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With that tool, one could get a glimpse of the visible environnement at a given position. Very useful for dead reckoning navigation and watch to avoid collision.
Rough example :
imagine a dynamic array of objects with 720 columns and 2 lines (one colomun for each half degree). The first line would be the object, the second line the relative distance to the object.
0
0.5
1
1.5
...
...
180
..
...
359
359.5
360
null
null
lighthouse
null
...
...
ship
...
...
cardinal mark
...
...
null
null
3 nautical miles
null
...
...
...
...
...
0.2 nautical miles
...
...
Quite difficult because you need to build an environnemental engine/api/emmulator from real data (eg openseamaps, AIS data, weather/visibility (you already have that part !), but once we have that kind of information at any given position, the nav sim could enter another dimension ;)
One could mix the whole thing with the celestial/astro engine and the bathymetry engine and you get a full 3D environnemental engine.
In a few years, you could be able to generate a pseudo real picture from description of your sim world with the help of deep learning : Nvidia work
All of these are bonus enhancements, the possibilities are mind blowing ! Keep up the very good work. :)
The text was updated successfully, but these errors were encountered:
With that tool, one could get a glimpse of the visible environnement at a given position. Very useful for dead reckoning navigation and watch to avoid collision.
Rough example :
imagine a dynamic array of objects with 720 columns and 2 lines (one colomun for each half degree). The first line would be the object, the second line the relative distance to the object.
Quite difficult because you need to build an environnemental engine/api/emmulator from real data (eg openseamaps, AIS data, weather/visibility (you already have that part !), but once we have that kind of information at any given position, the nav sim could enter another dimension ;)
One could mix the whole thing with the celestial/astro engine and the bathymetry engine and you get a full 3D environnemental engine.
In a few years, you could be able to generate a pseudo real picture from description of your sim world with the help of deep learning : Nvidia work
All of these are bonus enhancements, the possibilities are mind blowing ! Keep up the very good work. :)
The text was updated successfully, but these errors were encountered: