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Giorgio Liggio edited this page Sep 1, 2020
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Welcome to the OpenGL Car Physics Demo!
- Overview
- Software application
- Main window
- Controls
- Settings panel
- Vehicle mass
- Suspension stiffness
- Suspension damping
- Tyre friction coefficient
- Tyre steering angle
- Acceleration power
- Stability assist
- Presets
- Main window
- Implementation details
- Main loop
- OpenGL shaders
- Skybox
- Terrain
- Car
- Simulation considerations
- Limitations
- Comparison with
btRaycastVehicle
- Conclusions
© 2019 Giorgio Liggio