- Data type: RGB floats
- What is it for: Controlling how the object appears in the blender viewport
- Use when: You want a particular color in the viewport solid mode
- Implemented in MakeSkin: yes (it is read from the material viewport settings)
- Makes visible difference in blender: yes (in the "solid" viewport mode)
- Makes visible difference in makehuman: no
By changing viewPortColor, you can change the color with which objects with this material are drawn in the solid mode in the blender viewport.
Draw the object as light blue in the viewport:
viewPortColor 0.8 0.8 1.0
The viewPortColor value is read from the color setting under "viewport display" in the material settings: