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Hello! I'm working on a hobby OS, and I'm about at the point where this would be awesome for my project. Unfortunately, my OS is written in Rust.
I'd be willing to attempt to make bindings for this, but this could be a nice place for tracking that progress. I'm looking forward to trying this out!
The text was updated successfully, but these errors were encountered:
It would indeed be nice to have some Rust bindings. Most of our data types either have unique or shared ownership (with appropriate finalization functions that decrement the refcount) already, so wrapping these types into Rust should be relatively straightforward. If you encounter any issues or corner cases, please let us know and we can maybe think of a workaround etc.
Hello! I'm working on a hobby OS, and I'm about at the point where this would be awesome for my project. Unfortunately, my OS is written in Rust.
I'd be willing to attempt to make bindings for this, but this could be a nice place for tracking that progress. I'm looking forward to trying this out!
The text was updated successfully, but these errors were encountered: