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VendingMachine.tra
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VendingMachine.tra
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*** Creating Trace Output File 'VendingMachine.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '"startup.o"'
### List of Objects: adding '"systick.o"'
### List of Objects: adding '"pll.o"'
### List of Objects: adding '"vendingmachine.o"'
### ADS-LD Command completed:
--cpu Cortex-M4 "startup.o" "systick.o" "pll.o" "vendingmachine.o" --ro-base 0x00000000 --entry 0x00000000 --rw-base 0x20000000 --entry Reset_Handler --first __Vectors --strict --summary_stderr --info summarysizes --map --xref --callgraph --symbols
--info sizes --info totals --info unused --info veneers
--list ".\VendingMachine.map" -o VendingMachine.axf### Preparing Environment (PrepEnvAds)
### ADS-LD Output File: 'VendingMachine.axf'
### ADS-LD Command File: 'VendingMachine.lnp'
### Checking for dirty Components...
### Creating CmdFile 'VendingMachine.lnp', Handle=0x000002C8
### Writing '.lnp' file
### ADS-LD Command file 'VendingMachine.lnp' is ready.
### ADS-LD: About to start ADS-LD Thread.
### ADS-LD: executed with 0 errors
### Updating obj list
### LDADS_file() completed.