WallpaperService;
+import android.util.Log;
+import android.view.SurfaceHolder;
+
+import com.learnopengles.android.util.LoggerConfig;
+import com.learnopengles.android.switchinglivewallpaper.BaseConfigChooser.ComponentSizeChooser;
+import com.learnopengles.android.switchinglivewallpaper.BaseConfigChooser.SimpleEGLConfigChooser;
+
+public abstract class GLWallpaperService extends WallpaperService {
+ private static final String TAG = "GLWallpaperService";
+
+ interface OpenGLEngine {
+ void setEGLContextClientVersion(int version);
+
+ void setRenderer(Renderer renderer);
+ }
+
+ public class GLSurfaceViewEngine extends Engine implements OpenGLEngine {
+ class WallpaperGLSurfaceView extends GLSurfaceView {
+ private static final String TAG = "WallpaperGLSurfaceView";
+
+ WallpaperGLSurfaceView(Context context) {
+ super(context);
+
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "WallpaperGLSurfaceView(" + context + ")");
+ }
+ }
+
+ @Override
+ public SurfaceHolder getHolder() {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "getHolder(): returning " + getSurfaceHolder());
+ }
+
+ return getSurfaceHolder();
+ }
+
+ public void onDestroy() {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "onDestroy()");
+ }
+
+ super.onDetachedFromWindow();
+ }
+ }
+
+ private static final String TAG = "GLSurfaceViewEngine";
+
+ private WallpaperGLSurfaceView glSurfaceView;
+ private boolean rendererHasBeenSet;
+
+ @Override
+ public void onCreate(SurfaceHolder surfaceHolder) {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "onCreate(" + surfaceHolder + ")");
+ }
+
+ super.onCreate(surfaceHolder);
+
+ glSurfaceView = new WallpaperGLSurfaceView(GLWallpaperService.this);
+ }
+
+ @Override
+ public void onVisibilityChanged(boolean visible) {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "onVisibilityChanged(" + visible + ")");
+ }
+
+ super.onVisibilityChanged(visible);
+
+ if (rendererHasBeenSet) {
+ if (visible) {
+ glSurfaceView.onResume();
+ } else {
+ if (!isPreview()) {
+ glSurfaceView.onPause();
+ }
+ }
+ }
+ }
+
+ @Override
+ public void onDestroy() {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "onDestroy()");
+ }
+
+ super.onDestroy();
+ glSurfaceView.onDestroy();
+ }
+
+ public void setRenderer(Renderer renderer) {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "setRenderer(" + renderer + ")");
+ }
+
+ glSurfaceView.setRenderer(renderer);
+ rendererHasBeenSet = true;
+ }
+
+ public void setEGLContextClientVersion(int version) {
+ if (LoggerConfig.ON) {
+ Log.d(TAG, "setEGLContextClientVersion(" + version + ")");
+ }
+
+ glSurfaceView.setEGLContextClientVersion(version);
+ }
+ }
+
+ public class RgbrnGLEngine extends Engine implements OpenGLEngine {
+ public final static int RENDERMODE_WHEN_DIRTY = 0;
+ public final static int RENDERMODE_CONTINUOUSLY = 1;
+
+ private GLThread mGLThread;
+ private EGLConfigChooser mEGLConfigChooser;
+ private EGLContextFactory mEGLContextFactory;
+ private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory;
+ private GLWrapper mGLWrapper;
+ private int mDebugFlags;
+ private int mEGLContextClientVersion;
+
+ public RgbrnGLEngine() {
+ super();
+ }
+
+ @Override
+ public void onVisibilityChanged(boolean visible) {
+ if (visible) {
+ onResume();
+ } else {
+ onPause();
+ }
+ super.onVisibilityChanged(visible);
+ }
+
+ @Override
+ public void onCreate(SurfaceHolder surfaceHolder) {
+ super.onCreate(surfaceHolder);
+ // Log.d(TAG, "GLEngine.onCreate()");
+ }
+
+ @Override
+ public void onDestroy() {
+ super.onDestroy();
+ // Log.d(TAG, "GLEngine.onDestroy()");
+ mGLThread.requestExitAndWait();
+ }
+
+ @Override
+ public void onSurfaceChanged(SurfaceHolder holder, int format,
+ int width, int height) {
+ // Log.d(TAG, "onSurfaceChanged()");
+ mGLThread.onWindowResize(width, height);
+ super.onSurfaceChanged(holder, format, width, height);
+ }
+
+ @Override
+ public void onSurfaceCreated(SurfaceHolder holder) {
+ Log.d(TAG, "onSurfaceCreated()");
+ mGLThread.surfaceCreated(holder);
+ super.onSurfaceCreated(holder);
+ }
+
+ @Override
+ public void onSurfaceDestroyed(SurfaceHolder holder) {
+ Log.d(TAG, "onSurfaceDestroyed()");
+ mGLThread.surfaceDestroyed();
+ super.onSurfaceDestroyed(holder);
+ }
+
+ /**
+ * An EGL helper class.
+ */
+ public void setGLWrapper(GLWrapper glWrapper) {
+ mGLWrapper = glWrapper;
+ }
+
+ public void setDebugFlags(int debugFlags) {
+ mDebugFlags = debugFlags;
+ }
+
+ public int getDebugFlags() {
+ return mDebugFlags;
+ }
+
+ public void setEGLContextClientVersion(int version) {
+ checkRenderThreadState();
+ mEGLContextClientVersion = version;
+ }
+
+ public void setRenderer(Renderer renderer) {
+ checkRenderThreadState();
+ if (mEGLConfigChooser == null) {
+ mEGLConfigChooser = new SimpleEGLConfigChooser(true, mEGLContextClientVersion);
+ }
+ if (mEGLContextFactory == null) {
+ mEGLContextFactory = new DefaultContextFactory();
+ }
+ if (mEGLWindowSurfaceFactory == null) {
+ mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory();
+ }
+ mGLThread = new GLThread(renderer, mEGLConfigChooser,
+ mEGLContextFactory, mEGLWindowSurfaceFactory, mGLWrapper,
+ mEGLContextClientVersion);
+ mGLThread.start();
+ }
+
+ public void setEGLContextFactory(EGLContextFactory factory) {
+ checkRenderThreadState();
+ mEGLContextFactory = factory;
+ }
+
+ public void setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory factory) {
+ checkRenderThreadState();
+ mEGLWindowSurfaceFactory = factory;
+ }
+
+ public void setEGLConfigChooser(EGLConfigChooser configChooser) {
+ checkRenderThreadState();
+ mEGLConfigChooser = configChooser;
+ }
+
+ public void setEGLConfigChooser(boolean needDepth) {
+ setEGLConfigChooser(new SimpleEGLConfigChooser(needDepth, mEGLContextClientVersion));
+ }
+
+ public void setEGLConfigChooser(int redSize, int greenSize,
+ int blueSize, int alphaSize, int depthSize, int stencilSize) {
+ setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize,
+ blueSize, alphaSize, depthSize, stencilSize, mEGLContextClientVersion));
+ }
+
+ public void setRenderMode(int renderMode) {
+ mGLThread.setRenderMode(renderMode);
+ }
+
+ public int getRenderMode() {
+ return mGLThread.getRenderMode();
+ }
+
+ public void requestRender() {
+ mGLThread.requestRender();
+ }
+
+ public void onPause() {
+ mGLThread.onPause();
+ }
+
+ public void onResume() {
+ mGLThread.onResume();
+ }
+
+ public void queueEvent(Runnable r) {
+ mGLThread.queueEvent(r);
+ }
+
+ private void checkRenderThreadState() {
+ if (mGLThread != null) {
+ throw new IllegalStateException(
+ "setRenderer has already been called for this instance.");
+ }
+ }
+ }
+}
+
+class LogWriter extends Writer {
+ private StringBuilder mBuilder = new StringBuilder();
+
+ @Override
+ public void close() {
+ flushBuilder();
+ }
+
+ @Override
+ public void flush() {
+ flushBuilder();
+ }
+
+ @Override
+ public void write(char[] buf, int offset, int count) {
+ for (int i = 0; i < count; i++) {
+ char c = buf[offset + i];
+ if (c == '\n') {
+ flushBuilder();
+ } else {
+ mBuilder.append(c);
+ }
+ }
+ }
+
+ private void flushBuilder() {
+ if (mBuilder.length() > 0) {
+ Log.v("GLSurfaceView", mBuilder.toString());
+ mBuilder.delete(0, mBuilder.length());
+ }
+ }
+}
+
+// ----------------------------------------------------------------------
+
+/**
+ * An interface for customizing the eglCreateContext and eglDestroyContext
+ * calls.
+ *
+ *
+ * This interface must be implemented by clients wishing to call
+ * {@link GLWallpaperService#setEGLContextFactory(EGLContextFactory)}
+ */
+interface EGLContextFactory {
+ EGLContext createContext(EGL10 egl, EGLDisplay display,
+ EGLConfig eglConfig, int eglContextClientVersion);
+
+ void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context);
+}
+
+class DefaultContextFactory implements EGLContextFactory {
+ private int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+
+ public EGLContext createContext(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int eglContextClientVersion) {
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION,
+ eglContextClientVersion, EGL10.EGL_NONE };
+
+ return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT,
+ eglContextClientVersion != 0 ? attrib_list : null);
+ }
+
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
+}
+
+/**
+ * An interface for customizing the eglCreateWindowSurface and eglDestroySurface
+ * calls.
+ *
+ *
+ * This interface must be implemented by clients wishing to call
+ * {@link GLWallpaperService#setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory)}
+ */
+interface EGLWindowSurfaceFactory {
+ EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display,
+ EGLConfig config, Object nativeWindow);
+
+ void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface);
+}
+
+class DefaultWindowSurfaceFactory implements EGLWindowSurfaceFactory {
+
+ public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display,
+ EGLConfig config, Object nativeWindow) {
+ // this is a bit of a hack to work around Droid init problems - if you
+ // don't have this, it'll get hung up on orientation changes
+ EGLSurface eglSurface = null;
+ while (eglSurface == null) {
+ try {
+ eglSurface = egl.eglCreateWindowSurface(display, config,
+ nativeWindow, null);
+ } catch (Throwable t) {
+ } finally {
+ if (eglSurface == null) {
+ try {
+ Thread.sleep(10);
+ } catch (InterruptedException t) {
+ }
+ }
+ }
+ }
+ return eglSurface;
+ }
+
+ public void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface) {
+ egl.eglDestroySurface(display, surface);
+ }
+}
+
+interface GLWrapper {
+ /**
+ * Wraps a gl interface in another gl interface.
+ *
+ * @param gl
+ * a GL interface that is to be wrapped.
+ * @return either the input argument or another GL object that wraps the
+ * input argument.
+ */
+ GL wrap(GL gl);
+}
+
+class EglHelper {
+
+ private EGL10 mEgl;
+ private EGLDisplay mEglDisplay;
+ private EGLSurface mEglSurface;
+ private EGLContext mEglContext;
+ EGLConfig mEglConfig;
+
+ private EGLConfigChooser mEGLConfigChooser;
+ private EGLContextFactory mEGLContextFactory;
+ private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory;
+ private GLWrapper mGLWrapper;
+ private int mEGLContextClientVersion;
+
+ public EglHelper(EGLConfigChooser chooser,
+ EGLContextFactory contextFactory,
+ EGLWindowSurfaceFactory surfaceFactory, GLWrapper wrapper,
+ int eglContextClientVersion) {
+ this.mEGLConfigChooser = chooser;
+ this.mEGLContextFactory = contextFactory;
+ this.mEGLWindowSurfaceFactory = surfaceFactory;
+ this.mGLWrapper = wrapper;
+ this.mEGLContextClientVersion = eglContextClientVersion;
+ }
+
+ /**
+ * Initialize EGL for a given configuration spec.
+ *
+ * @param configSpec
+ */
+ public void start() {
+ // Log.d("EglHelper" + instanceId, "start()");
+ if (mEgl == null) {
+ // Log.d("EglHelper" + instanceId, "getting new EGL");
+ /*
+ * Get an EGL instance
+ */
+ mEgl = (EGL10) EGLContext.getEGL();
+ } else {
+ // Log.d("EglHelper" + instanceId, "reusing EGL");
+ }
+
+ if (mEglDisplay == null) {
+ // Log.d("EglHelper" + instanceId, "getting new display");
+ /*
+ * Get to the default display.
+ */
+ mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ } else {
+ // Log.d("EglHelper" + instanceId, "reusing display");
+ }
+
+ if (mEglConfig == null) {
+ // Log.d("EglHelper" + instanceId, "getting new config");
+ /*
+ * We can now initialize EGL for that display
+ */
+ int[] version = new int[2];
+ mEgl.eglInitialize(mEglDisplay, version);
+ mEglConfig = mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay);
+ } else {
+ // Log.d("EglHelper" + instanceId, "reusing config");
+ }
+
+ if (mEglContext == null) {
+ // Log.d("EglHelper" + instanceId, "creating new context");
+ /*
+ * Create an OpenGL ES context. This must be done only once, an
+ * OpenGL context is a somewhat heavy object.
+ */
+ mEglContext = mEGLContextFactory.createContext(mEgl, mEglDisplay,
+ mEglConfig, mEGLContextClientVersion);
+ if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) {
+ throw new RuntimeException("createContext failed");
+ }
+ } else {
+ // Log.d("EglHelper" + instanceId, "reusing context");
+ }
+
+ mEglSurface = null;
+ }
+
+ /*
+ * React to the creation of a new surface by creating and returning an
+ * OpenGL interface that renders to that surface.
+ */
+ public GL createSurface(SurfaceHolder holder) {
+ /*
+ * The window size has changed, so we need to create a new surface.
+ */
+ if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) {
+
+ /*
+ * Unbind and destroy the old EGL surface, if there is one.
+ */
+ mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+ mEGLWindowSurfaceFactory.destroySurface(mEgl, mEglDisplay,
+ mEglSurface);
+ }
+
+ /*
+ * Create an EGL surface we can render into.
+ */
+ mEglSurface = mEGLWindowSurfaceFactory.createWindowSurface(mEgl,
+ mEglDisplay, mEglConfig, holder);
+
+ if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("createWindowSurface failed");
+ }
+
+ /*
+ * Before we can issue GL commands, we need to make sure the context is
+ * current and bound to a surface.
+ */
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
+ mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed.");
+ }
+
+ GL gl = mEglContext.getGL();
+ if (mGLWrapper != null) {
+ gl = mGLWrapper.wrap(gl);
+ }
+
+ /*
+ * if ((mDebugFlags & (DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS))!= 0)
+ * { int configFlags = 0; Writer log = null; if ((mDebugFlags &
+ * DEBUG_CHECK_GL_ERROR) != 0) { configFlags |=
+ * GLDebugHelper.CONFIG_CHECK_GL_ERROR; } if ((mDebugFlags &
+ * DEBUG_LOG_GL_CALLS) != 0) { log = new LogWriter(); } gl =
+ * GLDebugHelper.wrap(gl, configFlags, log); }
+ */
+ return gl;
+ }
+
+ /**
+ * Display the current render surface.
+ *
+ * @return false if the context has been lost.
+ */
+ public boolean swap() {
+ mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
+
+ /*
+ * Always check for EGL_CONTEXT_LOST, which means the context and all
+ * associated data were lost (For instance because the device went to
+ * sleep). We need to sleep until we get a new surface.
+ */
+ return mEgl.eglGetError() != EGL11.EGL_CONTEXT_LOST;
+ }
+
+ public void destroySurface() {
+ if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) {
+ mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
+ mEGLWindowSurfaceFactory.destroySurface(mEgl, mEglDisplay,
+ mEglSurface);
+ mEglSurface = null;
+ }
+ }
+
+ public void finish() {
+ if (mEglContext != null) {
+ mEGLContextFactory.destroyContext(mEgl, mEglDisplay, mEglContext);
+ mEglContext = null;
+ }
+ if (mEglDisplay != null) {
+ mEgl.eglTerminate(mEglDisplay);
+ mEglDisplay = null;
+ }
+ }
+}
+
+class GLThread extends Thread {
+ private final static boolean LOG_THREADS = false;
+ public final static int DEBUG_CHECK_GL_ERROR = 1;
+ public final static int DEBUG_LOG_GL_CALLS = 2;
+
+ private final GLThreadManager sGLThreadManager = new GLThreadManager();
+ private GLThread mEglOwner;
+
+ private EGLConfigChooser mEGLConfigChooser;
+ private EGLContextFactory mEGLContextFactory;
+ private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory;
+ private GLWrapper mGLWrapper;
+
+ public SurfaceHolder mHolder;
+ private boolean mSizeChanged = true;
+
+ // Once the thread is started, all accesses to the following member
+ // variables are protected by the sGLThreadManager monitor
+ public boolean mDone;
+ private boolean mPaused;
+ private boolean mHasSurface;
+ private boolean mWaitingForSurface;
+ private boolean mHaveEgl;
+ private int mWidth;
+ private int mHeight;
+ private int mRenderMode;
+ private boolean mRequestRender;
+ private boolean mEventsWaiting;
+ // End of member variables protected by the sGLThreadManager monitor.
+
+ private Renderer mRenderer;
+ private ArrayList mEventQueue = new ArrayList();
+ private EglHelper mEglHelper;
+ private int mEGLContextClientVersion;
+
+ GLThread(Renderer renderer, EGLConfigChooser chooser,
+ EGLContextFactory contextFactory,
+ EGLWindowSurfaceFactory surfaceFactory, GLWrapper wrapper,
+ int eglContextClientVersion) {
+ super();
+ mDone = false;
+ mWidth = 0;
+ mHeight = 0;
+ mRequestRender = true;
+ mRenderMode = GLWallpaperService.RgbrnGLEngine.RENDERMODE_CONTINUOUSLY;
+ mRenderer = renderer;
+ this.mEGLConfigChooser = chooser;
+ this.mEGLContextFactory = contextFactory;
+ this.mEGLWindowSurfaceFactory = surfaceFactory;
+ this.mGLWrapper = wrapper;
+ this.mEGLContextClientVersion = eglContextClientVersion;
+ }
+
+ @Override
+ public void run() {
+ setName("GLThread " + getId());
+ if (LOG_THREADS) {
+ Log.i("GLThread", "starting tid=" + getId());
+ }
+
+ try {
+ guardedRun();
+ } catch (InterruptedException e) {
+ // fall thru and exit normally
+ } finally {
+ sGLThreadManager.threadExiting(this);
+ }
+ }
+
+ /*
+ * This private method should only be called inside a
+ * synchronized(sGLThreadManager) block.
+ */
+ private void stopEglLocked() {
+ if (mHaveEgl) {
+ mHaveEgl = false;
+ mEglHelper.destroySurface();
+ sGLThreadManager.releaseEglSurface(this);
+ }
+ }
+
+ private void guardedRun() throws InterruptedException {
+ mEglHelper = new EglHelper(mEGLConfigChooser, mEGLContextFactory,
+ mEGLWindowSurfaceFactory, mGLWrapper, mEGLContextClientVersion);
+ try {
+ GL10 gl = null;
+ boolean tellRendererSurfaceCreated = true;
+ boolean tellRendererSurfaceChanged = true;
+
+ /*
+ * This is our main activity thread's loop, we go until asked to
+ * quit.
+ */
+ while (!isDone()) {
+ /*
+ * Update the asynchronous state (window size)
+ */
+ int w = 0;
+ int h = 0;
+ boolean changed = false;
+ boolean needStart = false;
+ boolean eventsWaiting = false;
+
+ synchronized (sGLThreadManager) {
+ while (true) {
+ // Manage acquiring and releasing the SurfaceView
+ // surface and the EGL surface.
+ if (mPaused) {
+ stopEglLocked();
+ }
+ if (!mHasSurface) {
+ if (!mWaitingForSurface) {
+ stopEglLocked();
+ mWaitingForSurface = true;
+ sGLThreadManager.notifyAll();
+ }
+ } else {
+ if (!mHaveEgl) {
+ if (sGLThreadManager.tryAcquireEglSurface(this)) {
+ mHaveEgl = true;
+ mEglHelper.start();
+ mRequestRender = true;
+ needStart = true;
+ }
+ }
+ }
+
+ // Check if we need to wait. If not, update any state
+ // that needs to be updated, copy any state that
+ // needs to be copied, and use "break" to exit the
+ // wait loop.
+
+ if (mDone) {
+ return;
+ }
+
+ if (mEventsWaiting) {
+ eventsWaiting = true;
+ mEventsWaiting = false;
+ break;
+ }
+
+ if ((!mPaused)
+ && mHasSurface
+ && mHaveEgl
+ && (mWidth > 0)
+ && (mHeight > 0)
+ && (mRequestRender || (mRenderMode == GLWallpaperService.RgbrnGLEngine.RENDERMODE_CONTINUOUSLY))) {
+ changed = mSizeChanged;
+ w = mWidth;
+ h = mHeight;
+ mSizeChanged = false;
+ mRequestRender = false;
+ if (mHasSurface && mWaitingForSurface) {
+ changed = true;
+ mWaitingForSurface = false;
+ sGLThreadManager.notifyAll();
+ }
+ break;
+ }
+
+ // By design, this is the only place where we wait().
+
+ if (LOG_THREADS) {
+ Log.i("GLThread", "waiting tid=" + getId());
+ }
+ sGLThreadManager.wait();
+ }
+ } // end of synchronized(sGLThreadManager)
+
+ /*
+ * Handle queued events
+ */
+ if (eventsWaiting) {
+ Runnable r;
+ while ((r = getEvent()) != null) {
+ r.run();
+ if (isDone()) {
+ return;
+ }
+ }
+ // Go back and see if we need to wait to render.
+ continue;
+ }
+
+ if (needStart) {
+ tellRendererSurfaceCreated = true;
+ changed = true;
+ }
+ if (changed) {
+ gl = (GL10) mEglHelper.createSurface(mHolder);
+ tellRendererSurfaceChanged = true;
+ }
+ if (tellRendererSurfaceCreated) {
+ mRenderer.onSurfaceCreated(gl, mEglHelper.mEglConfig);
+ tellRendererSurfaceCreated = false;
+ }
+ if (tellRendererSurfaceChanged) {
+ mRenderer.onSurfaceChanged(gl, w, h);
+ tellRendererSurfaceChanged = false;
+ }
+ if ((w > 0) && (h > 0)) {
+ /* draw a frame here */
+ mRenderer.onDrawFrame(gl);
+
+ /*
+ * Once we're done with GL, we need to call swapBuffers() to
+ * instruct the system to display the rendered frame
+ */
+ mEglHelper.swap();
+ Thread.sleep(10);
+ }
+ }
+ } finally {
+ /*
+ * clean-up everything...
+ */
+ synchronized (sGLThreadManager) {
+ stopEglLocked();
+ mEglHelper.finish();
+ }
+ }
+ }
+
+ private boolean isDone() {
+ synchronized (sGLThreadManager) {
+ return mDone;
+ }
+ }
+
+ public void setRenderMode(int renderMode) {
+ if (!((GLWallpaperService.RgbrnGLEngine.RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= GLWallpaperService.RgbrnGLEngine.RENDERMODE_CONTINUOUSLY))) {
+ throw new IllegalArgumentException("renderMode");
+ }
+ synchronized (sGLThreadManager) {
+ mRenderMode = renderMode;
+ if (renderMode == GLWallpaperService.RgbrnGLEngine.RENDERMODE_CONTINUOUSLY) {
+ sGLThreadManager.notifyAll();
+ }
+ }
+ }
+
+ public int getRenderMode() {
+ synchronized (sGLThreadManager) {
+ return mRenderMode;
+ }
+ }
+
+ public void requestRender() {
+ synchronized (sGLThreadManager) {
+ mRequestRender = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+
+ public void surfaceCreated(SurfaceHolder holder) {
+ mHolder = holder;
+ synchronized (sGLThreadManager) {
+ if (LOG_THREADS) {
+ Log.i("GLThread", "surfaceCreated tid=" + getId());
+ }
+ mHasSurface = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+
+ public void surfaceDestroyed() {
+ synchronized (sGLThreadManager) {
+ if (LOG_THREADS) {
+ Log.i("GLThread", "surfaceDestroyed tid=" + getId());
+ }
+ mHasSurface = false;
+ sGLThreadManager.notifyAll();
+ while (!mWaitingForSurface && isAlive() && !mDone) {
+ try {
+ sGLThreadManager.wait();
+ } catch (InterruptedException e) {
+ Thread.currentThread().interrupt();
+ }
+ }
+ }
+ }
+
+ public void onPause() {
+ synchronized (sGLThreadManager) {
+ mPaused = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+
+ public void onResume() {
+ synchronized (sGLThreadManager) {
+ mPaused = false;
+ mRequestRender = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+
+ public void onWindowResize(int w, int h) {
+ synchronized (sGLThreadManager) {
+ mWidth = w;
+ mHeight = h;
+ mSizeChanged = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+
+ public void requestExitAndWait() {
+ // don't call this from GLThread thread or it is a guaranteed
+ // deadlock!
+ synchronized (sGLThreadManager) {
+ mDone = true;
+ sGLThreadManager.notifyAll();
+ }
+ try {
+ join();
+ } catch (InterruptedException ex) {
+ Thread.currentThread().interrupt();
+ }
+ }
+
+ /**
+ * Queue an "event" to be run on the GL rendering thread.
+ *
+ * @param r
+ * the runnable to be run on the GL rendering thread.
+ */
+ public void queueEvent(Runnable r) {
+ synchronized (this) {
+ mEventQueue.add(r);
+ synchronized (sGLThreadManager) {
+ mEventsWaiting = true;
+ sGLThreadManager.notifyAll();
+ }
+ }
+ }
+
+ private Runnable getEvent() {
+ synchronized (this) {
+ if (mEventQueue.size() > 0) {
+ return mEventQueue.remove(0);
+ }
+
+ }
+ return null;
+ }
+
+ private class GLThreadManager {
+
+ public synchronized void threadExiting(GLThread thread) {
+ if (LOG_THREADS) {
+ Log.i("GLThread", "exiting tid=" + thread.getId());
+ }
+ thread.mDone = true;
+ if (mEglOwner == thread) {
+ mEglOwner = null;
+ }
+ notifyAll();
+ }
+
+ /*
+ * Tries once to acquire the right to use an EGL surface. Does not
+ * block.
+ *
+ * @return true if the right to use an EGL surface was acquired.
+ */
+ public synchronized boolean tryAcquireEglSurface(GLThread thread) {
+ if (mEglOwner == thread || mEglOwner == null) {
+ mEglOwner = thread;
+ notifyAll();
+ return true;
+ }
+ return false;
+ }
+
+ public synchronized void releaseEglSurface(GLThread thread) {
+ if (mEglOwner == thread) {
+ mEglOwner = null;
+ }
+ notifyAll();
+ }
+ }
+}
+
+interface EGLConfigChooser {
+ EGLConfig chooseConfig(EGL10 egl, EGLDisplay display);
+}
+
+abstract class BaseConfigChooser implements EGLConfigChooser {
+ public BaseConfigChooser(int[] configSpec, int eglContextClientVersion) {
+ this.mEGLContextClientVersion = eglContextClientVersion;
+ mConfigSpec = filterConfigSpec(configSpec);
+ }
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+ int[] num_config = new int[1];
+ egl.eglChooseConfig(display, mConfigSpec, null, 0, num_config);
+
+ int numConfigs = num_config[0];
+
+ if (numConfigs <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ EGLConfig[] configs = new EGLConfig[numConfigs];
+ egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs,
+ num_config);
+ EGLConfig config = chooseConfig(egl, display, configs);
+ if (config == null) {
+ throw new IllegalArgumentException("No config chosen");
+ }
+ return config;
+ }
+
+ abstract EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs);
+
+ protected int[] mConfigSpec;
+ protected int mEGLContextClientVersion;
+
+ private int[] filterConfigSpec(int[] configSpec) {
+ if (mEGLContextClientVersion != 2) {
+ return configSpec;
+ }
+ /* We know none of the subclasses define EGL_RENDERABLE_TYPE.
+ * And we know the configSpec is well formed.
+ */
+ int len = configSpec.length;
+ int[] newConfigSpec = new int[len + 2];
+ System.arraycopy(configSpec, 0, newConfigSpec, 0, len-1);
+ newConfigSpec[len-1] = EGL10.EGL_RENDERABLE_TYPE;
+ newConfigSpec[len] = 4; /* EGL_OPENGL_ES2_BIT */
+ newConfigSpec[len+1] = EGL10.EGL_NONE;
+ return newConfigSpec;
+ }
+
+ public static class ComponentSizeChooser extends BaseConfigChooser {
+ public ComponentSizeChooser(int redSize, int greenSize, int blueSize,
+ int alphaSize, int depthSize, int stencilSize, int eglContextClientVersion) {
+ super(new int[] { EGL10.EGL_RED_SIZE, redSize,
+ EGL10.EGL_GREEN_SIZE, greenSize, EGL10.EGL_BLUE_SIZE,
+ blueSize, EGL10.EGL_ALPHA_SIZE, alphaSize,
+ EGL10.EGL_DEPTH_SIZE, depthSize, EGL10.EGL_STENCIL_SIZE,
+ stencilSize, EGL10.EGL_NONE }, eglContextClientVersion);
+ mValue = new int[1];
+ mRedSize = redSize;
+ mGreenSize = greenSize;
+ mBlueSize = blueSize;
+ mAlphaSize = alphaSize;
+ mDepthSize = depthSize;
+ mStencilSize = stencilSize;
+ }
+
+ @Override
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ EGLConfig closestConfig = null;
+ int closestDistance = 1000;
+ for (EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
+ if (d >= mDepthSize && s >= mStencilSize) {
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
+ int distance = Math.abs(r - mRedSize)
+ + Math.abs(g - mGreenSize)
+ + Math.abs(b - mBlueSize)
+ + Math.abs(a - mAlphaSize);
+ if (distance < closestDistance) {
+ closestDistance = distance;
+ closestConfig = config;
+ }
+ }
+ }
+ return closestConfig;
+ }
+
+ private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int attribute, int defaultValue) {
+
+ if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+ return mValue[0];
+ }
+ return defaultValue;
+ }
+
+ private int[] mValue;
+ // Subclasses can adjust these values:
+ protected int mRedSize;
+ protected int mGreenSize;
+ protected int mBlueSize;
+ protected int mAlphaSize;
+ protected int mDepthSize;
+ protected int mStencilSize;
+ }
+
+ /**
+ * This class will choose a supported surface as close to RGB565 as
+ * possible, with or without a depth buffer.
+ *
+ */
+ public static class SimpleEGLConfigChooser extends ComponentSizeChooser {
+ public SimpleEGLConfigChooser(boolean withDepthBuffer, int eglContextClientVersion) {
+ super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, 0, eglContextClientVersion);
+ // Adjust target values. This way we'll accept a 4444 or
+ // 555 buffer if there's no 565 buffer available.
+ mRedSize = 5;
+ mGreenSize = 6;
+ mBlueSize = 5;
+ }
+ }
+}
diff --git a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/LessonThreeWallpaperService.java b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/LessonThreeWallpaperService.java
new file mode 100644
index 0000000..26bc553
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/LessonThreeWallpaperService.java
@@ -0,0 +1,12 @@
+package com.learnopengles.android.switchinglivewallpaper;
+
+import android.opengl.GLSurfaceView.Renderer;
+
+import com.learnopengles.android.lesson3.LessonThreeRenderer;
+
+public class LessonThreeWallpaperService extends OpenGLES2WallpaperService {
+ @Override
+ Renderer getNewRenderer() {
+ return new LessonThreeRenderer();
+ }
+}
diff --git a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/OpenGLES2WallpaperService.java b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/OpenGLES2WallpaperService.java
new file mode 100644
index 0000000..4c4f932
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/OpenGLES2WallpaperService.java
@@ -0,0 +1,62 @@
+package com.learnopengles.android.switchinglivewallpaper;
+
+import android.app.ActivityManager;
+import android.content.Context;
+import android.content.pm.ConfigurationInfo;
+import android.opengl.GLSurfaceView.Renderer;
+import android.preference.PreferenceManager;
+import android.view.SurfaceHolder;
+
+public abstract class OpenGLES2WallpaperService extends GLWallpaperService {
+ private static final String SETTINGS_KEY = "use_gl_surface_view";
+
+ @Override
+ public Engine onCreateEngine() {
+ if (PreferenceManager.getDefaultSharedPreferences(
+ OpenGLES2WallpaperService.this).getBoolean(SETTINGS_KEY, true)) {
+ return new ES2GLSurfaceViewEngine();
+ } else {
+ return new ES2RgbrnGLEngine();
+ }
+ }
+
+ class ES2GLSurfaceViewEngine extends GLWallpaperService.GLSurfaceViewEngine {
+
+ @Override
+ public void onCreate(SurfaceHolder surfaceHolder) {
+ super.onCreate(surfaceHolder);
+ init(this);
+ }
+ }
+
+ class ES2RgbrnGLEngine extends GLWallpaperService.RgbrnGLEngine {
+
+ @Override
+ public void onCreate(SurfaceHolder surfaceHolder) {
+ super.onCreate(surfaceHolder);
+ init(this);
+ }
+ }
+
+ void init(OpenGLEngine engine) {
+ // Check if the system supports OpenGL ES 2.0.
+ final ActivityManager activityManager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
+ final ConfigurationInfo configurationInfo = activityManager
+ .getDeviceConfigurationInfo();
+ final boolean supportsEs2 = configurationInfo.reqGlEsVersion >= 0x20000;
+
+ if (supportsEs2) {
+ // Request an OpenGL ES 2.0 compatible context.
+ engine.setEGLContextClientVersion(2);
+
+ // Set the renderer to our user-defined renderer.
+ engine.setRenderer(getNewRenderer());
+ } else {
+ // This is where you could create an OpenGL ES 1.x compatible
+ // renderer if you wanted to support both ES 1 and ES 2.
+ return;
+ }
+ }
+
+ abstract Renderer getNewRenderer();
+}
diff --git a/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/WallpaperSettings.java b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/WallpaperSettings.java
new file mode 100644
index 0000000..b2832ac
--- /dev/null
+++ b/android/AndroidOpenGLESLessons/src/com/learnopengles/android/switchinglivewallpaper/WallpaperSettings.java
@@ -0,0 +1,13 @@
+package com.learnopengles.android.switchinglivewallpaper;
+
+import android.os.Bundle;
+import android.preference.PreferenceActivity;
+
+import com.learnopengles.android.R;
+
+public class WallpaperSettings extends PreferenceActivity {
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ addPreferencesFromResource(R.xml.preferences);
+ }
+}