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CoinActor.java
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CoinActor.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class CoinActor here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class CoinActor extends Actor
{
private BackGround world = null;
public int footx=-1;
public int footy=-1;
private int width = 12;
private int height = 12;
public CoinActor()
{
}
/**
* Act - do whatever the CoinActor wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
}
@Override
public void addedToWorld(World world) {
this.world = (BackGround) world;
}
public void setFoot(int x,int y)
{
footx = x;
//setX(x - (int)(width/2));
footy = y;
//setY(y - (int)(height/2));
setLocation(x,y-(int)(height/2));
}
}