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the opacity is 0,if convert fbx export by maya2014 #101
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maybe ,maya opacity 0 mean the model is not alpha,but on libgdx it is. |
"materials": [ look,if i use fbx-convert to convert fbx which maya export,the opacity is 0.0000 |
i know it's pretty old but i tested with a FBX file from Maya and opacity is fine with master branch. i guess because of fix #94 which is not part of latest fbx-conv release. @talentJian maybe you can provide your original FBX file in order to confirm? |
I found a problem,sames model,Export from Maya and convert to g3dj,the materials atrribute "opacity " is "0.00",if export by 3dMax and convert to g3dj thats "1.000"
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