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Allow building upkeep to be modified using effects #2453

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XHawk87 opened this issue Dec 6, 2024 · 0 comments
Open

Allow building upkeep to be modified using effects #2453

XHawk87 opened this issue Dec 6, 2024 · 0 comments
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enhancement New feature or request server This issue requires changes to the server spec-file Related to Rulesets, Tilesets, Musicsets, Soundsets, etc.

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@XHawk87
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XHawk87 commented Dec 6, 2024

Is your feature request related to a problem? Please describe.
Currently it's not possible to directly modify the upkeep costs of city improvements. The specific case that prompted this was that the help text for Fundamentalism indicated that the upkeep for happiness buildings is eliminated, but this isn't the case. It is offset instead by tithes, i.e. Happiness_To_Gold. However, it could be useful in many cases to be able to modify the upkeep costs of buildings depending on various factors.

Describe the solution you'd like
Add a Building_Upkeep effect that adds or subtracts upkeep from buildings by the given value.

Describe alternatives you've considered
The janky workaround we have is to use Output_Add_Tile to offset the cost, however multipliers from marketplace etc are added on top of this, which isn't exactly what we want.

Additional context
Relates to longturn/LTT-LTX#24
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@XHawk87 XHawk87 added enhancement New feature or request Untriaged This issue or PR needs triaging labels Dec 6, 2024
@lmoureaux lmoureaux added server This issue requires changes to the server spec-file Related to Rulesets, Tilesets, Musicsets, Soundsets, etc. and removed Untriaged This issue or PR needs triaging labels Dec 23, 2024
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Labels
enhancement New feature or request server This issue requires changes to the server spec-file Related to Rulesets, Tilesets, Musicsets, Soundsets, etc.
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