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Lower GLIBC requirements by using building linux natives on ubuntu 18.04 docker #23
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@theofficialgman hi, just curious does the github action build still work on your side? I had recently problems on my end so I checked out your changes but still it doesn't seem to succeed building the Linux binaries. Here is a test fork of my project https://github.com/streamingdv/Jamepad/ Are you encountering the same issues in your fork branches? https://github.com/streamingdv/Jamepad/actions/runs/6625468273/job/17996650912 |
@theofficialgman okay fixed it, I think something has changed in the docker build image Fails now on the Gradle task... |
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yeah strange. this is happening in jamepad master branch as well. I can reproduce on my x86_64 computer locally as well. there is no this is strange as nothing has changed at all that I can see. maybe gradle was previously able to use these files instead
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Yeah I saw that, It's super strange, the make command passes now but the necessary output files weren't build. Nothing changed and I'm not sure what is causing that problem all of a sudden. I did not yet check on a real machine, does these files maybe get outputted to a different location than previously expected? |
@theofficialgman for testing purposes I just reverted the build action file to the original and disabled all Linux builds in it (only Windows x64/x86 enabled) and it seems that is working. (I removed the linux-libc-dev:i386 dependency as well) https://github.com/streamingdv/Jamepad/blob/master/.github/workflows/pushaction.yml So something different when make is building the Linux stuff. Not sure if it only affects Linux x86 maybe? Windows binaries can be successfully produced https://github.com/streamingdv/Jamepad/actions/runs/6629530789 |
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ok too me many hours but I finally realized what the actual issue is @streamingdv
the issue is the |
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@MrStahlfelge I have spent most of my day trying to bug test your CIs issue with the incorrect filepath issue. This PR is good for merging, I will leave it up to you to fix your CI |
Probably the fix is already suggested in #21 |
Nope. Read again. We have no issues installing dependencies. Issue is during linking #23 (comment) As I said. Fix your scripts as is (they don't work) and then you can come back to merging PRs. |
Build is fixed now |
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@MrStahlfelge build failing in same place |
@theofficialgman I'm still not 100% sure what is causing the issue but I had this problem as well in my fork when I used your action script to build inside a docker container. If you are building the lib normally (without using a container) it will work and you will not run into this problem. |
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It says this though.
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Its still not been removed at this point and I do not thing it will ever be removed (for existing images). Anyway I said this for a reason #23 (comment) |
I've been using it in other projects for daily CI and yet to have an instance where node16 wasn't available. Same goes for other projects. I think that node12 is even still available with the same flag (if an actions requests it). |
Hmm, maybe it would suffice then. Perhaps we should set these 3 environment variables to force it to use 16. https://github.com/It4innovations/hyperqueue/pull/721/files
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The one I sent is all you need. |
True. But I was wondering why this isn't an issue in the main libGDX repo. It turns out they're using checkout@v2. Tested it on my fork, and it seems to not show any errors. So it looks like that might be another solution (see libgdx/libgdx#7458). Which is a better approach, do you think? |
Never mind, I changed it for the macos job only and it worked, so I assumed it was a fix. But it doesn't seem to solve the issue completely as linux job still broke even with using v2. https://github.com/SonicGDX/Jamepad/actions/runs/11369657049/job/31627733740 So we will probably have to end up using the environment variable approach. |
Does the approach by setting the env variable in the build script work? I would prefer this over configuring it on the repo for documentation reasons. |
It needs to be in the yml since it's the actions that need it, not any of the bash scripts. |
It would need to be configured for the workflow, but as theofficialgman says this can be done in the .yml file like this instead of in the repository settings. I'll make a PR to demonstrate. |
Which do you think is better, setting the environment variable across the entire workflow, or setting it only for the linux job (macos job doesn't need it)? I've verified that both work. The upside of the former is according to GitHub actions warnings, technically Alternatively, those other actions could probably be updated to versions that work with node 20 without causing any issues for the macos job. But setting the environment variable across the whole workflow is probably easiest. For the Linux job, those older versions would have to be used as the newer versions with node 20 wouldn't work.
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Uh oh. This deprecation will cause issues after November 30 2024: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/ upload-artifact@v3 will stop working on that date. upload-artifact@v4 however uses node 20 so will break this. Even with the environment variable enabled. As shown here. I'm sure this will be an issue for the main libGDX repo as well. Not sure how this could be solved. It's exactly like you were saying @theofficialgman ,it really is a game. |
yeah it is. You can run containers per step but it gets to be more of a hassle than just running the entire job in a container (like this PR did) because the container isn't "saved" after a step completes there are other people asking for functionality that would allow for runinng a sequence of steps to occur in a container while allowing some steps before/after to occur on the host but github has never implemented it actions/runner#320 (comment) . This is one of the areas where GitLab has been better for a long time https://docs.gitlab.com/ee/ci/yaml/#pre-and-post |
Found a potential workaround: actions/checkout#1809 (comment) Symlinking Node 16 to 20. Problem is I was looking inside the docker container, and the place where node is located is unfortunately set to read only (mounted to the directory __e), so this might not be straightforward. |
Hmm, maybe the best option would be to go into the directory, download the artifacts, then run the docker script in the working directory. Then after the container exits out, the action runner should have access to that directory and it can upload the artifacts. With minimal reliance on using actions inside the container, I would imagine if we could get that to work it should not break for a long time. |
PR libgdx#23 (#0774bd6) added a container setup to build with glibc 2.17. Unfortunately, GitHub recently started forcing actions to run on Node 20 instead of Node 16 (https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/). Node 20 does not work with glibc 2.17 and using it results in the build failing. This commit temporarily fixes build issues by using the environment variable mentioned on the aforementioned page. We will need a longer term solution soon however, as once download-artifact@v3 and upload-artifact@v3 are deprecated, we will be forced to use @v4 which requires Node 20.
Apologies for requesting a review without testing the changes right beforehand. Since the last time I tested them was months ago, I wrongly assumed that nothing would have changed since then and did not foresee that GitHub could make breaking changes like this. This PR (#32) should fix things for now, but we will need to come up with a better solution before GitHub deprecates upload-artifact@v3 and download-artifact@v3. |
PR libgdx#23 (#0774bd6) added a container setup to build with glibc 2.17. Unfortunately, GitHub recently started forcing actions to run on Node 20 instead of Node 16 (https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/). Node 20 does not work with glibc 2.17 and using it results in the build failing. This commit temporarily fixes build issues by using the environment variable mentioned on the aforementioned page. We will need a longer term solution soon however, as once download-artifact@v3 and upload-artifact@v3 are deprecated, we will be forced to use v4 versions which requires Node 20.
PR libgdx#23 (#0774bd6) added a container setup to build with glibc 2.17. Unfortunately, GitHub recently started forcing actions to run on Node 20 instead of Node 16 (https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/). Node 20 does not work with glibc 2.17 and using it results in the build failing. This commit temporarily fixes build issues by using the environment variable mentioned on the aforementioned page. We will need a longer term solution soon however, as once download-artifact@v3 and upload-artifact@v3 are deprecated, we will be forced to use v4 versions which requires Node 20.
PR libgdx#23 (#0774bd6) added a container setup to build with glibc 2.17. Unfortunately, GitHub recently started forcing actions to run on Node 20 instead of Node 16 (https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/). Node 20 does not work with glibc 2.17 and using it results in the build failing. This commit temporarily fixes build issues by using the environment variable mentioned on the aforementioned page. We will need a longer term solution soon however, as once download-artifact@v3 and upload-artifact@v3 are deprecated, we will be forced to use v4 versions which require Node 20.
Looks good so far, but push does not work any more which is not related to this problem |
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This is probably related: https://community.sonatype.com/t/401-content-access-is-protected-by-token-authentication-failure-while-performing-maven-release/12741 https://central.sonatype.org/news/20240617_migration_of_accounts/#publishing-with-username-password If a username and password is attempting to be used to authenticate, that's probably why it is failing. You'll probably need to switch to using a User Token. |
@Tom-Ski is that something you can handle? |
Should be good |
From TheOfficialGman's response to my questions here: libgdx#23 (comment)
alternative #22
closes #30